AGM-65… I haven't hit anything since 4.33
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I’ve tried over and over to figure out the whole boresighting thing with 4.33 but I can’t hit a 10 story building much less a moving target. I’ve watched all the youtube tutorials I can find and nothing. Mavericks are now useless to me. WTF??? I’ve had a couple White Russians tonight but I haven’t hit a single target with a maverick for over a year. WHAT AM I DOING WRONG???
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Took me a few months to be consistent. One trick is to make sure the carat is near the zone when you lock with the TGP (around 15-12 miles), and wait for steady cross for launch. Boresight on a small building to make sure the Mav is looking at the correct target. The Mavs are finicky to over-g. They can get hung with too much fun. If the target is too hot and you’re having problems, DMS over to the WPN page and pray… steady stick movement and dive angle is key. Record an ACMI and go over it. Good luck, it is quite frustrating till you get it.
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Probably too much angle or angle rate. The Maverick is a picky beast. Watch the “+” pointing cross. If it’s flashing, lock is no good. Don’t fire then.
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WHAT AM I DOING WRONG???
Assuming your controllers are set up correctly, and with the greatest of repect - have you actually read the Training manual for Mav deployment? It’s actually pretty straight forward and ALL the info you need is to successfully boresight and then deploy them is right there before you.
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Key hole is probably your mistake
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You don’t have to boresight to use Mavericks …. maybe work with the Bore or VIS modes first?
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Key hole is probably your mistake
Yes, Its a bit like sex, you only need to be a bit off to make a mess of it.
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As Agave said, you don’t have to boresight them. I find the annoyance of the boresight procedure generally not worth the added benefit of the TGP in a lot of cases. I use the missiles more in VIS and PRE mode these days than anything else.
That said, 65’s are fickle monsters and even when you’re very comfortable with the procedure you’re going to miss sometimes because something wasn’t just right. Generally it’s best to have a mental checklist you run through real fast before firing. Steady cuing cross -> Keyhole -> Solid lock cross -> All yes? Rifle.
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boresight is easy enough and gives a lot of significant advantages; you can actually tell what you are shooting at, for instance, so you can pick out T-62s instead of just wasting a bunch of useless trucks.
boresight can be quite leisurely, i usually boresight and then hit a tanker at midway and it’s all good. just make sure to use something suitable and on the way. ships and barracks-like structures that are low to the ground at army camps work well.
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If you are going to do handoffs, you have to boresight them. Otherwise you have to get in close enough to use the weapon itself as a sensor…and that’s going to be pretty close. Lock, keyhole, range…
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maverick boresighting is a bore, don’t do it the way youtube tutorials tell you, one day I’ll make a video my youtube is called HeirofRudel.
here is what you want to do, if you want to hit things with mavs, set them to BORE mode using the radar cursor on the throttle, set the WPN page, uncage eveyrthing on the rails using MSL step and warm up the seeker head/
when you’ve got good signal from everything, uncage them all. DO NOT USE THE TGP or THE FCR at this POINT you’re on weapon page and THAT IS ALL. You are at the fence, or nearing your insert, find your target, bore them close visually with your HEAD UP, bore them all ground stable using TMS up and MSL step, then when you get to about 12 miles out you’ll have visual, the missile itself has an RMAX of about 12 miles depending on your elevation and speed- then acquire your target with the seeker heads, and pickle. This will kill your enemies, and not be stupid.
so lets talk about using the TGP, make sure your laser is armed and on through the ICP, though i don’t think it really needs it in real life, I think it uses IR, I have had mixed results with laser off.
I want to break for a narrative moment: Boresighting with the TGP is basically unneeded, as of now you cannot buddy lase the maverick g or d, the maverick K and the newest ones I think do support bud lasing and ground lasing, and the tactical usage of the boresight tgp is reduced because of the range of the weapon in the first place, in other words what good does an IR lock do for you at 20 miles, if you still need to get within the physical aspect and range of the seeker cone?
so, in theory, a maverick attack on known targets should look like this- fly to your fence, visually acquire, bore mode, tms the salvo, pickle.
HOWEVER when you are trolling, or on the move, or in a CAS situation with minimum intel, the FCR, the TGP, awacs, become required. So here is how you want to do it-
find movers with the right MFD with the FCR on ground movers, you could also use this to find buildings if the mark one eyeball is acting up, put the tgp somewhere on the left MFD. find the movers with the cursor SOI’d to the FCR, you found enemies, TMS up, decalre, good bogey? nice, DMS down to get to the TGP now, right where you left your FCR cursor, it should now be in the relative vicinity of the enemies you found somewhere with the FCR. Now is the fun part, and the only time I use the Boresighting feature. More than likely your situational awareness is shit right now, because of all the head down work you are doing with the maverick, and I will point out any weapon or system of application that lowers your situational IQ is not worth using, EVER, PERIOD.
so as I say, with your SAI way low, and your head in the cockpit looking at screens, this is when you might have an application for boresighting, when you actually have to fly your plane, orient yourself back to your new targets, i find it annoying to have to re bore.
