F/A-18 Improvements/Modifications
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@white_fang Hi all, very good found Fang. But sorry, i can’t find any folder ef-2000 in ckptart, only in sim\acdata and did you say 3dckpit.dat, right?
@drtbkj About MPCD new buttons assignment…i think it’s up to you guys where you put your hotspots, because i think everyone does his own custom layout, same as his own custom cockpit texture mod )) or whatever else custom mod. I just recommended what best suits for me in this case. Because i’m not so hot to other aircrafts, i can’t help you much with other jets. Actually i don’t like switching too many aircrafts and still i have to get used to that back to another plane. I don’t like it. Even switching between two planes is annoying sometimes hehe, btw, the real pilots probably don’t switching planes as well in real life, is that right or not?
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@drtbkj
M8, will not work. Didn’t listen, - XMTASPIS(IDIAS) only rwrtype 3 acdata. period, hardcoded. - you can add “Buttons” to any jet, but it won’t work if jet not specific rwr-type. (0 - 6) … (type 3 specific)btw “HasRwr” = handoff rwr threat on HMD - irrelevant
!! BUT - Jamming NOT active if “chevrons” - flash!!! Must be solid…
Need ECMpower with ECM1-5 “Stby->Active” with CMS-DWN consent - solid chevrons around rwr threat -> jam.
Also XMIT in 1-3 position - different behavior, read 1-1.I don’t like (HAF/EAF) rwr type on F18…
Want using type 5 - hud rwr, …but hmm… strange behavior. seems a bit buggy, was exploring,…
- if TAXI - everything peachy., cms-down, select xmt1-3 (ecm1-5 already applied… powered plane)
- but, if RAMP - better to turn on jammer after take off- “on air”…, strange things, can apply Ecm1-5 on deck, but then when in air don’t want to “budge” from STBY to ACTIVE … bug probably
- so, for now this procedure… don’t touch ECM controls to after take-off (you can turn on rwr and handoff, chaff , flare - but lower 3 buttons (below rwr power/handoff ) don’t touch if still on deck - till after takeoff - in air (gear up) position those 3 buttons as normally would, also “blindly enable” ECM1-5 , blindly select XMIT1-3 … cms down - working - solid chevrons
It is probably bug with ECM in BMS - when geardown/ WOW flag - when flag reset (in air) ECM becomes stuck - won’t budge from standby to active with cms-down
But!!! No such bug/behavior on ALR-56M - so all (Usaf) F16 work as intended… so observed!!! only type 5 rwr has this WOW bug. - also type 3 (idias) work normally.
Huh, still following? that is good carry on
Cheers
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@Fox_518 said in F/A-18 Improvements/Modifications:
Hi all, very good found Fang. But sorry, i can’t find any folder ef-2000 in ckptart, only in sim\acdata and did you say 3dckpit.dat, right?
Aha!!.. what theater m8 ? … yes, need 3dckcpit.dat in ckpitart\ NOT acdata.
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@white_fang I have default korea kto and emf and none of them has this folder in ckptart. About me and ECM, all is clear for me how to use it etc…and i modified it this way (the pictures in previous post). Seems all works correctly so far.
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@Fox_518 said in F/A-18 Improvements/Modifications:
@white_fang I have default korea kto and emf and none of them has this folder in ckptart.
