BMS - Other cockpits
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@buraktunahan Is that the default F16C cockpit? I feel it seems a bit different.
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@unkindled said in BMS - Other cockpits:
Is that the default F16C cockpit? I feel it seems a bit different.
Yes, default cockpit. I just repainted.
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I very much appreciate your advice, and my goal is to improve my skill both as a 3Dmodeler and as TextureMaker, so the want to improve drive me to follow all the advices of those who are better than me (and there are plenty… believe me), but you should consider that this cockpit (F15E) it’s from 7 years ago, and although I received precious help from great friends, the textures and the model were and remain 7 years old… my first works in BMS… I’ve tried to improve it but it would been better to make a new one from scratch :lol:
In these years I’ve gained my knowledge by purchasing tutorial in Italian language (and for me it’s a considerable advantage) here: https://www.udemy.com…
I was able to understand techniques unknown for me in the past. So… I very much appreciate your advices (and from all those who are more skilled than me) and I hope that the BMS community will appreciate my new works, and understand the effort I 've put in this last years for to improve my skill.I’m working on a cockpit that I love, and I don’t want to use the rush “to do things” that I had in the past (and have very poor results). Now I want to be more thoughtful and try to keep my work very close to the real one (but don’t expect cockpits at the levels of DCS … at least by me :lol: ) .
I hope that the desire to create new cockpits and new avionics can involve more BMS lovers (but that’s my humble thought…Deejay he hates me for this :lol: ) because it would open a lot of new ideas and improvements, especially for multiplayer.
Thanks again @buraktunahan with best regards
Translated with www.DeepL.com/Translator (free version)
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I was just wondering if there was any news on a Eurofighter cockpit as i remeber a very long time ago someone was working on one and had posted screenshots in the old forum if I recall. A quick search suggests there may currently be a completed one in the Nordic theater so I am just wondering if it could be used elsewhere. What can I say every now and then i get nostaligic for the days of Super EF2000 and some RAF roundels of my planes skin
Saying that although I have kept my installations up to date it’s at least three 4.3x versions since i have had any real flight time and that was patchy so I probably have a massive learning curve ahead again anyway before i can likely look at other planes again. Still this game has been one of the first installs on all my machines since it’s release in its various guises for a good reason and I need to dedicate a bit of time to getting up to speed again so I can dive in when I get a bit of free time
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Very very nice!!!
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Awesome! Where will they be available for download?
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very nice job !
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@qawa said in BMS - Other cockpits:
I’m working on a cockpit that I love, and I don’t want to use the rush “to do things” that I had in the past (and have very poor results). Now I want to be more thoughtful and try to keep my work very close to the real one (but don’t expect cockpits at the levels of DCS … at least by me :lol: ) .
I hope that the desire to create new cockpits and new avionics can involve more BMS lovers (but that’s my humble thought…Deejay he hates me for this :lol: ) because it would open a lot of new ideas and improvements, especially for multiplayer.
Hi there, dearest bro.
Why don’t you join us at OFM Discord, then?
You won’t be disappointed, I can assure you on that.
See you soon there!With best regards.
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@Jackal Hi Jackal, thank you for your offer. I can see that OFM is hardworking hard to recruit people ! However, I’m already a dev team member, and beside that, I partner with Radium for some projects. Sorry !
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@qawa said in BMS - Other cockpits:
@Jackal Hi Jackal, thank you for your offer. I can see that OFM is hardworking hard to recruit people ! However, I’m already a dev team member, and beside that, I partner with Radium for some projects. Sorry !
Hi, bro.
The fault is mine, I didn’t recall that.With best regards.
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@qawa I have to say by the way absolutely gorgeous work there.
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@buraktunahan Hi, i see your realistic cockpit F-18C and there is still black texture on that big switch on the right side under helmet mounted display knob, i think SimMPOToggle is named that hotspot…? Any ideas how to fix it?
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heavy breathing
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@qawa @buraktunahan real nice work, love to see mudhen getting a facelift. Currently trying to “fix” current 4.37 F15E would love to use your work if its still relevant
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@qawa
Awesome works, 'tho at this stage, I’d consider checking with I-Hawk, about new capabilities of next BMS release. As it gonna change things alot. Assuming that high quality pit is at least few months of work, it might be close enough to 4.38 release to build pit to new specs.
IMHO with 4.38 it’d be possible to make pits up to MSFS2020/DCS quality. I don’t think using photo textures and faking smaller 3D elements is a way to go, in VR it’ll stick out as sore thumb. -
@Xeno what do you Think for texture? (I’m graphic designer) @
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@Vespa
From what I can read from all BMS 4.37 trailer, 4.38 is gonna use PBR. So base color textures, another texture for scratches and wear marks, material definitions, normal maps for fine surface definition, edges, engravings and hopefully ambient occlusion maps.
As far as I understand, the trick are multiple texture layers and maps taking care of fine details. I’m not graphics designer myself, but I think PBR is so widespread, finding some good texturing tutorials should be quite easy. -
@Xeno it’s a good choice yeah ! Easy to use, right !
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@Vespa
I can’t tell if it’s easier, it’s rather different workflow. -
@Xeno it takes a bit of getting used to… but the materials you can make with it is amazing.