Su flight model please
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Those pesky russian Jets again…
http://english.pravda.ru/world/americas/20-07-2009/108253-su27-0/
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Those pesky russian Jets again…
http://english.pravda.ru/world/americas/20-07-2009/108253-su27-0/
Bummer… would have been cool to read in what specific regimes the Flanker dominates. In Russia plane fly you.
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Su-35 @ Salon Bourget
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wow great …
Looks a bit slow more like a snail F-22 then a fast SU-30 but for sure it’s very impressive…
Also to add here: PLEASE 3d Magicians look at the miracle here and do a pit for this wonder…
Back to Subject… As VTOL is implemented couldn’t this be added to SU’s with thrust vectoring or I’m talking bullshit here?
yes, thrust vectoring is implemented in BMS…however, without the flight laws ruling the thrust vectoring…nothing can be done
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Su-35 @ Salon Bourget
imho the SU27 family is the most magnificent aircraft ever created….simple, pure, efficient, beautiful
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This is where there should a “Tagnight” post.
****** FLY IT NOW**********
Im not a coder but if we just but BMS & DCS togerthe. Like WOWReread my original Post NOW.
I can’t do it as well as “Skyman” God bless his soul at his new home.
We miss you……
I forgot the 38 utube links…later
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If any one has the time, passion & desire to help out here ?
I need some one with the required expertise for the "inertia/CG " parameter.
Thanks……Shad
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Allmost two years now……
A tagnight link … https://www.benchmarksims.org/forum/showthread.php?8453-Su-flight-model-please&p=104724&viewfull=1#post104724
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for the benfit of many vPilots you two must fall in love with each other ad hoc! (I command)
(excuse my tagnight answer)
and: I mean it!
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I see almost all the SU-27 threads gone/removed. Except Nizmo’s skin thread. https://www.benchmarksims.org/forum/showthread.php?16323-SU-27-Skin
I seem to out of the loop again, am I to consider eagle’s Su-27 model as a taboo subject ?
Can I not use it as a learning tool to continue my interest in OFM/AFM development?
After two years of continued interest in understanding the cy-27 evolution and its weapons systems am I out on a limb with nowhere to go?
Regards……Shadow
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Need some help with the relationship between “hardpoint#Grp”, “Rack#” & “Rackgroup #”
Solved most issues but I don’t have complete understand here as the are still things that don’t seem to conform. I get to a point where I think I have it & then I lose it.
If any one who knows this well has some time. Thanks
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What do you want to do exactly? Because in BMS4 currently two way of HP usage available. Some AC has the old type some AC has the new type.
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Its not as much “what I want do do” its more like “What is left to fix” This is primarily for the SU-27/30 family.
AA-10A/B incorrectly use the same Rackgroup as do the AA-10C/D
So AA-10A/C should be set to 51 While AA-10B/D is assigned to use 50. Th B & D being IR and using a extended Pylon (CT2824) for ignition off the rail. (so I imagine )Wing tip by default uses “hardpoint#Grp” 53 which adds a pylon to the loaded item weather it be AA-8/11 or Sorbtsiya.
So I use a "hardpoint# Grp changed to 1 with a change to the weapons “Hardgroup” setting.There are problems with other “hardpoint#Grp” & “Rackgroup”
So I have some idea but I’m still not clear how a loaded weapon knows which “Rack#” to use where there are more then 1 Rack in the Rackgroup. ?
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First racks are for AAMs as I can remember than it also counts the qty. of bombs. So from left to right are the racks with smaller qty. of bombs and 6 bomb MERs should be on the right end of the line. You can check my rack files in Korea '80s MOD where I defined new bomb racks. For AAMs I did not care because I simply did not know such minor differencies for AAMs. I also played with rack definition inside the rack LOD to get better release sequence and positions on racks.
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Thanks but your memory is a bit out & doesn’t answer my primary question.
I don’t think having a pylon (& its additional drag) on a wingtip comes under the heading of “minor”, or for that matter the right pylon and/or rack for a pacific weapon.
Its not that hard to get it right.
So the question still remains, when there are multiple AA racks in the weapons specified “rackgroup” how is the right one used.
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At the end or rack.dat file. Rackgroup number is linked to a LOD by CT ID. I do not know what rack is used on wingtips from my mind but in DB you can set 0 drag. IMHO this is not the most serious issue in the world…
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At the end or rack.dat file. Rackgroup number is linked to a LOD by CT ID. I do not know what rack is used on wingtips from my mind but in DB you can set 0 drag. IMHO this is not the most serious issue in the world…
I know all this molni, If you don’t know how the final determination is made just say “i don’t know”
Setting a pylon drag to 0 is not a smart idea, what about other AC/weapons that use that pylon. I have already fixed the wingtip problem by changing its “hardpoint#Grp”
“IMHO this is not the most serious issue in the world…” So don’t reply, I don’t want your opinion, its not helpful.
Hopefully someone has some useful insight.
Thanks
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All pylons/racks have drag value even it is use as an invisible rack for ex F-15E’s CFT HPs. So in case you wish on wingtip only drag of the missile you need a rack with 0 drag…
Maybe I do not know the exact process but I was able to achieve what I wanted and happened exactly what I exepcted. So in case you ask help maybe listen to wish to help…