Some additional explanation picked up on the UOAF discord from Gasman:
And similar to how you send a radio message in real life, the first part of the message:
identify who you are talking to,
then say your callsign,
then say your request
- Tower, Viper 1 ready for departure
- Approach, Viper 1 request unrestricted approach
- Ground, Viper 1, request taxi
The flight commands are more abbreviated:
- 2 rejoin
- element, kick out
- Flight, weapons free
- you can also refer to 2 as Viper 2
- Viper 2, ops check
- Viper flight, go trail
to learn exactly what all the commands are, hit the edit button on the right
to see
These are examples of flight command suffixes (this section covers all commands to AI wingmen - flight, 2, & element). Anything that ends with a semicolon is an optional word. If two words/phrases are separated by a semicolon you can use either
example, “say position” command:
[say;] [your;] [position; posit]
“say” and “your” are optional, followed by either “position” or “posit” produces the following command variations:
- 2 say position
- 2 say posit
- 2 your position
- 2 your posit
- 2 say your position
- 2 say your posit
- 2 position
- 2 posit
same with “3”, “element”, and “flight”
The prefixes all work the same way, they are under the ‘Callsigns’ category
If I want to call the Element, I can say
- cobra 3,
- cobra element,
- 3,
- element,
put a prefix and a suffix together, you have a valid command:
- Cobra 3, say your position
you’ll notice that saying your own callsign is always optional. You can just say “AWACS” if you don’t know if they are “sentry”, “magic” or whatever (at least in my version). Lots of words have semicolons after them, they are optional, so that simple commands should work. Usually if you say exactly what’s in the in-game menu it should work. also, [1…4] means any of a series of all numbers from 1 to 4: 1, 2, 3, or 4