Balkans Theater for Falcon BMS 4.34.3
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I might create an update once Jan Has gets all the models converted to work with 4.34. The update would be a separate download and installed on top of the Balkans theater.
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I might create an update once Jan Has gets all the models converted to work with 4.34. The update would be a separate download and installed on top of the Balkans theater.
Thanks for not making it default. I love them, but until know the fps impact…
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Thanks for not making it default. I love them, but until know the fps impact…
True, agree Lorik.
Hard times are coming for those poor CPUs and video cards of ours, I’m afraid… here’s why I considered to upgrade my PC/system, it’s four years old anyway…
With best regards.
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Any known problem with Istrana AB?
This evening I created a simple TE with a 2-ship starting in Taxi from Istrana an both our jets exploded as we entered in pit.I created a new TE still from Istrana and tryed offline. Same result, exploded just after entering in pit.
Referring to the airport diagram, seems to happen betwen the areas C1 and D1…
ps: 4.34 with just this Add-on installed.
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Any known problem with Istrana AB?
This evening I created a simple TE with a 2-ship starting in Taxi from Istrana an both our jets exploded as we entered in pit.I created a new TE still from Istrana and tryed offline. Same result, exploded just after entering in pit.
In my experience and those of othesr that have reported exploding on entering 3D, has had to do with low amount of RAM, for the most part….not saying that is your problem, but you should at least post up your system specs, including OS/amount of RAM/GPU, etc., etc!!
Cheers,
C9
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Right, have Win10, I5, 16 Gb Ram and 1060. I can add that after all I moved the squadron to the nearby S.Angelo airport and all went fine.
Thanks
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Right, have Win10, I5, 16 Gb Ram and 1060. I can add that after all I moved the squadron to the nearby S.Angelo airport and all went fine.
Thanks
Hmm, that may indicate an issue with Istrana then!
Good report and it should be looked at!!
C9
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So I made some more tests: the problem seems to be entering in 3D before the Start Time. Ex: leaving default Start Time at 9:00 and entering in Taxi at 08:56 for scheduled Take Off at 09:01 results in an explosion. Changing the Start Time to 08:00 works fine. Maybe a general “problem” of Falcon (and I am aware of the restrictions on Start and End Time but I used to work with a “template” already set up) but this seems to happens specifically at Istrana. Pusposely using a wrong Start Time at Aviano or Matera has no consequences.
Sorry for the wrong heads up!
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So I made some more tests: the problem seems to be entering in 3D before the Start Time. Ex: leaving default Start Time at 9:00 and entering in Taxi at 08:56 for scheduled Take Off at 09:01 results in an explosion. Changing the Start Time to 08:00 works fine. Maybe a general “problem” of Falcon (and I am aware of the restrictions on Start and End Time but I used to work with a “template” already set up) but this seems to happens specifically at Istrana. Pusposely using a wrong Start Time at Aviano or Matera has no consequences.
Sorry for the wrong heads up!
I’ll look at it. Might be a forest area on the tile that needs to move.
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Issue with Brnik airport. Friendly AA launchers and vehicles on taxiway and airstrip. Cant get around them and when you get close to them, you fall trough the ground and explode. Any suggestions how to fix?
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I haven’t really figured out a good fix for them. Best suggestion is use Mission Commander and move the battalions off the airbase.
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Thx!
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CTD when i click ‘X’ on order of battle.
Aviano base runway looks like its made out of gravel too
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Doesnt look like your features are loading on the airbase. Was this in MP or SP?
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SP, it only happens on Aviano
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That is weird. Can you re-install the balkans theater. Also can you give me a birds eye view. I don’t seem to have that issue.
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I do not have this issue on Aviano…
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Aviano base runway looks like its made out of gravel too
You have this issue at a created T.E. mission via Tactical Engagement Builder or into a campaign (and at which one)?
If it is on a created T.E. mission, then it is something on your side for sure. I just checked Aviano airbase via mission Builder and it is fine. Have you installed any mods?
Nikos. -
It happens in both, TE and campaigns.
Here’s the bird view
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Having an issue with Mirage 2000D blowing up on spawn at Istrana airbase. Does anyone know how to fix this?