Eurofighter…
-
That’s a lovely piece of artwork!
Great job!! -
Thank you. Keep your great work mate ;).
Nikos. -
Some testshots …. :drink: Think I should go to bed for some days now…
-
Hi Tom.
Great job. The model is beautiful.
Only one question could you not include the seat behind the cockpit some detail as seen in the actual Typhoon?
Cant wait
Thank you very much.
-
@Tom:
Some testshots …. :drink: Think I should go to bed for some days now…
Really impressing!!
-
Gears using still switch?
-
Terrific !!! Model and skin are really far above the standard and the Meteor is well implemented.
Congratulations for that bird which should quickly be the Falcon’s top 3 killer. -
Thank you guys-
well I will try to give that beauty some basic animations just like gear up and so on. Im not sure if I will be able to do that but I hope so because the Eurofighter gear engagement/disengagement is much simply as a MiG29 gear animation. I
ll make some test the next days … -
Beautiful!
-
Landing gear and the airbrake (very similar to the SU27/30 one’s) are enough for me as a first release candidate :mrgreen:
Do your best, job made is already impressive. -
@SEG:
Landing gear and the airbrake (very similar to the SU27/30 one’s) are enough for me as a first release candidate :mrgreen:
Do your best, job made is already impressive.As “SEG” said, +1 here.
Nikos. -
Please follow the BMS rules to develop 3D object, I want this 3D object in the BMS Default install
Thanks
-
It is the best news I’ve heard in this last period ! THANKS !!!
-
Tom you’re GREAT!!! I’m volunteer to test it when it’s ready! Will it be ready for the new year?
+1 here, and gladly too! Great job here, Tom, keep on this way.
Best regards and season wishes too,
-
Hello,
okay- At first: first stage of LOD (nearest view) have arround 26k polygons- Arround 14k will be rendered in real time. The other LOD models will have much less polygons because they shouldnt show so many details. However: I`ll work on them.
Second: Yah …. okay… I made a lot of crank material the last years and had to work for a lot of sim`s but … Make animations in BMS is complete madness! So terrible and unlogical, confuse, hard and slowly. Horrible! :woohoo: But (!) I established animations for gears, ailerons and the Airbrake. And now they work nearly correct.
At least: How I will be able to set lights adn a shining Afterburner. I will add one but I wasn`t able to find out how illum textures should work- Which settings I have to set. Can anybody help me?
Greetings- PS: Tonight is party time- So I`m out for tomorrow:headb::drink::headb:
-
Are you saying that all animation have smooth animation? YES!
-
This post is deleted! -
@Tom:
Greetings- PS: Tonight is party time- So I`m out for tomorrow:headb::drink::headb:
Enjoy your weekly saturday party.
Ohh, … and eurofighter looks great.
Cheers,
LS -
Enjoy your weekly saturday party.
Cheers,
LSThis is the well known Dj Lazyesto!!! :rofl:
Always with great smilies and in the spot mate.
Your friend,
Nikos. -
This is the well known Dj Lazyesto!!! :rofl:
Looks as though he’s lost one of his stones!!!
RAM22