Kuwait Theater tester version 2 (434U1)
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for people have issues with last version be sure how to install :
1. Open the text file theater.lst which is found in your …\Falcon BMS 4\Data\Terrdata\theaterdefinition directory.
2. Add the line to the bottom of the list.
Add-On Kuwait\Terrdata\theaterdefinition\kuwait.tdf
3. Save the text file, start Falcon4 BMS 4, select Kuwait Theater from the list of available theaters.
cheers
Hi dema,
I did it all … and what happen. when i launch BMS 4.34 it crash and back to desktop. and it wont run again until i remove the lineThanks for the effort
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for people have issues with last version be sure how to install :
1. Open the text file theater.lst which is found in your …\Falcon BMS 4\Data\Terrdata\theaterdefinition directory.
2. Add the line to the bottom of the list.
Add-On Kuwait\Terrdata\theaterdefinition\kuwait.tdf
3. Save the text file, start Falcon4 BMS 4, select Kuwait Theater from the list of available theaters.
cheers
Thanks for contributing to Dema!
I am now so much so amazed at version 128 of the segments that there is simply no time for the old version. -
I am now so much so amazed at version 128 of the segments that there is simply no time for the old version.
so…no more update to 64 seg theater?
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so…no more update to 64 seg theater?
Forgive me, comrade, but the size of the 64 segments seems very narrow, probably in vain I tried it. Now there are 2 problems: 1) A huge area, 2) How beautiful it is to fill it up - close to reality.
While progress is somewhere in the Taif area
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i see.
feel free to work on 128… a good mod for Iran-related operation!
BTW i hope Campaign-makers could create more campaigns for 64 seg Kuwait… it still has lots potential.
PPS - i add Bagdad city/136 to victory tri file, GUs won’t move to capture it… just remain static forever.
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Hi. I’m having the same problem. it crash and get me back to desktop. is it possible we have the oldest version. ?
thank youHi
Thanks All who answered and replied me.My problem is solved.
I was updating U1,U2,U3 & U4 in a wrong way. So i was still in BMS 4.34 V0 at that time when Crash appears.
And after updating and having BMS 4.34V4 every thing worked and finally i got the Theater ON.
Cheers
Saif -
@SpbGoro: Great work!
Although it’s a bit too far south for my taste, I would like to have the northern cities of Iraq for ODS, too. But then you get the problem that there should be flights from Turkey and so on…
But it will be great for an Iran scenario!
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Go back one page for a better image, the map is larger.
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I am now so much so amazed at version 128 of the segments that there is simply no time for the old version.
And I, on my little own, am with ccc, dear friend Goro… just can’t await to fly in the new version of this fav. theater.
Go on straight this way, and good luck!
With best regards.
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Hi
Does anyone had campaign freeze in Day 2 @ 19:30:00 ?
I don’t know what happen. but its freeze once i reach Day 2 @ 19:30:00 every timeRegards,
Saif -
It’s over?…
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Isn’t the theater going to evolve soon? 128?
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IMHO it will take a while to get 128 mod ready.
the current 64 seg mod is pretty good - and have lots potential for OIF and iraq-iran war.
just need more new campaigns. -
Ok.
Now I have to confess I rely on mountains to make an old-school campaign more interesting air defense-wise. I’m not sure Iran’s terrain is really appealing for that, and the rest is pretty flat…
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I wish if there are the UAEAF F 16 Block 60.
I saw the Mirage 2000-9 of the UAEAF.
So Nice . Love it -
Now I have to confess I rely on mountains to make an old-school campaign more interesting air defense-wise. I’m not sure Iran’s terrain is really appealing for that, and the rest is pretty flat…
Saw on french Wiki :
L’Iran est un des pays les plus montagneux du monde
_: Iran is one of the most mountainous country in the world
So what about an Iran/Iraq war campaign ?
Both mountainous and old school …
- Edit- Also possible : Dhofar War ; If I can be of little help …_
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This post is deleted! -
Does anyone had campaign freeze in Day 2 @ 19:30:00 ?
That’s strange. No problem with this here. I would have guessed one of your ground units may take an installation with some problem related, but this exact 19:30:00 time speaks against it.
Did you edit the campaign in MissionCommander? There are units coming to life in campaign later. Maybe one base is overcrowded then or you deleted an essential unit?
The only “problem” I had was a crippled timeline in statistics, all data before day 1 10:00 became zero sometime during day 2. But I think it’s not related to your problem.
If you didn’t edit anything, you may try to restart the campaign, this behavior is not normal and shouldn’t reoccur on a second try.
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Asking again, campaign over?