@Micro_440th Great Work Gentz!!!
Posts made by Sandman
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RE: 4.37 killed the AMRAAM
@Rouge1512 said in 4.37 killed the AMRAAM:
Maybe something similar here (watch my plane at the end, not at the beginning, normal avoidance)
Everything looked normal. On this last missile you mentioned I see what you are talking about. I want to see more cases for sure. I can’t tell you how many missiles I fired testing this and if I saw anything like this it certainly would have been addressed. Will need to see more cases for sure. I still can’t reproduce on my end.
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RE: 4.37 killed the AMRAAM
@Mav-jp said in 4.37 killed the AMRAAM:
@Sandman said in 4.37 killed the AMRAAM:
@airtex2019 said in 4.37 killed the AMRAAM:
@Sandman said in 4.37 killed the AMRAAM:
Ok and it woudl be nice for all monitoring this thread, do the same
which radar/lock mode are we discussing? sry if I missed it above
do 3 shots. One in TWS, One STT and one in SAM
again there is no issue of aquisition in this ACMI
You are correct missile is pitbull, launch in any mode you like just support it to pitbull and I would like to see results from different users
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RE: 4.37 killed the AMRAAM
@airtex2019 said in 4.37 killed the AMRAAM:
@Sandman said in 4.37 killed the AMRAAM:
Ok and it woudl be nice for all monitoring this thread, do the same
which radar/lock mode are we discussing? sry if I missed it above
do 3 shots. One in TWS, One STT and one in SAM
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RE: 4.37 killed the AMRAAM
@Bloodhound161 said in 4.37 killed the AMRAAM:
@Sandman will try tomorrow and report…
Ok and it woudl be nice for all monitoring this thread, do the same and any oddities be posted here. I’m just not seing it and I’ve done extensive testing both MP and SP and no issues on my end. Wondering if there is something on the user end.
Test in KTO as well please.
Looking forward to seeing it because if there is an issue we want to address it.
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RE: 4.37 killed the AMRAAM
@Razor161 said in 4.37 killed the AMRAAM:
@Mav-jp said in 4.37 killed the AMRAAM:
@Bloodhound161 said in 4.37 killed the AMRAAM:
@Mav-jp
ok, it is not my tape (it´s from my squadron lead), but I´m all earsis that Stock Balkans from Cougar with no Mods ?
Affirm, stock Balkans. We always fly without mods.
Can you go into DF module right now, set up the same scenario with 2 aircraft no ECM. Fire on both of them make 1 aircxraft Rookie and 1 ACE
send the ACMI. Launch at 27 NM if you can. -
RE: 4.37 killed the AMRAAM
@Bloodhound161 said in 4.37 killed the AMRAAM:
@Mav-jp
ok…
here is the ACMI, tell me what went wrong:https://www.file-upload.net/download-15088296/2023-02-01_13-26-35.zip.acmi.html
I’ve seen ACMI’s like this before and it’s usually when there are questionable Pings. Was this a MP game or hosted on a MP server? If so what are you up/down BW settings, server settings etc? Also was this AI in the Mig 29 or human?
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RE: 4.37 killed the AMRAAM
@EuKeule said in 4.37 killed the AMRAAM:
We have tested the new features and improvements of AMRAMM. The ACMI files speak for themselves.
Small spoiler: none of the missiles has hit…
Falcon BMS 4.37.1
Theater: Balkan 1.07.1
Threat: Single Mig-29S, Level: RookieHere the link to my google drive with the files.
Yes, make your ACMI available publically and it’s only going to tell some of the story.
I can tell you that I’ve launched these at mig 29, Su27, F15, F16, J20 AI and had great success. Engaged Human F16’s from inside of 15 NM and very High PK, depending on how aggressive the bandit defends. You have to launch within the WEZ and not the RMax. That shot is so easily defeatble it’s a waste of a missile.Also what modes are you launching in TWS, STT, TTS and are you supporting all of the missiles all the way to pitbull or are you snipping them?
Missiles aren’t magic anymore and if you are comparing them to the old you need to get that out of your head. The old missile was wrong.
There needs to be a target whithin the narrow FOV of the missile when it goes pitbull or it’s not going to hit. So if you don’t support the missile until PB it’s probably going to miss especailly if the bandit is anythign other than head on.
Also on the SMS page. Is the missile set to Small, MED , unknown etc…
Waiting on the ACMI…
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RE: 4.37 killed the AMRAAM
@Foxtrot701 said in 4.37 killed the AMRAAM:
@Sandman If you want a high PK, you should probably switch to guns
Much more fun
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RE: 4.37 killed the AMRAAM
@MaxWaldorf said in 4.37 killed the AMRAAM:
U1 should improve things
Theres definitely an improvement but, It won’t fix poor shots. If you want a kill take a High PK shot. Against another human who knows proper missile defense tactics think inside of 15-18 NM. Anything greater is more than likely a wasted missile. Of course increasing the launch speed and altitude will give you better range but also creates a higher risk to the launching aircraft since missiles love high altitude.
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RE: 4.36 U3 - Hung Store, STA Reset Locks Up BMS
@Tumbler31 said in 4.36 U3 - Hung Store, STA Reset Locks Up BMS:
@Sandman a known issue and fixed in a next release.
Sorry but no workaround available besides not resetting the SMSThank you Sir.
