Hud-projection mod
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the color thing is covered already and if I’m not mistaken its included in ITO latest update… sorry cant recall the modder, i believe its in my Arty’s hot list thread, and at the all mods thread…
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the circle IMHO still is too big compared to real HUD photos. Make that one smaller and it rocks.
Hey Tom thanks for the suggestion but as I said that was a compromise made to consider for those who can’t utilize 6DOF. If it were made smaller, unwanted clipping of the symbologies under default frontal view would occur which definitely won’t be nice. On a side note I think MLUs as in Deejay’s pic have a slightly different HUD system compared to US Block 50s (smaller projector?), I can’t justify that with hard fact so anyone who knows please feel free to correct me.
Please see the attached pics, second one is not from a Viper but I suspect they’ve used a very similar HUD. -
Yo Deejay you’re right, all HUDs have tints. But the thing I’m concerned about is whether you could really see/notice it against bright sky/cloud when you’re up in the air sitting at design eye… I think when viewed from the ACES II, USAF B50 tint won’t be that much pronounced compared to the Greek Viper’s. So my personal opinion is to leave the tint as subtle as possible or not to have it at all.
Anyway, here’s a version made by one of my squadron mates GR. The glass has a pale tint, do you consider it spot on or a bit too much?
Below’s for easy comparison…
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Here’s the HUD mod V2:
http://www.mediafire.com/?4hz80hlf1z6inzb
Let me know of what you guys think.
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Good morning there,
IMO each of you gents can make his own mind as to which would be the ideal tint by simply checking this thread’s pictures and videos, they speak for themselves.
Then the only decision to be made is if the ideal BMS version would be the standard USAF tint (or non tint, depending on what you believe) or the pink version. Since BMS models the F-16CJ the MLU variants or earlier Blocks are pretty much irrelevant.I find the version your friend made quite convincing, fatcap. Keep up your good work.
Also there is no reason why your work on the (e.g.) 3993.dds cannot be combined with any of either your or other modder’s 8005.dds.Cheers
Tom
PS:
Dee-Jay: In the combined upload a few pages earlier where I combined some of FanOfBMS432’s 8005 and 3993.dds and fatcap’s 3993.dds as well as my attempt, there is one 8005.dds, mildly dark to pink tinted, which IMHO so far has both the best colour and HUD shape (no reflection tint or reflection change). That one combined with fatcap’s new work might be the solution. Wish FanOfBMS432 would have more time these days, he was/is really up to something great. -
PPS:
“PS:
Dee-Jay: In the combined upload a few pages earlier…”http://www.mediafire.com/?c1xckii41hv7hnm
“8005. and 3993.dds”
In there…“FanOfBMS432 2”
Good Luck, that stuff is pretty much above my paygrade as far as editing is concerned. If fatcap, FanOfBMS432 and JanHas stuck together, they’d surely make the ideal HUD and reflections.
JanHas made some very awesomely cool reflections for FreeFalcon/Open Falcon and fatcap is a real pro on the 3993.dds, FanOfBMS did incredibly detailed art on the 8005.dds.
Me, just watched and tried to edit FanOfBMS’ stuff a tad. -
I’m in operation in Africa. Military web access do not allow me to go on mediafire.
I need you to send me file to my Email … check PM
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PLEASE RIGHT CLICK AND OPEN IN NEW WINDOW AND ZOOM IN (LEFT MOUSE) TO SEE THERE HARD WORK ON DISPLAY!
What about one for this GUY?
/me Bows to this project Many Many Thanks.
Tj
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Dee-Jay, I send you a pm…later today.
Cheers…
Thorst.
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TwoJay - there seem to be about 50 different versions of versions mentioned in the past 23 pages.
Please let me know WHICH of the HUDS (i.e. link or “version of version”) is featured in your lovely screens…?
To my untrained eye, it looks pretty much dead-on.
Cheers, Arapr0n.
P.S. Are you Northside or Southside Brizzy…?
