Hi,
I tried to limit my maneuver by 3g, and all the bombs exploded!
Apparently, this is an over g case, but I didn’t know that the bombs fuse was so sensitive.
Thanks for the link.
Vincent
Hi,
I tried to limit my maneuver by 3g, and all the bombs exploded!
Apparently, this is an over g case, but I didn’t know that the bombs fuse was so sensitive.
Thanks for the link.
Vincent
Hi,
I have made some fuze change, but the problem is still the same.
I dropped the bombs from 3,000 ft in CCIP but I have the feeling that the bomb does not arm.
I was no over g for the whole flight (CAT III).
Very strange.
Hi,
For a training mission over POH with 4 Mk-82 loaded, I release one bomb per one pass.
The first released bomb explode, but for the second pass, all the others 3 bombs hit the target but not explode!
Anyone have the same issue ?
Thanks,
Vincent
Hi,
I just returned back to Falcon after a very long time without.
Anyone know if there is a file to edit to have the HUD view like the first picture in the post #1 instead of setting all the time with the trackIR ?
Thanks,
Vincent
I tried the bombing range of the 4.33.1c Update.
Thanks a lot, the tiles is great now.
Vincent
Hi,
Thank for your patience. I think I got it now.
For UFC use :
Cowboy11 Ownship
Cowboy12 22+63=85Y
Falcon11 13+63=76Y
Falcon12 23+63=86Y
Falcon13 76-63=13Y
Falcon14 86-63=23Y
I think I was messing a little bit of everything between the UFC and the backup mode.
Thanks a lot,
Vincent
Does not work for me;
The distance should decrease as my wingman rejoin the formation, but the distance increases, like if the channel was selected on a ground station.
I tried in UFC Y band and CNI A/A TR Y band, but I have the same result.
I really don’t understand how it works.
Hi,
I don’t know how it works.
From a package of 2x2 F-16 :
CNI in backup
Select the TACAN channel (I tried all in the book)
Select A/A TR
And instrument mode in TCN
The flag appears in the range window.
What should be the channel of my wingman ?
Thanks,
Hi,
As depicted in the BMS-34-1-1 page 33, AI aircraft use fixed TACAN channels in the Y band.
I tried several possibility (2 flight, packages, etc), but the range information does not appears. On the BMS-1 page 55, this kind of TACAN is defined as Airtac beacon and should work.
Is anybody tried this functionality ?
Thanks,
Vincent
Hi,
Is anyone have a list of the bombing and gunnery ranges whith theirs location in Italy ?
Are there availables in the theatre ?
Thanks,
Vincent
Ok, thank you very much.
I’lll check on the manual I’ve just started to read.
Cheers.
Hi,
Is anybody know what is the item indicated by the arrow on the F-16 MLU cockpit ? This does not exit on any other F-16 cockpits.
Thanks
Vincent
Hi,
I hope this could be fixed, because I am not able to use any ground mode. The cursor goes to the edge all the time.
It works fine on the HSD anyway.
Hi,
I really don’t understant how the fog is working, mainly why there is a start and an end.
In real life, the visibility is defined by only one value.
I tried 0 to 100, 5000 to 5100 and 10000 to 10100, and the result is the same, around 100ft of vis.
Is someone could explain me ?
Thanks,
Vincent
Hi,
I also have so much problems to configure BMS with the Warthog.
In BMS, if I use the BMS.key, I can’t program the datalink, and if I use Keystroke.key, I can’t program the NWS ! In the both cases, I can’t program the MRM/DF Override Cancel function.
Yes, it is so ****ing complicated. I don’t know know how many hours I spend trying to program correctly my Warthog already;
Thanks to Morphine for the profile, but some functions show on the BMS Dash-1 pages 26-27 and pages 51-52 are not on the profile (IFF instead of Datalink on the throttle for example). And I have no idea how to program the Warthod with a script (I tried already, but I don’t understand anything about it).
Anyone has a profile corresponding to the BMS Dash-1 book ?
Thanks,
Vincent
Hi,
Thank for your replies.
I have selected the Z axis control on the setup and everything is fine.
Thank a lot,
Vincent
Hi,
I am pretty new on Falcon BMS as it’s a very long time à play with Falcon.
I have installed the HUD mod blk 40, but I don’t have the HUD displaying at the infinite like on this video (from 0:10 to 0:15).
I have tried different block, but the HUD symbology in getting big when I zoom on it.
What I have missing ?
Thanks,
Vincent