WIP: F-14 B/D
-
This post is deleted! -
Yeeees!!! Dat mean front-end that made me fall in love in the first place. Simply stunning work
-
About that mean front-endā¦now with air intake inside:
Why now? Well in order to finish the top of the glovebox along the front fuselage I need the intake ramps. For intake ramps I need the intake shape to the compressor. To finalize the shape of the inflatable glove bags where the wings (especially the flaps) go when fully swept I need the top and outside of the intake. Also for drop tank attachments the bottom side of the intake is necessary. I slowly understand the incredible packaging these designers face when āputting togetherā super sonic fighter/interceptors. Simply wow!
-
Your attention to detail is incredible!
-
it looks soā¦ā¦real[emoji144]8)
-
-
Just though to post theseā¦
-
The first and the third shot are incredibly nice!
Thanks for sharing them, Raptor.
With best regards,
-
Un Update, por favor?
El bumpo. -
-
Just a question about, stingrayā¦ will you assembly a pit for your BMW too? :lol:
JFK, of course.
With warm compliments and best regards,
-
Great Job!
What about polycount?
Cheers
Tom -
Very nice! That 3D and a pit and one of my 5 favourite jets is fully blown on the BMS mission sheme.
-
@Tom:
Great Job!
What about polycount?
Cheers
Tom18000 Tris at the moment excluding gear, AB, actuators for moving surfaces, weapons and vapor. Not sure vapor is part of the model or generated by the engine based on .dat file values!?
Iām estimating thereās room for simplification/optimization to save around 2000 tris. If you add the missing parts above youāll see itās gonna be tight as hell to stay within 30K but doable.
-
ot sure vapor is part of the model or generated by the engine based on .dat file values!?
To me they are indeed PS generated by the engine, but Iām not a specialist on that.
-
Just doing a monthly Preventetive maintenance on the turkey just making sure no rust shows upā¦ā¦
-
I Hope work on this is continuing. Would love to have this in game. Would give me more of a reason to try some Carrier Ops!
-
how can we actually use this in bms?
-
I Hope work on this is continuing.
Yes it is, when Pete(SR_62) has the time. Heās a busy individual, but he always get back to what heās working on when he can.
Heās āsort ofā has a passion for it!!!
C9
-
how can we actually use this in bms?
You canāt itās not finished yet. Patienceā¦.LOL
C9