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    2. Marvin157th
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    Posts made by Marvin157th

    • RE: HUD size in VR

      Are you referring to the HUD combiner glass and frame, or the HUD symbology size?

      posted in General Discussion
      Marvin157th
      Marvin157th
    • RE: F-16 B Course Syllabus

      Sorry guys, didn’t know I removed it for whatever reason. Here it is again.

      https://www.dropbox.com/s/iqzojjwbh8zt8wi/F-16 B Course Syllabus - LUKE AFB.Apr14.pdf?dl=0

      posted in General Discussion
      Marvin157th
      Marvin157th
    • RE: Fix for EMF for U3

      It will definitely work. All we did was update the FM data to make it work. We just couldn’t access the date base for some strange reasons to add all the other little cockpit changes and remove the trees from the airbases. But thus far, all my tests have not shown any decrease in performance with the trees on. So works great on my end.

      posted in East Mediterranean
      Marvin157th
      Marvin157th
    • Fix for EMF for U3

      Hey guys,

      Fixed EMF for U3. Just copy/paste this folder in your EMF folder.

      NOTE: I cannot extract the data for some reason so we were unable to add some of the cockpit changes from U1 - U3. I honestly do not know what they are (if there are any) as I use a cockpit simulator and never use those 3D pits anyway. But it’s worth trying as we’ve been using it for the past month without any issues.

      So its a quick fix for now while we wait for an official fix.

      Weeper

      https://www.dropbox.com/s/zxpwjec0iqrq48i/Sim.zip?dl=0

      posted in East Mediterranean
      Marvin157th
      Marvin157th
    • RE: F-16 B Course Syllabus (2014)

      Sorry. Try that?

      posted in General Discussion
      Marvin157th
      Marvin157th
    • F-16 B Course Syllabus (2014)

      Hey guys,

      I don’t think I ever seen a F-16 B Course Syllabus before? It’s current as of 2014 and pretty detailed. Thought this might be useful for some squadrons that want to build an authentic training program.

      https://www.dropbox.com/s/hfw2tmtg7tog3yh/F-16%20B%20Course%20Syllabus%20-%20LUKE%20AFB.Apr14.pdf?dl=0

      Jody

      posted in General Discussion
      Marvin157th
      Marvin157th
    • RE: Virtual Iniohos Exercise 2021

      I’ve been running EMF for a while now with no issues. Its pretty stable on my end.

      posted in Community Events & Missions
      Marvin157th
      Marvin157th
    • RE: Virtual Iniohos Exercise 2021

      I know it says you have to be part of a squadron. Why is that? I want to participate but I am not affiliated to any squadrons.

      posted in Community Events & Missions
      Marvin157th
      Marvin157th
    • RE: Avionics checklist page 16

      Yes you are just too high hence the NO TER. The radar is not seeing the ground cause it is only short wave and good for 38,000 ft in distance or something like that.

      posted in General Discussion
      Marvin157th
      Marvin157th
    • RE: Where's RedDog?

      We see him on the Viperpits forum often. He is currently trying to configure his cockpit with DCS from what I can read. Either way alive and well.

      posted in Documentation
      Marvin157th
      Marvin157th
    • RE: JanHas Models & Skin Thread -Compatible with 4.36

      @Jan Has,

      Can you please have a look at your models? There seems to be some flickering at the top of the FLIR view in the HUD when using your models. I checked with stock BMS models and this does not seem to be the case. I did not check all your models, but I did check a few of them and they all seem to have the same flickering. Please see video below for demo:

      posted in 3D Models
      Marvin157th
      Marvin157th
    • RE: Head movement in real F-16

      @Stevie:

      It really depends on the combination of the space around you and just how much range of motion you have in your neck - I’m old with a big neck, so my range of motion is limited compared to a young slim guy. At 4 G (I’ve experienced somewhere around 5.8 G in a fighter, and 6 G in a sport biplane - and they in no way compare) you can look just about anywhere you can fit your head (HGU flight helmets are incredibly light), but as Dee-Jay says you can (and often will) hit your head on something that will limit you.

      Looking over your shoulder generally requires grabbing a hand hold of some sort and twisting your way around the seat to the left or right - and then will also have the structure behind you not limiting motion but blocking view, as you point out. If you are looking off-axis (i.e.; in elevation and azimuth) you may also find your range of motion limited as compared to simply looking up/down or left/right.

      One thing I do know - TIR and natural head movement are in no way representative of one another.

      One thing I quickly noticed flying in my cockpit is while wearing a helmet and mask it REALLY limits your view, specially while looking in the cockpit. For reaching those switches behind you like the Test panel etc, you pretty much have to go by muscle memory and feel as you really can’t see them. Wearing all that gear is just a pain in the ass in my opinion for sim flying so I never do it but I was quite shocked on the limited viewing with it on.

      posted in General Discussion
      Marvin157th
      Marvin157th
    • RE: FTIT fire in Training #1

      It’s always good to wait for the “SEC” light to extinguish on the master caution panel. Once that is out you are good to advance the throttle to idle.

      posted in General Discussion
      Marvin157th
      Marvin157th
    • RE: The Viper Simmer

      Part 5 of my Cockpit Build.

      posted in General Discussion
      Marvin157th
      Marvin157th
    • RE: [Released] EMF v1.0.7 (BMS 4.35 U2)

      Sorry maybe I missed it but what is Jan HAS ALW 5.0?

      posted in East Mediterranean
      Marvin157th
      Marvin157th
    • RE: [Released] EMF v1.0.7 (BMS 4.35 U2)

      Excellent!

      posted in East Mediterranean
      Marvin157th
      Marvin157th
    • RE: RTT Client MFD's and HUD not working in 4.35.2

      Hmm that is strange. I have no issues clicking on it and shutting it down.

      posted in Technical Support (BMS Only)
      Marvin157th
      Marvin157th
    • RE: RTT Client MFD's and HUD not working in 4.35.2

      RTT Client works fine in U2 as usual.

      posted in Technical Support (BMS Only)
      Marvin157th
      Marvin157th
    • RE: Balkans Theater for Falcon BMS 4.35

      I never had any freezing in the 2D world but I was getting them (almost up to 2 minutes) around the FLOT area and then after that I would get intermittent pauses all the way home. So I just used MC and reduced the ground objects are there are just too many and thus far I have zero freezes. (crossing fingers it stays that way).

      posted in Balkans
      Marvin157th
      Marvin157th