Falcon & the New Meta Quest 3
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@MCDeedle said in Falcon & the New Meta Quest 3:
@SoBad this for starters https://reddit.com/r/OculusQuest/s/SrrmT2U6LI
My experience is MORE than 3 hours and that’s without a cable linked to it. I consider 3 hours as a long stint. Perhaps you don’t.
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Hello there!
I got my Q3 as well but I seem to need some help getting BMS up and running.
Win11/3080/32GB
So far I have done the following :
On Windows 11, I have the Quest app (oculus) installed and the headset configured. Airlink seems stable but link cable does not.
I also have steam vr up and running and confirmed working.
In bms I enable the VR switch and I can see the bms window running in steam vr. I launch a simple dog fight but falcon Bms crashes to desktop or my computer reboots .
I’m also confused if oculus should be the active runtime or if steam should be set.
Other VR titles work.Please help me diagnose this issue. Cheers.
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@b0bl00i said in Falcon & the New Meta Quest 3:
Hello there!
I got my Q3 as well but I seem to need some help getting BMS up and running.
Win11/3080/32GB
So far I have done the following :
On Windows 11, I have the Quest app (oculus) installed and the headset configured. Airlink seems stable but link cable does not.
I also have steam vr up and running and confirmed working.
In bms I enable the VR switch and I can see the bms window running in steam vr. I launch a simple dog fight but falcon Bms crashes to desktop or my computer reboots .
I’m also confused if oculus should be the active runtime or if steam should be set.
Other VR titles work.Please help me diagnose this issue. Cheers.
I am not the one to ask about such details. I can tell you one thing that might help: If your cable link is USB-C to USB-C, disconnect the USB-C to your computer, reverse the orientation, and re-insert. I know it’s not supposed to make a difference, but sometimes it does. I initially had your problem with my cable link also, and that fixed it. Go figure.
Falcon’s VR implementation currently requires SteamVR. Hopefully, that will change in the future.
Good luck!
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Hi guys, I have a strange problem, which world scale do you use for BMS in steam VR? Even with 125% I feel sometimes motion sickness, in others sims everything is ok.
Both with cable and VD
I have a feeling like head movement in some cases are either slow or fast, maybe have to used to it -
@SoBad said in Falcon & the New Meta Quest 3:
@MCDeedle said in Falcon & the New Meta Quest 3:
@SoBad this for starters https://reddit.com/r/OculusQuest/s/SrrmT2U6LI
My experience is MORE than 3 hours and that’s without a cable linked to it. I consider 3 hours as a long stint. Perhaps you don’t.
“I do not” - Bowser, King of the Koopers
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@SoBad What would you consider as a bare minimum graphics card to run this thing. I have a 3080TI 12gb
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@SoBad Thank you so much for the detailed review!! I’m still on the original Oculus Rift CV1, and it’s age is so apparent now - heavy and hot and externally tracked, and only option for wireless is a bit of kit that costs half as much as the latest Quest entry (well, maybe not that much but enough to make it a bad buy over a new version Quest).
Really want to upgrade to something in the same family so my existing VR library will carry over, lots of titles I can get many more hours out of, and waiting for native wireless options. Quest 3 might be the one that replaces my CV1 (that is, if I find the dosh to save before the next version comes out, lol).
Cheers SoBad, much appreciated!
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@MailMan said in Falcon & the New Meta Quest 3:
@SoBad What would you consider as a bare minimum graphics card to run this thing. I have a 3080TI 12gb
MailMan, I’m sorry, but I don’t consider myself to be an authority on comparable analytics for graphic cards. I can only say that my particular setup (see sig) is very adequate.
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@SoBad Hi! I’m currently looking for a VR Headset mostly for flightsim and have few question.
Multiple people over the internet report having issue with charging while playing, Have you tryed the headset with the cable? And was the cable sufficient to keep the battery charged while playing a flightsim? thank you!
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@phboudreault said in Falcon & the New Meta Quest 3:
@SoBad Hi! I’m currently looking for a VR Headset mostly for flightsim and have few question.