Ha… good catch. My bad , sorry. It is = MIRAGE2000 ¬ EF2k/ bah … idiot
cockpithudmodel 1557; // HUD combiner glass model
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@white_fang No problem mate, btw if i may claim here just for the moment when i mentioned EMF…
EMF tiles elevations…oh my dear gosh, mainly around water…sorry sorry guys (( that didn’t work… but that didn’t work at all. I had to switch that theater off after 10 mins playing because it was like welcome pushkick straight to my face when i see some “water peaks” right beside my airbase. The game spoiled in 10 mins like i said. No matter, not a big deal, i came off the track in this thread a bit. Default korea (terrain elevations corrected) is good enough at the moment. -
@Fox_518 said in F/A-18 Improvements/Modifications:
@drtbkj About MPCD new buttons assignment…i think it’s up to you guys where you put your hotspots, because i think everyone does his own custom layout, same as his own custom cockpit texture mod )) or whatever else custom mod. I just recommended what best suits for me in this case. Because i’m not so hot to other aircrafts, i can’t help you much with other jets. Actually i don’t like switching too many aircrafts and still i have to get used to that back to another plane. I don’t like it. Even switching between two planes is annoying sometimes hehe, btw, the real pilots probably don’t switching planes as well in real life, is that right or not?
I agree , Fox, and we try to be as uniform between jets as possible. What I’ve done from testing is copy
SimDoNothing -1 0 0XFFFFFFFF 0 0 0 -1 “======== 2.11 ECM PANEL ========”
SimXMTASPISOper 116 0 0XFFFFFFFF 0 0 0 1 “ECM: XMTASPIS Knob - Operate”
SimXMTASPISStdby 116 0 0XFFFFFFFF 0 0 0 1 “ECM: XMTASPIS Knob - Standby”
SimXMTASPISToggle 116 0 0XFFFFFFFF 0 0 0 1 “ECM: XMTASPIS Knob - Toggle”
SimEcmPowerOn 116 0 0XFFFFFFFF 0 0 0 1 “ECM: Power Knob - On”
SimEcmPowerOff 116 0 0XFFFFFFFF 0 0 0 1 “ECM: Power Knob - On”
SimXMitInc 116 0 0XFFFFFFFF 0 0 0 1 “ECM: XMT Knob - Increase”
SimXMitDec 116 0 0XFFFFFFFF 0 0 0 1 “ECM: XMT Knob - Decrease”
SimECMBit 116 0 0XFFFFFFFF 0 0 0 1 “ECM: Bit Test - Test”
SimEcmMode1 116 0 0XFFFFFFFF 0 0 0 1 “ECM: Mode 1 - Toggle”
SimEcmMode2 116 0 0XFFFFFFFF 0 0 0 1 “ECM: Mode 2 - Toggle”
SimEcmMode3 116 0 0XFFFFFFFF 0 0 0 1 “ECM: Mode 3 - Toggle”
SimEcmMode4 116 0 0XFFFFFFFF 0 0 0 1 “ECM: Mode 4 - Toggle”
SimEcmMode5 116 0 0XFFFFFFFF 0 0 0 1 “ECM: Mode 5 - Toggle”
from BMS-Full keyfile to BMS-Auto. Then you can set your HOTAS. What I did for testing is map XMTASPIS -OPER AND STBY to a HOTAS switch. -
@Fox_518 Agreed… I also get a hardon when see water himalaya (not EMF spec but anywhere).
Just copy coords and report … better them to fix then don’t know.
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Hi, Fang, What particular “HAS Code” or whatever do you think “tells” a jet it has IDIAS?Brother Eddie is wondering if something like type ac and type rwr having to match , or something like that, could be involved
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@drtbkj
As… in previous post … rwrtype 3 … but not sure bout typeac, probably NOT. -
@white_fang said in F/A-18 Improvements/Modifications:
@drtbkj
As… in previous post … rwrtype 3 … but not sure bout typeac, probably NOT.Thx, will test…
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@white_fang , @drtbkj
Guys, if i can tell you, i have been “messing” with sim\acdata long ago, but since i had still some problems on some servers i decided really no more messing with sim\acdata folders. I’m just taking what RWR is in offer, and relying on devs guys they do it as real as it should be. The one thing why i’m missing acdata is the smoke from missiles which i set before. But in real there is no any smoke trail, for example from amraams. -
@white_fang These coords are so much to report…i already uninstalled that. I’m in the middle of work with korea (trying to fixing tiles miselevations), and probably will stay tuned on that. I’m really looking forward for (and hopefully there will be) New Somalia theater or Kuwait.