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RE: 4.36 U3 - Hung Store, STA Reset Locks Up BMS
@suhkoi69 Unfortunately it’s not a short pickle, that’s for sure, it takes a long pickle as I never release the weapons release button until the bomb comes off the rail as standard. Possibly due to an old button on my cougar but I highly doubt that, AAMRAM’s come off no problem with a long pickle. It’s the Freezing of BMS when you flip the STA switch that is the bigger issue here.
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4.36 U3 - Hung Store, STA Reset Locks Up BMS
4.36 U3
Conditions
TVT Campaign - KTO
Block 52 KF16
Hung Store CBU 103/105
SMS Page shows 0 Stores Remain
Look under the wing and there is a CBU hanging off of the station - SMS page shows no Stores and no hung Store
Right Side Aft Console - Reset STA Switch & BMS Locks Up
Reproduced Twice I have heard others mention this as well.Hung store for no apparent reason - Mach .77 / Long Pickle. I get a minimum of 1 Hung Store every single mission.
I believe this is a bit sensitive considering long pickle each time and within launch parameters -
RE: 2021 A Falcon BMS Year to remember!
Well said Max! Great things to come for BMS and the Community! Looking forward to a great 2022 and beyond!
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RE: Maddog bms 4.35
I would imagine the missile would track pure on a HOJ signal. We have to remember the purpose of Jamming. It literally creates a vast output of radiated noise plus other clever tricks undisclosed to the public (creating false contacts etc…) Now the 16’s radar must be stronger than aim120’s? So if you can not get extrapolated data from a jamming contact (aspect, alt, speed, range) from that big dish on the nose of your 16… how is a AIM 120 going to manage calculating a lead intercept without burn-through and a smaller radar?
If a AIM120 radar seeker has more strength than the 16’s radar I would be surprised. So trying to think logically… A mad-dog would come of the rail…go active…then just fly pure to the radiated noise, I can’t see how it could calculate more info without burn-through… hence why mad-dogs have a much lower PK IRL
I may be wrong, I’m just thinking out loud here and will happily stand to be corrected.
I have to agree with you on this and at the very least a very inaccurate course. Keeping in mind though as you turn to the side and notch with the jammer on the F16 you’re not focusing the jamming signal on the missile but the radiated energy is still there. So yes it would go towards the energy but not tracking it as if it had a lock on the aircraft.
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RE: Maddog bms 4.35
We usually use this kind of tactic to intimidate those who like keep jammer always on and keep close formation in the BVR engagement.
Yes there are all kinds of tactics to use, for instance a mad dog fired in the direction of a flight that are not separated very far or even locking onto a target and when the missile is pitbull when the aircraft are not separated far enough will generate a tracking warning for all aircraft within the cone of the 120 radar.
But this post is not about tactics it’s about if the behavior is correct or not so if anyone has any information this would be most helpful.
Btw i mentioned that tactic above because I’m not sure if this is correct missile behavior as well. I would think a missile that is tracking a target would not have it’s radar sweeping and generating a large azimuth it would be locked like STT thus nearby aircraft would not get a warning.
Nearby meaning outside of say 5 degrees or more of the tracked target. I’m thinking a missile pitbull at 8 NM then 10 deg or more in all directions would probably keep you in the clear from the missile warning. So 2 NM or more in a cone around the target should keep you from getting an erroneous tracking warning.
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RE: Maddog bms 4.35
I still had some questions on this topic and Sidewinder and I did a test. I will post the video link of the ACMI here. I have some questions for anyone that knows and maybe MavJp can comment as well.
The setup is as follows.
Shooter Sidewinder, Defender Sandman.
Launch parameters, Mad Dog, 30 NM Mach 1 Plus, Lofted missile.
Defender: once notified by shooter that a maddog has been launched will perform a notch 90 degrees with Jammer off.Flares: will indicate jammer has been turned off
1st Engagement:
Remained in the notch for extended period of time to observe what the missile does over an extended period of time and you can see that it is in Lead Pursuit
I would think that if it’s just tracking towards an energy source with no radar lock that it would not have the data needed to perform lead pursuit and instead would be pure pursuit. However it appears to have precise guidance in HOJ.
You then See me Flare which means I turn the jammer off and as I start my split S into the revers notch, the missile radar locks on but with no power and gliding has no endgame energy to reach me.
2nd Engagement
This time I will enter the Notch and Immediate turn the Jammer off and initiate a split S into the reverse notch.
Once inside of 24 ish Miles you will see the missile again pulling lead pursuit but I instantly flare (jammer off) and reverse notch.
What I see now is the missile continuing to track as If I was still moving in the same direction.
I would think that once that HOJ signal was lost, the missile has nothing to track so instead of continuing to pursue it would take up a constant heading and begin searching for targets.
Questions:
1.) Does the Aim120 perform lead pursuit in HOJ
2.) Shouldn’t the missile stop it’s pursuit and take up a more ballistic trajectory once the HOJ signal is lost with no target to track. -
RE: Maddog bms 4.35
Does anyone know if the antenna on the AMRAAM sweeps or does it have a fixed cone? I read somewhere about an active missile radar from another country having a 50 deg cone but I can’t find it and it was estimated. If so does the missile radar sweep when its launched mad dog and once it gets a lock does it train on that target then like STT?
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RE: Shadows too dark to see cockpit, 4.35
Forgot all about that, it is on by default. Made a big difference. Will continue to test. Thanks.