Central Europe Theater
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Woooow… What great News…!!! :woohoo:
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This is an outstanding project, mate, I think many of us felt it missing for a true complete Falcon immersive Experience!
Thanks a lot, I am looking forward at being able to experiment playing with it!!!
Keep up the great work. -
Falcas, if you need any help let me know. I’m a 3D modeller for profession and live near EHSB so I have personal interest in this theatre being finished ASAP ;-).
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YESSS… great News…!!! :bdance:
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Great news!!
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super
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OUTSTANDING!! Just hearing about this before the holidays means there IS a Santa Claus! Can’t wait. A few of us can offer some continuity help with air operations and campaign builds if needed…we lived it.
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Nice! Thanks for the hard work!
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Whoooh yeah ! Great work sofar, hope to see a release soon :bowd:
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Hey,
Europe has many, many little airports and airstrips.
As they can’t all be included and it also doesn’t make sense to add airports that can’t be used by any fighting aircraft.
However, people would like to see the little airport that they have next door or fly off IRL.So a new approach is needed.
These little airports can (and are) used by helicopters. On top, some armybases also have small runways.
Armybases are perfect to create these and so a new type of target have been made. The small airport (armybase)There are 8 versions of these armybases. 4 with an asphalt runway N-S, E-W, 045 and 315. And 4 with a grass runway.
At least one more specific armybase has been build on the example of Teuge which is a small airport in the Netherlands.
This is a demo vid of the new armybase. A short flight from Kleine Brogel (Belgium) to Budel (Netherlands)
As the runway is much shorter than the default highwaystrip (which is actually a long runway), it can be a challenge to land the F-16 on it.
In the example the F-16 only has 5500lbs of fuel, which is already too heavy.
Gr Falcas
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This is looking very nice, and getting better with every update. If you ever need any information or assistance about Belgian features, feel free to give us a call.
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Very nice Theater!
I would do creating the landscape textures if help is wanted.
Cheers
Tom -
@Tom:
Very nice Theater!
I would do creating the landscape textures if help is wanted.
Cheers
TomThat would be a nice team, Falcas+TomCatz on Europe… Damn, I’m getting my hopes up
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Hopefully this weekend I can start to post how should be build ground forces for WPACT, USSR and DPRK according to RL using modeling absraction. I will do step by step, not in a single day.
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Gents, please read the first post again.
Gr Falcas
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Gents, please read the first post again.
Gr Falcas
?
What I will be explained can be useful for every theater… -
WIP.
http://www.mediafire.com/view/r33cmstph7n5jca/Falcon-BMS4-database-WIP.docxJust to see what expect. You can see the big chart for a motorized division for air defense, what is missing the fighting and support force and explaining the qty. and limitations of DB and a recommended composition about ‘how’.
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WIP.
http://www.mediafire.com/view/r33cmstph7n5jca/Falcon-BMS4-database-WIP.docxJust to see what expect. You can see the big chart for a motorized division for air defense, what is missing the fighting and support force and explaining the qty. and limitations of DB and a recommended composition about ‘how’.
Please start your own thread for your own project.
gr Falcas
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Please start your own thread for your own project.
gr Falcas
So you do not need a good base doc. for Europe…? Whatever…
You can find the result in suggestion thread.