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Okey, dokey, test report…
With Fang’s RWR 3 tip the F-18C did indeed gain IDIAS. I think. When you switch the jammer to OPER CMS left did control ECM priority, and when in STBY it went back to flares( my set up for CMS Prog 6.)
There were some issues. First, you lose the Hornet’s rwr indication on the HUD. The backup RWR and HMD displays remain. Secondly, mid-test CMS-left stopped setting priority, whether my HOTAS switch was in OPER or not. I wonder if that could have been because of the third issue- there’s no way to tell if you’re in stby,avionics, or ECM priority. PP 130-131 of the Dash 34 may help sort the situation. Someone just mentioned XMIT 2. That does sound like something the Hornet’s ASPJ would do. -
@drtbkj said in F/A-18 Improvements/Modifications:
Someone just mentioned XMIT 2
ME
ok , about previous post… procedure… hit a bug in BMS and isolated it . - It wasn’t, gear WOW, like suspected… luckily, much simpler
It is about correct procedure: DO NOT APPLY POWER TO ECM BEFORE ENABLING ECM1-5 AND TURNING EWS:JAMMER ON.Then you’ll have “stuck” ecm … but fix is also easy … if you have display of ECM1-5 buttons… if not … then blindly press every one 2x times. - turn button off - turn button on. Fixed.
But to avoid that need to do like this… other is not important , like RWR etc… but these must go like this:
- ECM1-5 exactly one press on each (or keys, blindly, no buttons in F18, AV8B)
- SimEWSJammerOn
- SimEcmPowerOn
Shhees, wuz driving me crazy… but nailed it.
Cheers
*edit - did revised proper sequence, as AV8b ecm again behaved strangely - ecm1-5 buttons MUST go first - first (old) try did pass on F18 but today not in Av8b… ah Falcon …
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@white_fang said in F/A-18 Improvements/Modifications:
@drtbkj said in F/A-18 Improvements/Modifications:
Someone just mentioned XMIT 2
ME
ok , about previous post… procedure… hit a bug in BMS and isolated it . - It wasn’t, gear WOW, like suspected… luckily, much simpler
It is about correct procedure: DO NOT APPLY POWER TO ECM BEFORE TURNING EWS:JAMMER ON.Then you’ll have “stuck” ecm … but fix is also easy … if you have display of ECM1-5 buttons… if not … then blindly press every one 2x times. - turn button off - turn button on. Fixed.
But to avoid that need to do like this… other is not important , like RWR etc… but these two must go like this:
- SimEWSJammerOn
- SimEcmPowerOn
- ECM1-5 exactly one press on each (or keys, blindly, no buttons in F18, AV8B)
Shhees, wuz driving me crazy… but nailed it.
Cheers
Question, Compadre. You’re doing this with the USAF version, I aassume. How do we do this with IDIAS is the question
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@drtbkj
about USAF bug? , think IDIAS not affected. - haven’t noticed anything ill, it was working for me, by the book. (been flying EAF/HAF)
but anyway Mav-JP already fixed it , so expect working fully in U1. - it isn’t no-op just stuck -
@drtbkj said in F/A-18 Improvements/Modifications:
@white_fang said in F/A-18 Improvements/Modifications:
When you RAMP start F-18’s , buttons ECM1-5 are OFF (Unpressed),… when starting in any other way, taxi, runw., air… those buttons are ALL in “Pressed” state., so only XMIT1-3 plays a significant role… (I use XMIT2, jam only when threat detected - 1 press on XMIT-DECREASE, as switch moves down to decerase)
But yeah, visual confirmation would be good anytime.@drtbkj said in F/A-18 Improvements/Modifications:
That’s another reason we’re looking at IDIAS, but that raises another question. I set up my HOTAS from scratch but my CMS Left works the “old way”. I’m thinking there’s something hard coded somewhere, like HASRWR 1, that “tells” the jet it has IDIAS.