In all honesty, unless you are just going for systems knowledge, boresighting the tgp doesn’t do anything for you except give you a nice view of your mavericks missing their target or busy work for your hands and eyes, taking you off the knife.
Put that nose at the target, msl step through your salvo, and kill those tanks. with bore you can acquire an entire unit, pickle, and break within 5-7 seconds your rails are clean. from visual to clean rails and dead enemies in less than 5-7 seconds once you are honed.
you can keep the fancy lasers jim. Good luck sir.
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If you are going to do handoffs, you have to boresight them. Otherwise you have to get in close enough to use the weapon itself as a sensor…and that’s going to be pretty close. Lock, keyhole, range…
i’m relatively new but have real life knowledge and a knack for flying so I may be asking in err, does the TGP increase the range of the mavericks? because in my observations it doesn’t matter, the dynamic launch zone indicator will stay the same and same distances, and I don’t get LA until about 9 miles out.
With TGP boresighted If I fire anything greater than 15 miles out, it misses.
I’m not an authority I am just trying to synergy what is reality with what is happening in the game. the mav was designed to kill light AA and ground based IR in a CAS type of model. If you’re going after sa-10’s expect unforeseen consequences.
The maverick is my all time favorite missile, so I took it personal getting it down. I have a99.5% accuracy rate with this weapon now, but like I said, I don’t boresight , I avoid it if at all possible. The seeker can find the target at about 10 miles, and if it’s getting ground heat you can make it go where you want it with direct.
this is why we do this, learning! happy sunday!
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I wanted to say too, I play on a 100 inch combined display, with smart scaling, and track IR, so a t-72 at 10 miles out is not hard to see with labels off, I push L once and i’m basically a fly on the drivers nose.
that should be the next real life exotic technology, in eye zoom and blinking tms cues. would free up a TQS hat.
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I’m not an authority I am just trying to synergy what is reality with what is happening in the game. the mav was designed to kill light AA and ground based IR in a CAS type of model. If you’re going after sa-10’s expect unforeseen consequences.
SA-10?
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I wanted to say too, I play on a 100 inch combined display, with smart scaling, and track IR, so a t-72 at 10 miles out is not hard to see with labels off, I push L once and i’m basically a fly on the drivers nose.
To each his own, and I’m not one to criticize how people have fun. Having some is what matters. However, using the TGP to find targets like tanks is still very useful if you have a “regular” screen (because you can’t ID a tank at such a distance).
It’s also useful for the “real procedures” oriented virtual pilots, as in real life you can’t find and ID a tank 10 miles away in a Korean or European landscape. -
i’m relatively new but have real life knowledge and a knack for flying so I may be asking in err, does the TGP increase the range of the mavericks? because in my observations it doesn’t matter, the dynamic launch zone indicator will stay the same and same distances, and I don’t get LA until about 9 miles out.
With TGP boresighted If I fire anything greater than 15 miles out, it misses.
I’m not an authority I am just trying to synergy what is reality with what is happening in the game. the mav was designed to kill light AA and ground based IR in a CAS type of model. If you’re going after sa-10’s expect unforeseen consequences.
The maverick is my all time favorite missile, so I took it personal getting it down. I have a99.5% accuracy rate with this weapon now, but like I said, I don’t boresight , I avoid it if at all possible. The seeker can find the target at about 10 miles, and if it’s getting ground heat you can make it go where you want it with direct.
this is why we do this, learning! happy sunday!
The TGP won’t increase the range of the MAV, but it will increase the range at which you can find and acquire a target. Same-same for radar…if BMS A/G radar behaves. Personally, I like LMAV better than the IR types and wish we had them in BMS. I’ll add that I think you’re firing way too far out…unless you’re also flying way too fast…
…and yeah, if you think you’re going to go hunting SA-10s with a MAV, I’d suggest you sober up - just to bring RL into it. Jus’ sayin’.
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If you’re having trouble with dumb off the rails Mavericks, cut the complexity with a knife. Turn the TGP and radar off and just deliver with bore using the mark I eye and the WPN page. Find the limits and what does and doesn’t work. When you’ve got a hold of that then you can pile on the extra layers.
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I just want to point out to you I kind of see where he’s coming from if you were a new player and you’re looking YouTube and that’s your main resource your perception would be that you need to boresight Mavericks with the targeting pod thankfully I’m a new player but I’ve been kind of supporting the real life industry for 20 years so I kind of knew better and I went right to boresighting you know but in any event the perception in the “” community right now from the outside coming In is that you probably need to boresight your Mavericks to the target in Pod if you’re just learning off YouTube.
Sorry if there’s any like weird **** ups because I’m using microphone walking and can’t really see what I’m doing
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I agree : many players seem to think boresighting is mandatory, whereas it’s only a “bonus” you can use if you wish to.
Besides, the misconception was one of the reasons why I wrote the Maverick document for our French Ecole de Chasse (Fighter School). -
The “misconception” is when you have to do it, and when you don’t…and how it depends on how you are using the weapon.