Balkans Theater for Falcon BMS 4.34.3
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Hmm…maybe time for a new Live Fire Range…
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Nice! Can’t wait to test it out in 4.34!
Thank you!
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Already done here.
Big thumbsup! Yesterday began well.
With best regards.
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@Fighting:
Nice to see you again my friend.
Nikos. -
danke very much
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I take off from Aviano without any problem. But If I want to take off from Pleso Airport, the system puts me back in the briefing menu!? Am I doing something wrong? I change owner of the airport to NATO before I create a flight…
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Hello there,
I am trying to get this to run with 4.34 however it asks for *tdf file and I cannot find it anywhere, anyone would be helpful to advise what I need to do?
Many Thanks,
Mozza
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It shouldn’t ask you for a .tdf file. All you have to do is run the installer and it should put everything in for you. If you are having problems, delete the ADD-ON BALKANS folder and then go to your TERRDATA/THEATERDEFINITIONS folder, open the THEATER.LST file up with notepad and remove the line that says ADD-ON BALKANS….BALKANS.TDF
Then run the installer again making sure it points to your Falcon BMS 4.34 folder
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Super Thanks Cougar for all your great work, I love this theater (y)
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Are you planning to add Janhas models too ? Weapons, pylons and aircrafts
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I might create an update once Jan Has gets all the models converted to work with 4.34. The update would be a separate download and installed on top of the Balkans theater.
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I might create an update once Jan Has gets all the models converted to work with 4.34. The update would be a separate download and installed on top of the Balkans theater.
Thanks for not making it default. I love them, but until know the fps impact…
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Thanks for not making it default. I love them, but until know the fps impact…
True, agree Lorik.
Hard times are coming for those poor CPUs and video cards of ours, I’m afraid… here’s why I considered to upgrade my PC/system, it’s four years old anyway…
With best regards.
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Any known problem with Istrana AB?
This evening I created a simple TE with a 2-ship starting in Taxi from Istrana an both our jets exploded as we entered in pit.I created a new TE still from Istrana and tryed offline. Same result, exploded just after entering in pit.
Referring to the airport diagram, seems to happen betwen the areas C1 and D1…
ps: 4.34 with just this Add-on installed.
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Any known problem with Istrana AB?
This evening I created a simple TE with a 2-ship starting in Taxi from Istrana an both our jets exploded as we entered in pit.I created a new TE still from Istrana and tryed offline. Same result, exploded just after entering in pit.
In my experience and those of othesr that have reported exploding on entering 3D, has had to do with low amount of RAM, for the most part….not saying that is your problem, but you should at least post up your system specs, including OS/amount of RAM/GPU, etc., etc!!
Cheers,
C9
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Right, have Win10, I5, 16 Gb Ram and 1060. I can add that after all I moved the squadron to the nearby S.Angelo airport and all went fine.
Thanks
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Right, have Win10, I5, 16 Gb Ram and 1060. I can add that after all I moved the squadron to the nearby S.Angelo airport and all went fine.
Thanks
Hmm, that may indicate an issue with Istrana then!
Good report and it should be looked at!!
C9
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So I made some more tests: the problem seems to be entering in 3D before the Start Time. Ex: leaving default Start Time at 9:00 and entering in Taxi at 08:56 for scheduled Take Off at 09:01 results in an explosion. Changing the Start Time to 08:00 works fine. Maybe a general “problem” of Falcon (and I am aware of the restrictions on Start and End Time but I used to work with a “template” already set up) but this seems to happens specifically at Istrana. Pusposely using a wrong Start Time at Aviano or Matera has no consequences.
Sorry for the wrong heads up!
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So I made some more tests: the problem seems to be entering in 3D before the Start Time. Ex: leaving default Start Time at 9:00 and entering in Taxi at 08:56 for scheduled Take Off at 09:01 results in an explosion. Changing the Start Time to 08:00 works fine. Maybe a general “problem” of Falcon (and I am aware of the restrictions on Start and End Time but I used to work with a “template” already set up) but this seems to happens specifically at Istrana. Pusposely using a wrong Start Time at Aviano or Matera has no consequences.
Sorry for the wrong heads up!
I’ll look at it. Might be a forest area on the tile that needs to move.