Nope mate. Reason is RWR type in acdata. rwrtype 3 (RAYTHEON (LITTON) AN/ALR-93(V)1) uses idias, CMS-LEFT controls ecm-ecm , or ecm-avionics. - any other rwr is standard (new) type… well maybe not rwrtype 0 , haven’t tried that one.
Cheers
Btw, one goodie discovered, replace F18’s cockpit hud with Ef2000 hud model, … fits perfectly, and looks much better imho - 3dckpit.dat.
…yeah, maybe it will not in the future, as Ef2000 hud is totally different then typical hud… but in BMS for now is that… maybe even save that hud if EF2000 gang wants to replace it , as for our (F18) cause, seems okHi, Fang,
I agree with your first point. namely that the BMS Hornet, like RL jams all bands when it’s operating, so that XMIT 1-3 are the active controls needed. More on that below…
Thx, for the RWRTYPE tip. That does perhaps make more sense then my HASRWR 1 example. What I can tell you at present is that in my setting with the ALR-67 the F-18C and E (RWR type 5) and the F-35C (type 1) all all have the priority jamming “chevrons” on their RWR’s. The point is that we will be looking for whatever “HASxxx Codes” are needed to make this all work
I’m going to test your EF2000 HUD tip today
I mentioned above the controls needed. Well, thanks to Unkindled’s tip I found a jet that uses IDIAS, the F-16C-52+ HAF. And, I put it into a TE last night and solved the “mystery of CMS Left”. When the jammer is in OPER , CNS Left controls jamming priority, and when it’s in STBY CMS LEFT operates the “old way”. Which means some version of
SimXMTASPISOper 116 0 0XFFFFFFFF 0 0 0 1 “ECM: XMTASPIS Knob - Operate”
SimXMTASPISStdby 116 0 0XFFFFFFFF 0 0 0 1 “ECM: XMTASPIS Knob - Standby”
SimXMTASPISToggle 116 0 0XFFFFFFFF 0 0 0 1 “ECM: XMTASPIS Knob - Toggle”
will need to be incorporated into the pits.In the F/A-18 the ECM switch has suitable positions for it. Maybe it’s possible to place the switch hotspots to the labels around that rotary to provide unambigous selection.
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@white_fang Yes, once i got this ECM stuck in flight somehow, but only one time. I had no idea what is it. It was not possible to stop jamming in that moment, i thought my keyboard went off or some keys changed itself hehe. Second day i was improving key config and made some changes and actually never seen this bug anymore, hm, weird. I would say it seems it works normally for me with F-16 CM block 40/42 or even with CF-188A. Ramp start and Taxi start both. Any way if this occurs, thanks for your tip. Just reclick EcmModes 1-5, ok.
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I found another thing. It concerns the texture of the F-18 both cockpits, maybe it can also interest someone from developers. To fully describe this, let’s say minor issues.
On the right side of cockpit is the switch called MPO switch. For deep stall recovery. Texture for this switch is located in files 2712 and 2718.dds (for both cockpits). The switch is now black textured in default install, because it is mapped from different (bad) texture.But the material is there for that
so when copied and pasted the proper material from files mentioned above, to files 2711 and 2717. The result is the switch is now properly textured as it was in origin cockpit models at the beginning.
Probably similar mistake has been done in the case of RWR control buttons, which should light when turned on, without need to enable cockpit instrument lights (imho). And in case with female co-pilot eyes and visor bad texture in F-18D cockpit. You probably could not miss that.
These texture issues might have the same origin. So it looks like during 3d model editing probably somehow changed number of texture as source. I think it has been started somewhere in the age of switching between BMS 4.33 to 4.34. Unfortunately this workaround is just for demonstration, it is not fully usable for update because it is interferee with some other cockpits parts which are now a little bit yellow. To be added, not so much, but it looks unrealistic of course.