Multiple people over the internet report having issue with charging while playing, Have you tryed the headset with the cable? And was the cable sufficient to keep the battery charged while playing a flightsim? thank you!
I’ve been playing almost every night with my new Quest 3, sometimes up to 3 hours, sometimes with a cable, sometimes without. I have NEVER had a ‘charging problem’.
But then again, I also have an elite head strap that has an extra battery pack. So I have no idea how long you can play using just the main headset battery. Sorry.
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Is usage of the Quest 3 still tied to a facebook / meta account? I think the requrirement was dropped a while ago for the older quest models.
All the best,
Uwe
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@hoover Tied to a meta, oculus or FB account, which at the end is all the same. So yes. Don’t worry though.
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@hoover
Do you have technical issues as I did? I solved mine today after half a week of tinkering.Turns out that the steam vr resolution was cranked up more than native resolution of the headset.
I set it manually to 100 % then all of a sudden I can enjoy the game fluently. Also, Oculus settings are at 72hz and 1.0 rendering resolution.
To get it working, I do the following :
Start headset
Connect link cable
Initiate oculus link
Open launcher and click enable vr
Wait for steam vr to start
Run bms -
@b0bl00i said in Falcon & the New Meta Quest 3:
Turns out that the steam vr resolution was cranked up more than native resolution of the headset.
FWIW, This is completely normal SteamVR behavior on every VR headset. It’s is supposed to correct for distortion and other issues. I don’t know how exactly they determine the value, but the 8 different VR headset I’ve used do this. You also have the layer of the wide view Pimax having different ones when parallel projections are selected. So technically, that is what SteamVR believes you should use to get the expected quality of native resolution, but YMMV and find what works best for you.
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@b0bl00i said in Falcon & the New Meta Quest 3:
@hoover
Do you have technical issues as I did? I solved mine today after half a week of tinkering.Turns out that the steam vr resolution was cranked up more than native resolution of the headset.
I set it manually to 100 % then all of a sudden I can enjoy the game fluently. Also, Oculus settings are at 72hz and 1.0 rendering resolution.
To get it working, I do the following :
Start headset
Connect link cable
Initiate oculus link
Open launcher and click enable vr
Wait for steam vr to start
Run bmsExactly my experience, also. All of this figuring out and tinkering reminds me of the first few years that color T.V. became available. You had to become a DIY expert with color settings and so much more.
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I just asked Bard the following:
“I use the Falcon BMS simulator, which recently released version 4.37.3, in VR mode with the Meta Quest 3 VR headset. I’m looking for guidance regarding the best settings for the Oculus supporting software and the required SteamVR software.”
Bard replied:
"Below are some recommended settings for the Oculus supporting software and SteamVR to use with Falcon BMS 4.37.3 in VR mode with the Meta Quest 3 headset:
Oculus supporting software
Refresh rate: 90 Hz
Render scale: 1.0x (2784x1408)SteamVR
Refresh rate: 90 Hz
Resolution per eye: 392% (2756 x 2816)These settings will provide a good balance of performance and image quality. However, you may need to adjust them depending on your system’s capabilities and your personal preferences.
Here are some additional tips for improving your VR experience in Falcon BMS:
- Make sure that your graphics card drivers are up to date.
- Close any unnecessary background applications.
- If you are experiencing performance issues, try reducing the resolution per eye in SteamVR.
- You can also try using the OpenVR FSR mod to improve performance.
- If you are using the Oculus Quest 3, try using the Oculus Air Link feature to connect to your PC wirelessly. This can improve the immersion of the VR experience.
- Note: You will need to use a third-party tool such as Virtual Desktop or OpenTrack to use Falcon BMS in VR mode."
I’m going make the above recommended adjustments later tonight and see if it improves already very good VR performance. Just FYI for anyone else who might be interested.
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@SoBad hi SoBad, thank you for writing up all the details you found regarding this headset. Definitely considering getting it for my first VR headset. Does it require base stations to use with BMS ?
Cheers,
JayB -
No, Quest uses inside out tracking with internal cameras…