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@Ara’:
TwoJay - there seem to be about 50 different versions of versions mentioned in the past 23 pages.
Please let me know WHICH of the HUDS (i.e. link or “version of version”) is featured in your lovely screens…?
To my untrained eye, it looks pretty much dead-on.
Cheers, Arapr0n.
P.S. Are you Northside or Southside Brizzy…?
Same - I tried the one linked on the previous page and it didn’t match TwoJays. Looking for the one TwoJay has…
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Me as well!
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This is the version I use in IT. Can be doanloaded some pages earlier.
The above looks cool as well IMHO.
Cheers
Tom
Sort of low res shot.
PS: More or less dropped flying Falcon to minimum. Please someone who knows me (Frits, Ramster22, anyone) send me a mail in case FanOfBMS432 pops in and finishes his mod…thanks in advance.
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The one I use is the “My mods of FanOFBMS432’s HUD and canopy” found in the package found here
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Can be downloaded some pages earlier…
LMFAO…
Thorsten, Thorsten… Guess you kinda’ weren’t hip to what I was saying… :mrgreen:
@TJ - Cheers for that.
( I’ll just have to guess at Northside… )
Edit for a quick question on that: You are just using the STOCK example in that folder…?
Within that folder there are - again - 101 versions from which to chose.
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Sorry to be more clearer the ones in the main zip folder (first .dds files you will find)
Sorry guy’s
Tj
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Yo Deejay you’re right, all HUDs have tints. But the thing I’m concerned about is whether you could really see/notice it against bright sky/cloud when you’re up in the air sitting at design eye… I think when viewed from the ACES II, USAF B50 tint won’t be that much pronounced compared to the Greek Viper’s. So my personal opinion is to leave the tint as subtle as possible or not to have it at all.
Anyway, here’s a version made by one of my squadron mates GR. The glass has a pale tint, do you consider it spot on or a bit too much?
Below’s for easy comparison…
Seems perfect to me! … could you send me he file to my E-Mail (check PM) ?
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@Dee-Jee & Fatcap
First off all: I DO appreciate all efforts to make BMS an even more outstanding sim than it already is!!! so, also all efforts to improve things such as the hud
That is why I put in my time as well.But, guys, what I don’t get - no offense btw - this ‘moddification’ Fatcap you’re talking about: the direction IN WHICH THIS MOD IS GOING ??? please…
the BASIC point in the first place was that THERE ARE block 16’s with the violet teint.THAT was the starting point, nothing else. WITH the help of a lot of people on this forum including: CrazyTom, Raptor, Dee-Jee, Skynight, Arty, and yes yourself Fatcap, the hud-design was adjusted to make the violet teint possible.
What you are showing, strongly suggests that some of the original problems still exist:
- ‘sliding’ panel problems, so with TrackIR or alike, the view is corrupted
- non-solid colors on the HUD itself
- the ‘green circle’ which you delibaretely set enlarged to enable DED symbology: well according to RL footage & pics, this is NOT what the size should be off course. I guess because of conveniency when playing the sim & flying, this suddenly is not a problem /issue at all. Well it’s not that big a deal, but why do we all put our efforts in to get as close as we can??
- the toppart of the hud: adjusting the color by you teammate GM is undoubtedly not done by altering just 8 PIXELS in the 8005.dds So, this file remains troubling for the near future as well.
- nope, I don’t tell which ones (for now at least: that cost me over 60!!! hours to find => no, it’s not the shaded part you guys altered)
- last but not least: the 3993.dds file shatters the 8005 effects when not setup right… it’s not now. For reference, check my file and find in the alpha channel the exact outline by going through the blackshade RGB-numbers…
Ok, just my 2 cents … it just hurts a little to see community effort switched over so easily from lane A (our joint effort) to lane B (FatCap’s line)
ohhh, to sum up: this INCLUDES the BMS team guys …
well, theý’re not perfect either AND we own them the best sim in history!!Regards,
Fan (Mark)Seems perfect to me! … could you send me he file to my E-Mail (check PM) ?