AIM-9X Block II Mod for BMS
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@drtbkj - Understood…and I’m not talking about hard BMS code…just your stuff.
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@drtbkj said in AIM-9X Block II Mod for BMS:
BTW, do you launch it with seeker caged or uncaged?
Caged.
@drtbkj said in AIM-9X Block II Mod for BMS:
Are the gimbal limits 90 deg? I’ve read different things, from 40 deg. to 60( due to aircraft’s system limits) to 90. I’ve also read “within 15 deg. of the gimbal limit.”
It is 90 degrees. Not sure why it is 180 degrees at database. Maybe could be post-launch value since almost every other value works fine…
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@fegeleinn
I Recently Got CTD and i believe this Mod was causing it…
because crash log title was:
unexpected access violation IARH seeker limitations missile
something like that bla bla bla
i was playing Rolling Fire Campaign default KTO
and I wasn’t carrying any 9x’s in my mission only amraams
whatever cause CTD i guess it was related to AI using 9X block 2…
Anyway thanks for this amazing Mod. -
@farazparsa Hello, Unfortunately i wasn’t able to replicate the issue in Both TE and Campaign ( I also have Rolling Fire campaign in progress with this mod enabled). Likely a certain AI aircraft conflicts with mod but without knowing exact cause it is impossible to fix the issue.
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@fegeleinn
my guess is
it can be a special AI aircraft armed with 9x but it doesn’t have RADAR… to guide the 9x via Datalink… like A-10! i will test and notify you… -
@fegeleinn oops
found it!
f-22 cause the CTD when mod is installed…
crash log says exception access violation in
missile class: run AA_AIRH_seeker + 285 bytes
for testing try dogfight mode with only 2 all aspect missiles as soon as you jump into cockpit ctd occurs
my campaign is customized using mission commander I’ve added f22 raptors to assist me against Chinese j-20s
that’s why I got ctd while playing Rolling fire Campaign and you didn’t! because your campaign isn’t customized like mine and it doesn’t have any raptors… -
Hi, @farazparsa
I haven’t had time to build a separate Blk2 model, so I just dropped the misdat in and gave everyone Block 2’s. I’ve not had a single ctd.
I went to test the aircraft without radar theory and discovered the BMS A-10C isn’t configured for the 9x. So, I tried in the Hornet with radar off. The 9x came off the rail, no ctd. I guess to properly test we have to find a jet that has the 9x but doesn’t have a radar -
@farazparsa
i have to add another fact:
my f-22 ac. dat file in default theater is customized too…
i use f22 ac .dat file from nordic theater. -
@drtbkj
hi Airwolf
actually f22 causes some conflict with the blk 2 mod when aircraft is armed with 9x. -
@farazparsa said in AIM-9X Block II Mod for BMS:
@drtbkj
hi Airwolf
actually f22 causes some conflict with the blk 2 mod when aircraft is armed with 9x.HHHmmm, conflict as in ctd?
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@fegeleinn - …
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@Stevie said in AIM-9X Block II Mod for BMS:
@fegeleinn - …
Hello, I’ve been busy last couple days. I’ll take a look into Baltics F-22 file to see if there is an issue with the aircraft itself. Until then you could go into f4 editor and remove AIM9X from F-22 manually (weapons - hardpoints) this should temporarily fix the issue until i can find what’s wrong with it…
@farazparsa -
@fegeleinn - there are some assumptions you’ve made with -9X that just aren’t valid - the first is assuming you can “plus it up” from an SRM to a longer range weapon…don’t confuse/conflate -9X2 with AIM-120. They have next to nothing in common.