[Released] EMF v3.2.1 (BMS 4.37 U3)........IT'S STILL ALIVE
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Just so everyone is aware. EMF 3.2.1 is set up just like 2.0. This is not a theater I worked on in the past. All I did was make it compatible with 4.37.3.2. Any previous work came from Mystic_J and anyone else that worked on it. I do not plan on making campaigns or fixing any errors that might be seen. I do not mind helping out, but between working on the dev build and the Balkans I am kind of tasked out. If someone else wants to take over the EMF theater, it is working for 4.37.3 and that was my plan…to get it working with 4.37.3.
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@cougar56th Thank you sir…!!!
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Thanks the same for your attention, mate.
But I would like to download just that version I’ve pointed out because I wasn’t able to download directly the latest one due to Google service unavailability.Fine… I will try once more, I hope in a better luck this time.
With best regards.
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@Charco31
yes same issue here -
to do set g_bEnableWIPF4Avionics 0 in config exe solve the hud problem in F4 Phantom.
Thanks. -
![2023-12-13_181000.png] ![2023-12-13_181000.png]
I activate the placeholders…nice surprise.![2023-12-13_180853.png]
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Thanks for your work on this - much appreciated!
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fm edit for EMF A-7.
https://www.mediafire.com/file/bg1nizc83hzyw5i/A-7E.dat/file
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activiate spoilers, folding wings, turning tyres, AAR probe.
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correct gun location, AAR spot, gear height.
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@cougar56th I have some problems with Tacview. The spots on the Τacview are slightly moved further west… I have planned a mission to the TE, I flew it and then in the Τacview I seem to take off through the sea. Does anyone else have the same problem??
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hi everyone, do you know if there is a way to see the emf theater on tac view for the ACMI?? it always shows me the korea theater even by selecting the emf theater when I load the file
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@AlehandroGTI try putting theater.map on \Falcon BMS 4.37\Data\Add-On emf\Terrdata\Terrain . And Data-Falcon4Theaters.xml on C:\Program Files (x86)\Tacview\Data\Xml . Record a new acmi and it should work. Always backup the original files.
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Ive taken the theater for a little spin, only focusing on Turkish F-16’s currently. - And theres a few bugs I have noticed.
in the Block 50CM+ (CFT), i have noted the following.
- Wings and external weapons are not visible from an internal view. It’s simply a flying fuselage.
- Cockpit hotspots are incorrect. the only thing I have noticed currently affected by this is the Drag chute switch. Clicking that triggers the emcon modes to change. The key bind for the chute works correctly, and the animation does too, when triggered by the bind.
For the RAF Typhoon (FGR4):
- The livery files are displaying incorrectly. I suspect it is linked to an incorrect texture.
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@SammySkycrafts, as far as the cockpits are concerned, I had the same problem with some of the the HAF F-16 models. You must change the cockpitwingsmodel to the correct one.
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v3.2.1 when I download at 90% it stops downloading (I tried 4 times from 2 different computers)
v3.0.0 I can’t find where to download it! so to load the v3.2.1 updatecan you help - give any alternatives ?
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Many many thanks!!!
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@cougar56th Installed the full version, the Theaterdefinition folder is empty.
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@cougar56th First of all, thank you very much for this excellent work. I would like to mention the mistakes I noticed in some Turkish F-16 models. I would be very happy if you could fix these.
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All Block 30 and 40 models must have a parachute chamber and two ECM antennas, just like the Block 50+.
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The engine exhausts of the Block 50 models are interestingly very narrow.
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There are interesting prints on the Block 40 pilot and there are items that should not be in front of the cockpit window.
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