CCIP Cockpit Mod
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Thanks for releasing this. It looks pretty cool. I’ve added the models to my database as separate models and then set up cockpit.dat files to use the correct lods. All good there. What I’m seeing is the heading/course knobs don’t actually do anything. The 3dbuttons.dat was changed and they light up green circles but they don’t work. I’m running 1920x1200 widescreen. I noticed that there are some differences in the original 3dbuttons.dat and the new one. Some lines are not present:
HSI area for original 3dbuttons.dat:
// HSI area
SimHSIModeInc -1.709831 0.226701 -1.751231 40 125 1 w
SimHSIModeDec -1.709831 0.226701 -1.751231 40 125 2 w
SimHsiHeadingInc -1.555425 0.133403 -1.829065 35 116 1 w
SimHsiHeadingDec -1.555425 0.133403 -1.829065 35 116 2 w
SimHsiHdgIncBy1 -1.555425 0.073512 -1.829065 35 116 1 w
SimHsiHdgDecBy1 -1.555425 0.073512 -1.829065 35 116 2 w
SimHsiCourseInc -1.555529 -0.082190 -1.829211 35 116 1 w
SimHsiCourseDec -1.555529 -0.082190 -1.829211 35 116 2 w
SimHsiCrsIncBy1 -1.555529 -0.145000 -1.829211 35 116 1 w
SimHsiCrsDecBy1 -1.555529 -0.145000 -1.829211 35 116 2 wFrom the CCIP version:
// HSI area
SimHSIModeInc -1.560000 0.000000 -1.870000 20 126 1
SimHSIModeDec -1.560000 0.000000 -1.870000 20 126 2
SimHsiHeadingInc -1.550000 0.120000 -1.840000 30 116 1 w
SimHsiHeadingDec -1.550000 0.120000 -1.840000 30 116 2 w
SimHsiHdgIncBy1 -1.550000 0.070000 -1.840000 30 116 1 w
SimHsiHdgDecBy1 -1.550000 0.070000 -1.840000 30 116 2 w
SimHsiCourseInc -1.550000 -0.070000 -1.840000 30 116 1 w
SimHsiCourseDec -1.550000 -0.070000 -1.840000 30 116 2 w
SimHsiCrsIncBy1 -1.550000 -0.120000 -1.840000 30 116 1 w
SimHsiCrsDecBy1 -1.550000 -0.120000 -1.840000 30 116 2 wI’m guessing the resolution has something to do with it?
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Yes, I edited “3dbuttons.dat” to implement EHSI.
I just tested this mod on different resolutions.
M button and CRS/HDG dials worked fine for me. -
I started over and just did the append of Parent 1 and replaced 2-5 and it works fine. Something must have gone wrong when I tried to add it in as a new model.
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About This Mod
This MOD is created to replicate the cockpit of USAF CCIP F-16.
I have never seen real F-16 pit (even F-2A/B!), so I searched photos in web for accuracy.
But I couldn’t find much of it…Check this out….
http://www.stclairphoto-imaging.com/360/aircraft/F16-Cockpit/F16_swf.html
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Check this out….
http://www.stclairphoto-imaging.com/360/aircraft/F16-Cockpit/F16_swf.html
It’s awesome!
Thank you for the link, Rthorflech. -
Could someone post idiot-proof instructions on how to merge this cockpit with the pilot legs mod?
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if the pilot is on normal 2 as the default one (is it?), then the thread about the pilot is valid. also there i have and a step by step photo guide.
sorry i didn’t install this pit to test it with the pilot, but since it’s based on the same pit i believe the guide will do just fine. -
Looks nice! Is this mod multiplayer critical?
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So I’ve got the new CCIP pit installed in a couple of theaters with no issues replacing the standard pit at normals 1-5. Before I did so, I extracted the Original pit LOD’s. Since I wanted the CCIP to replace most aircraft pits in my Israel theater but not all, I then appended the five standard models with new appended parents to the database. Set that all up and can see them just fine. Set up a BK52 to use my new parents and it loads just fine. Now the issue is the same that I had when I tried to append the CCIP pit, the HEADING and COURSE knobs don’t move anything. The compass stays at 000 x 000 due north and does not move. I can change modes with the knob (I have the default 3dbuttons file in place) and I get the green “hot” circles on either side of the HDG and CRS knobs but when I rotate them the compass remains static. The knobs turn however. I’m at a loss. Any ideas?
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@RPG:
Hey Chuck nice update!,…… in that link Rthorflech posted the panel around the altimeter/speed indicator has a silver appearance, is black normal or is the silver/chrome look just a custom job?.
Which picture are you talking about?
Please link it. -
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@RPG:
This one……see the chrome panel?
Thnaks, RPG.
I’m sorry, I don’t know why it is painted silver or no painted.
All of birds I have seen are painted black except the hill bird. -
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Update.
The new version 4.5.0 include some fixes.
The following is changelog.- Added reflection effect of EHSI window film.
- Fixed RWR Azimuth Indicator.
- Fixed the backlight of RPM Indicator.
- Changed the color of air conditioner duct.
http://farm3.staticflickr.com/2821/9574771057_90accf810f_b.jpg
http://farm3.staticflickr.com/2831/9574770597_30e7e32739_b.jpg
Download link has been available at first post of this thread.
Here is a picture of the CPD taken from one of the F-16’s in my unit. The TCN/ILS rotary and the HDG rotary are just plain EL panels just as with the fuel panel switch on the right side. You could technically put it back if you wanted to. Just my thought. This picture was taken at last years air show.
Nice work!
Jack
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@RPG:
This one……see the chrome panel?
But it is an F-16CG, different layout from CJs anyway…:idea: E.g. the ICP/panel section.
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RPG, since you evidently have both this mod and PLHarpoon’s pilot mod working together, can you please post step-by-step instructions on how to do so?
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I asked PL_Harpoon via PM before I did it for our stuff and he said it was ok. But I know Chuck needs to give the ok too.