Balkans Objects Features
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I say it’s time to go ahead and put a reasonable number of 3D objects on the ground
I agree, but FPS concern is NOT the main , or the only, reason why the 3D objects are so scarce in Falcon. It is good excuse though.
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yeah I know there’s the problem of objectives, destroyable objects end paths for ground units. I believe this has been debated quite extensively in the “3D cities for falcon” thread, for buildings I think it’s generally accepted that having non destroyable blocks of civilian buildings would not be a deal breaker for most people. Something is better than nothing
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hi
theres some update and new objects (full objects folder)
let me know if you like it
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or this , PM me
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Hi Danguard,
What makes you think that those objects are hi poly count ? To me they look like very simple elementary primitives (and thats what they called ) and the appearance of complexity are in the textures.
I guess, let the author comment on that though.
EDIT: actually the polycount is shown - 300 plus , thats like nothing.Hi Polak
Sorry but English is not my language;), mine was a question and not a statment. In any case Nove made a great job.
D.
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WORK IN PROGRES !
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Amazing"!!!
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Ideas for castles over our beautiful hills?
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hi DEMA
here the castle of Petra-Oleum !:rolleyes:
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I think it`s early gothic style?
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the lods and texts of the new objects
08/05/2013
only for PROFESSIONALS BMS USERS !
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new complete object folder
see first post
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**WOW,
thank you for your time and work you did there**
new complete object folder
the lods and texts of the new objects
https://www.dropbox.com/s/k7zg1kgt8c6kd9s/oggetti.rar
only for PROFESSIONALS BMS USERS !
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Dropbox errors….someone plz mirror
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Dropbox errors….someone plz mirror
Plus the download I got of the objects folder is incomplete.
RAM22
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too much contact give-up dropbox …. sorry
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hi nove, new updates in next days?
ciao
dema