Israeli Theater 1.0.3 for BMS 4.33.3+
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My problem is, that you can’t use the HAD to directly mark a SAM position. Despite the fact that the HAD would never generate accurate coordinates likes this (trust me) you have to get way too close in to find an SA-8,6,11,17… with the Sniper POD. The advantage of an ARM (ALARM, AARGM, HARM, HCSM or even SHRIKE) that it is there before you enter the lethal range of the SAM, because 1 on 1 they will always win. No fighter pilot would be so stupid to search for the TAR/TELAR inside the Missile engagement zone without a window of SEAD support (can be a Jammer also, right?) because that’s suicide. At least on mobile systems, stationary systems (SA-2,3,5) different story.
JFYI if you want to learn more on that note…;-)https://www.benchmarksims.org/forum/showthread.php?22341-Tactics-for-dealing-with-a-SAM-nest&p=323417#post323417
Getting used to the Delilah weapon is a matter of practice, try it and you will find that you can kill any mobile SAM without getting into the battery range. The only exceptions are SA-10 and Patriot but those you can kill by using the HAD only. See videos I recorded back then:
And fancy example of Delilah killing an SA-6 FCR after a go-around session (Advanced capability - which I recorded after I finished all features of the development):
FWIW, in our VFS we are using Delilah to hunt mobile SAMs and sometimes we do it without using the TGP at all, just firing on the HAD symbol location and searching with the Delilah camera. It works, and great fun as well
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There is a file called “dds_textures” of 1.8GB in Terrdata/objects/ It’s normal ?
Thanks for the support.
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I don’t see any file called that in Terrdata/objects?? You sure that’s the folder??
C9
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Terrdata/objects is a folder.
It contains a copy of the falcon 3ddb with some extra models, which alone is about 1.1Gb and there are a bunch of textures there. So yeah, 1.8GB for the folder sound about right -
No, I see what he’s saying now, its an additional folder, not file.
Inside the terrdata/objects folder is a dds_textures folder. It contains an additional KoreaObj and KoreaObj_HiRes folder.
That folder is 1.85GB’s alone then all the other stuff and the entire objects folder is a whopping 7.04GB’s!!
That stuff was problem meant to be cleaned out before release??
C9
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Yes I mean “folder” sorry.
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I fear you are correct…
I had a brain fart building it I guess.the addition “dds_texture” is redundant. I have no Idea when in got there. I missed it because the installer size is the same (compression Deduplicates stuff naturally).
feel free to delete it and free up 3GB
Thanks for the heads up,
sorry for the incontinence. -
Thanks!!
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Could I ask that this thread be stickied? Seems like it would be easy for people to get confused as to what the latest version is when the 1.01 thread is stickied and this one isn’t.
Thanks.
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Could I ask that this thread be stickied? Seems like it would be easy for people to get confused as to what the latest version is when the 1.01 thread is stickied and this one isn’t.
Thanks.
Correct statement.
+1 here.
Nikos. -
Just got around to installing ito 103. Great work guys.
This sim and all the code developers,terrain modelers, and skinners–-kudos to JanHas, never ceases
to amaze me.Sic semper Tyrannis
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Install went fine, entered BMS UI to choose the new campaign but the list only shows the 3 standard korea campaign’s . . .
Any help ?
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Install went fine, entered BMS UI to choose the new campaign but the list only shows the 3 standard korea campaign’s . . .
Any help ?
Sorry if this question turns out to be dumb, but did you switch to the Israeli theatre in the UI? It’s also recommended to exit the sim after changing theatres and restart it before flying in the newly selected one. You should find two Israel-dedicated campaigns.
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This is the thing, i did the ITO setup but still there is no ITO campaigns on the campaign list in the UI, only the default korean campaigns.
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Found what was the problem . . . the first setup finished ok but there was no “Israeli Theater Settings.exe” file, so i checked my HD space and it was allmost full . . . so uninstalled, free few GB and installed again.
Now it is working
The ITO folder size is 8.22GB . . . is that correct ?
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yes and no…
We’ve by accident included the Texture folder twice in the 1.0.3 installer.
you can delete the extra one. -
So, i just double check . . . can i safely delete “C:\Falcon BMS 4.33 U1\Data\Add-On Israel\Terrdata\objects\dds_textures” folder (1.85GB) ?
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So, i just double check . . . can i safely delete “C:\Falcon BMS 4.33 U1\Data\Add-On Israel\Terrdata\objects\dds_textures” folder (1.85GB) ?
Correct
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Hi, what was changed in 1.0.3? Is there a changelog anywhere? I’d really really appreciate it if anyone could give me the specific details. Thank you!
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Where’s the changelog?