You gotta increase those eggs size.
Posts made by spooky
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RE: Easter Hollidays comes with U4?
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RE: Difference between block 40 and 50?
For your information, there is one Block 40 unit in the USAF that is tasked with SEAD/DEAD as a secondary mission: the 36 Fighter Squadron based in Osan. The “Flying Fiends” and they have HTS pod’s allocated to that unit. They also use AGM-88’s and PGM’s to destroy sam sites. That is the only US block 40 unit tasked with that role.
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RE: TFR and terrain mis-match?
VLC is not supposed to be used over hilly terrain, VLC is used over water/sea. When over rough terrain, don’t use VLc or you will eventually end up in a hill as you saw.
On top of that i would really recomend to check the limitations of your system in accordance with the route you are planning to fly, some turns are just impossible to make in time du eto bank angle limits and the speed you are flying at.
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RE: question ext. lighting control panel
@suhkoi69 yes there is a -1 for US F-16’s, and if i had one in my possession i certainly wouldn’t share it on a forum with anyone.
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RE: Radar cursor not working in campaign mode - other modes work perfectly
What were you trying to do and in what ode were you and what was your SOI ?
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RE: question ext. lighting control panel
Be aware that you are basing your compariosn on a PX III Viper which is different than a US F-16 Block 50/52.
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RE: [4.36.1] R77 fired by AI goes dumb off the rail
I looked at the ACMI you provided.
I see something different that what you reported, i actually see two R-77’s tracking and i also see the two F-16’s going defensive when the R-77 become active, but it seems that the R-77 were fired from too far to pose any threat to the F-16’s.
Can anyone else have a look at the ACMi and report what they see ?
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RE: HUD Bearing for HARM shot BUG
Maybe a fix for U2, no promisses.
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RE: DED bug
Huh ? are e talking about the F-16 or other jets ?
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RE: radio channels in ICP wont change
@atlnbob Hi there, this is happening because it is not supposed to work like that.
You need to manually enter the frequency in the scratchpad next to it and then hit ENTER.
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RE: Training features request
Your request is not unusual, it is just that the BMS team has no interest to dig in that direction. At some point the line is drawn and we do not serve the same purpose as a real life F- 16 Simulator . Simulators in real life are not meant for the pilots to have fun, they are there for pilots to train to apply procedures, train on them and pass checkrides that don’t require flying time.
BMS is to have fun and mimic what happens in the air as realistically as possible. BMS does not simulate an F-16 simulator with an instructor console in the back where the IP can make your life look like hell with the flip of a switch or where he can reset you with your tanks full and a full loadout.
Fuel management is a big thing in aviation, and if Lead messes up his fuel because he forgot to put the speedbrakes back in, well this is part of the learning curve. Shit happens.
Again, BMS team has the right to say no and i think the reasons why we say no are as legit as your requests.
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RE: DED bug
@kyros Intead of JDAM, according to you, what should be written there ?
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RE: AI Tornado F3 crash on their own during dogfight game mode
Reported and will be fixed in a future update or version.
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RE: Avionics bug
@kyros same as Leech, DED HARM page cannot be accessed in NAV mode.
@Kyros, please give an answer when the devs are answering your posts or when anyone else is doing it. If you want feedback from the team or the other members please take the time to give suite to your posts, else they will be disregarded in the future by other members.