Yet another update from the frontlines... 4.37 U3 progress
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Thanks for the update news, and thank you and all the devs working to keep BMS going.
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Great news, and thank you for sharing them!
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@MaxWaldorf First off thank you for all the exceptional work put in. Second in terms of ball park VRAM usage what would be the difference in current BMS vs Updated with all stuff mentioned? Will 8GB GPUs still be sufficient?
To the whole BMS Dev team you truly have created a wonder of a sim.
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@Seifer said in
- campaign brain changes (this is a big one!)
Will be listed in the documentation at least in bullet point level what should we know about this as a player or campaign designer?
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@Seifer said in Yet another update from the frontlines... 4.37 U3 progress:
campaign brain changes (this is a big one!)
campaign brain changes (this is a big one!) this is great…for a campaign designer!
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thank you for the detail answer about the next update. Can somebody explain what the BML is? I can’t find any info about it. I would like to prepare in advance for it .when the V2 will be out with the direct 3dsMAx export tool ,I will have been some knowledge for it. Which specification need to be reach on the 3d model. name , data structure ,texture size and number etc…
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@WurminatorZA Would probably become a minimum for better performance…
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@Seifer Guys, take your time! Your work is overpowered with every update! Thank you for everything!
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Exciting times! Interesting to read what’s cooking. Looking forward to some teasers. You guys are awesome.
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That all sounds unbelieveable. But i know you guys will make my wildes dreams of a sim. come true! Thank you very much to the Dev´s
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@MaxWaldorf said in Yet another update from the frontlines... 4.37 U3 progress:
Would probably become a minimum for better performance…
8GB of VRAM? What about 4GB ? (i dont think i have the money to put 8Gb of VRAM on my PC)
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@VDK You can try but don’t come complaining if performance sucks…
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Thank you for all your work BMS Team
Just a question ?
@Seifer said in Yet another update from the frontlines... 4.37 U3 progress:
campaign brain changes (this is a big one!)
Not an incursion of CHATGPT AI ???
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@ericfa2a you’re a funny guy!
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@MaxWaldorf said in Yet another update from the frontlines... 4.37 U3 progress:
You can try but don’t come complaining if performance sucks…
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@Seifer
grazie mille per tutto questo!!! -
@MaxWaldorf said in Yet another update from the frontlines... 4.37 U3 progress:
@WurminatorZA Would probably become a minimum for better performance…
Even @1920x1080?
Edit: aiming @ 60fps, btw. I’m on a humble laptop with a 6GB RTX 3060…
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@Kolmo_74 probably fine… laptops have to transmit every frame back across the bus to system ram anyway
Nvidia driver reserves half of system ram + vram for holding textures. Just make sure your laptop has plenty of system ram… 16 or maybe 32 Gb if possible
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Guys, don’t suffer in advance. What Max mentioned is still months away. For U3, nothing changes in terms of requirements. And since the changes are big for U3, it is very likely we will need a short U4 to fix some issues.