Middle East Theater 128 for 4.37
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@AlexEDR37AandB said in Middle East Theater 128 for 4.37:
Hi,
thanks for youre support. Check in 35miles before STP7 and i reach the Target Area without any problems. So no CTD occurs. But, what was now the problem with my save file?The problem is not your save file
The story went like this:
First, in your save file, through the mission commander, I deleted all flight packages located near Basra. But this did not change the situation with stable CTD.
Then, I noticed that in Basra there were many battalions in manual control mode, I began using the mission commander’s tools to remove the battalions, moving them away from the “Basra bubble” about >60 miles away. After that, I again tested entering the 3D world according to your conditions.
First, I moved (removed to the northeast) Iranian tank battalions from the Basra bubble. Stable CTD continued.
Then he removed the artillery battalions. Then HeadQuarters.Then, when it came to the Mech Battalions, I removed 3 battalions from Basra 60 miles away. (No. 2 Mech M113 Id 4241, No. 3 Mech M113 id 4302, and No. 5 Mech M113 id 4235).
After this, the CTD in the Basra area stopped.
Then i conducted an inspection of vehicles and tanks as part of the M113 Mechanized Battalions…In general, the problem was that, from old times the tank model “M48H taiwanese MBT” has 1 lod, but in the parent (831), it has the entry:
AddLOD = Model_0.LOD
AddLOD = 2
(This model in this theater is not from the original KTO)In 4-37-3, after conversion.
The second line in this form added a model of the F-16 cockpit as a second lod/bml file for the M-48 tank, and when the player flies into the “bubble” zone of action of this battalion, then all sorts of strange things happen with the CTD. -
Attached is the patch file for the M-48.
Delete folder No. 831 along the path:
Add-On Mideast128\TerrData\Objects\Models\
Unpack folder No. 831 from the archive into the same directory:
https://drive.google.com/file/d/1-K3sSZPVHa2ZDP-1zWMWKHBq6qeRkKjh/view?usp=sharingThen, please check how your save file that you sent here for test will work.
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Thats verry interesting, yes…i manage some ground units by myself.
I delete the 831 file and replaced it, and jump into so the Sim and without any CTD on the way to STP7 and the Target Area.Thanks for the help!
Keep up the good work.Greetings
Alex -
And thank you. You have set a difficult puzzle
As a result, managed to investigate and solve a very serious problem. -
I wonder how long it will take before Lorik notices that…
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I just encountered this in LMID and the fix resolved it
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@SpbGoro I’m helping brother chuckles with iran theater sending him persian music and stuff
if you need any help with this great theater i can help.
I’m very very familiar with iranian military equipment
airforce and…
i can speak and write well in Farsi as it’s my mother language so call me if you guys need any help🫡 I’m here for you -
@SpbGoro said in Middle East Theater 128 for 4.37:
And thank you. You have set a difficult puzzle
As a result, managed to investigate and solve a very serious problem.Ah , we had similar problem in Balkans since U1 , CT feature type gdc_radar had LOD of F-15 pit … but strangely (and luckily?) no CTD occured,… I mean it was harder to spot the bug, since no visible error.
- Maybe (and that’s a big maybe) , our ctd didn’t occur since radar is static, so F15 pit was static, … and your tanks are movable , so , when some VERY complex lod like F16 pit tries to move it crashes.
It is fixed for U3 anyway.
Damn batsGood work Goro and Alex, Cheers
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@white_fang said in Middle East Theater 128 for 4.37:
Maybe (and that’s a big maybe) , our ctd didn’t occur since radar is static, so F15 pit was static, … and your tanks are movable , so , when some VERY complex lod like F16 pit tries to move it crashes.
While the F-16 pit was simply moving with the battalions, there were no noticeable game crashes, but when it turned around to engage in battle near the enemy, that’s when the CTD happened
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@farazparsa said in Middle East Theater 128 for 4.37:
f you need any help with this great theater i can help.
I’m very very familiar with iranian military equipment
airforce and…
i can speak and write well in Farsi as it’s my mother language so call me if you guys need any help I’m here for youOK, thank you!
Send me music if possible, I’ll try to add it. -
@SpbGoro sure! write down your email for me.
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Why is the desert covered in snow? Are the weather maps wrong?
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@SpbGoro said in Middle East Theater 128 for 4.37:
An update has been released. “Middle East Theater 128 for 4.37 for Update 3.”
Download links in the first forum post.P.S.
To remove snow, it is recommended to set the weather settings to the season “summer”
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@Hammock said in Middle East Theater 128 for 4.37:
@SpbGoro said in Middle East Theater 128 for 4.37:
An update has been released. “Middle East Theater 128 for 4.37 for Update 3.”
Download links in the first forum post.P.S.
To remove snow, it is recommended to set the weather settings to the season “summer”
He’s asking why it’s necessary.
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@LorikEolmin my bad I thought he (criticalmass) was asking if the weather maps were wrong.
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I guess I’m asking: do I have to change them because something is wrong?
I don’t recall snow in the last release.
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@CriticalMass My understanding is you can change the season in the weather settings. Changing it to summer the default is winter.
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@CriticalMass said in Middle East Theater 128 for 4.37:
I guess I’m asking: do I have to change them because something is wrong?
I don’t recall snow in the last release.
Yes it was so before too. I don’t know the reason either. At least SpbGoro provides a fix, but I’m not either he knows himself?
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@Hammock said in Middle East Theater 128 for 4.37:
@CriticalMass My understanding is you can change the season in the weather settings. Changing it to summer the default is winter.
I’ll fix it in the next version.
All this in general depends on the Lat/Long coordinates. -
@SpbGoro Well, I set the date to 17 Jan 1991 and it seems to be OK.