Iff you could have one thing in the next update it would be. (Archive)
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So true.
Back when Open Falcon was actively working on Falcon, that small team …
Hey, I wonder what ever happened to those guys?
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you mean globalfalcon or openfalcon ?
Global Falcon was the web sight that Naldo ran for quite a few years before the bms forums opened up. Most came over from Frugles World after that sight, got out of hand, so to speak. Open Falcon was a small development team that pushed Falcon further from SP4. From what I heard, most of the ol Open Falcon team merged with bms. Dont know if they are still there but OF created one of the most stable online Falcon next to AF. Formation flying got much better as VPs could tuck in much tighter than any previous version of Falcon. But some of the work done there caused other issues that bms has since resolved.
Once again, bms has created an evolutionary roll to Falcons legacy. Keep it up guys! You havent let me or the community down yet, and probably never will. Cant wait to see the next step in Falcons evolution!
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Global Falcon was the web sight that Naldo ran for quite a few years before the bms forums opened up. Most came over from Frugles World after that sight, got out of hand, so to speak. Open Falcon was a small development team that pushed Falcon further from SP4. From what I heard, most of the ol Open Falcon team merged with bms. Dont know if they are still there but OF created one of the most stable online Falcon next to AF. Formation flying got much better as VPs could tuck in much tighter than any previous version of Falcon. But some of the work done there caused other issues that bms has since resolved.
Once again, bms has created an evolutionary roll to Falcons legacy. Keep it up guys! You havent let me or the community down yet, and probably never will. Cant wait to see the next step in Falcons evolution!
you are kidding right ??? LOL you didnt figured out what openfalcon was ?
that shou’should help you
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you are kidding right ??? LOL you didnt figured out what openfalcon was ?
Yeah, good old jhook is posting some funny things these days, LOL.
Maybe he’s confused with what is written within the FAQ:
@FAQ:Q: Was OpenFalcon apart of BMS?
A: No. OpenFalcon was never part of BMS, however when OpenFalcon disbanded some of its members joined forces with BMS.
Cheers,
LS -
ok i understand the confusion
falcon is a tricky world anyway
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History of Falcon is really full of great milestones in development. And deservedly so. Were there any by Skunkworks?
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you are kidding right ??? LOL you didnt figured out what openfalcon was ?
that shou’should help you
Dont know what you find so funny. My very generalized statement coincides with the history. It was part of the evolution. Pick at me all you want but the history does not discredit anything I posted. It is very generalized I agree, but correct none the less.
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… what openfalcon was ?
but until today the people behind the developement has always been the same
since SP4, or even earlier. (including mentioned OF guys)Over the years there are a few retired, and a few fresh guys have joined,
but the “core” seems to be still there and is taking care of the
“direction” of FBMS developement.Also, while looking around it seems to me that the FBMS dev.- team is stronger
than ever in Falcon history.Cheers,
LS -
looks like a book, a big book
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Dont know what you find so funny. My very generalized statement coincides with the history. It was part of the evolution. Pick at me all you want but the history does not discredit anything I posted. It is very generalized I agree, but correct none the less.
i am just saying openfalcon didnt merge with bms team.
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i am just saying openfalcon didnt merge with bms team.
Gotcha.
But heir “stones” said that it has been an evolution for the dev team as well. So, bms is an evolution within an evolution. Awesome!
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Would be possibile to implement a skin folder into falcon? Or it is too much work? Would be nice to have lots of skins together instead of 4-5 like know.
Just a curiosity… -
looks like a book, a big book
I’d be the first in line for my copy if somebody took the time to sit down, do some interviews and publish a well-researched tittle. I regularly re-read “on the edge” on the rise and demise of Commodore Inc., and it’s still one of the most entertaining reads on my bookshelf.
Cheers, Uwe
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Would be possibile to implement a skin folder into falcon? Or it is too much work? Would be nice to have lots of skins together instead of 4-5 like know.
Just a curiosity…Why is there a limitation?
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Why is there a limitation?
I’ll try to explain it in my very bad english.
Let’s take the block 52 model. In falcon you can only have 3 or 4 skin (from 3000.dds to 3050.dds it’s an example, just random numbers).
If you want to add a new one you have to overwrite an existing one.
On other simulator you just put the new one in the skin folder and stop. You can have tons of it at the same time.I hope I explained myself. Let me know
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Didn’t know the possibility to add a skin without overwriting the exisiting one… I’ll try! Thanks!
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Not knowing much,
but how would the game know they are F16Block52 Skins?
And which squadron would get them? -
The files are called by the model. Which set u will see you do declare in the Falcon ui. Also from MC you can declare the set used for it for mp flights IIRC.