Can I ripple four GBU-27 while lasing?
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No real point in fixing something that would never be done IRL. GBUs (laser guided) are always dropped one by one.
Yes, but I’m still curious to know how it got broken since 4.33
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No real point in fixing something that would never be done IRL. GBUs (laser guided) are always dropped one by one.
May as well have a scripted flight model as IRL, no pilot would intentionally enter a spin…
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Another reason why this shouldn’t work is because the laser energy would scatter off of the dust/smoke created by the first impact/detonation…in which case I would also expect the trailers to miss. In some sort of non-predictable manner.
I believe if this was the reason, dropping 2 LGBs with 2 ripples instead of both in Pair with a single ripple should not work, yet they do - even though the timing between impacts should be minimal to really make a difference, especially with a single ripple release instead of two ripples.
@Dee-Jay
Any idea why it’s not done with a single ripple in real life, but two single ripples work?Only reason I could think about if releasing 2 bombs in a single pair ripple - more likely than masking since the bombs are flying side by side, not trailing until very close to the target - would be a mid air collision between the bombs.
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I don’t understand what you want to do here guys.
Whats the point of dropping two GBUs (equiped with high expensive guidance kit) on a same DMPI taking the risk of masking the laser spot, having laser trap … etc … It just makes no sens. Ripples are for unguided bome because “mass effect” compensate the lack of accuracy. But with a bomb able to hit with 1-10m precision, this is not needed and counter productive.
If two GUB12 are not suitable for the target, a 24 will be … And if 24 is not alright then 28 can make it … Etc …
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May as well have a scripted flight model as IRL, no pilot would intentionally enter a spin…
No pilot would unintentionally successfully hit a tgt with two GBUs.
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May as well have a scripted flight model as IRL, no pilot would intentionally enter a spin…
Bluewolf alert !!!
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I don’t understand what you want to do here guys.
Whats the point of dropping two GBUs (equiped with high expensive guidance kit) on a same DMPI taking the risk of masking the laser spot, having laser trap … etc … It just makes no sens. Ripples are for unguided bome because “mass effect” compensate the lack of accuracy. But with a bomb able to hit with 1-10m precision, this is not needed and counter productive.
If two GUB12 are not suitable for the target, a 24 will be … And if 24 is not alright then 28 can make it … Etc …
Don’t do this. Thing should act like the thing. That is simulation. “Is it a good idea?” is not part of simulation.
Bug.
Real behavior is superior.
Bug is low priority.That’s it. Telling us that we should be happy for bug is an insult. Please do not insult users. It is clear that it is a thin defense of a bug without real logic.
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Not to say but man 2 real fighter pilots have answered you and u think u r right and they insult u.
Ok.Sent from my SAMSUNG-SM-T818A using Tapatalk
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Please let me be clear Deejay- I’m not saying people should be dropping multiple LGBs on the same target simultaneously. I’m saying they should have tactical reasons for not doing so, rather than because it’s bugged and doesn’t work.
One of those scenarios is a DCS one, one is a Benchmark Simulation one…
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Don’t do this. Thing should act like the thing. That is simulation. “Is it a good idea?” is not part of simulation.
Bug.
Real behavior is superior.
Bug is low priority.That’s it. Telling us that we should be happy for bug is an insult. Please do not insult users. It is clear that it is a thin defense of a bug without real logic.
Ok … So I am insulting you guys because I think that spending (read “wasting”) time and rare ressources in trying to fix something that I do (personaly) consider irrelevant in favor of spending time on other things more critical or valuable? This is an insult then? Oky, I see.
I would personaly tend to think that working of laser traps could be more valuable than fixing something completely unlikely to happens IRL would be a better idea. IMO, if we want to do it right, we should not specifically “fix” this issue , but rather implement laser traps. (hense, GBU ripples won’t work either in any of your “tactical” scenarios) This is indeed my logic. But it seems to be a bad one.
So I won’t bother participating to any of futher discussions.
Play with the crap we are giving you or don’t. Personaly I am happy with it and anyway, the guy who can take care about that bug is not me.
Sorry for the “insult” and have a good time.
Cheers.
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I believe if this was the reason, dropping 2 LGBs with 2 ripples instead of both in Pair with a single ripple should not work, yet they do - even though the timing between impacts should be minimal to really make a difference, especially with a single ripple release instead of two ripples.
@Dee-Jay
Any idea why it’s not done with a single ripple in real life, but two single ripples work?Only reason I could think about if releasing 2 bombs in a single pair ripple - more likely than masking since the bombs are flying side by side, not trailing until very close to the target - would be a mid air collision between the bombs.
Actually, it shouldn’t matter how many you drop or how far apart - the real reason it shouldn’t work has far more to do with smoke/dust in the air scattering the laser spot and the following weapons not being able to guide. Can you drop QTY LGBs? Yes. Will you waste ordnance doing it? Most probably.
Personally, I wouldn’t release more than two LGBs on a single spot…and I probably wouldn’t even choose to do that unless I were using penetrating weapons or such so that surface dust were minimized when the second weapon got there…and I couldn’t get a bigger weapon in the first place.
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OK I’ve done this in 4.33 and now 4.34. The bug I’ve noticed is if you drop 2 2,000lb LGB at once it doesn’t work. 2 separate launches and it seems to work.
I’ve done successful 2 GBU-24 hits on 2 targets in 1 pass, 4 would be a stretch.
Fly at about 20,000ft, slow, auto laser on 30 secs, drop first GBU, about 5 secs later drop second GBU, as soon as first hits move target pointer to second target. Works for targets fairly close together. -
No real point in fixing something that would never be done IRL. GBUs (laser guided) are always dropped one by one.
Whats the point of dropping two GBUs (equiped with high expensive guidance kit) on a same DMPI taking the risk of masking the laser spot, having laser trap … etc … It just makes no sens. Ripples are for unguided bome because “mass effect” compensate the lack of accuracy. But with a bomb able to hit with 1-10m precision, this is not needed and counter productive.
I tried PM’ing you, so I could address this slightly more in-depth, but looks like you have disabled PMs…
What I wanted to say is that I’m sure you know that rippling multiple (usually 2) LGB / JDAM on a single DPI at the same time is a perfectly valid tactic, one that is trained and employed quite frequently IRL, so I don’t understand why you say it isn’t? Whether or not that tactic has its uses in BMS is another discussion, however.
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OK I’ve done this in 4.33 and now 4.34. The bug I’ve noticed is if you drop 2 2,000lb LGB at once it doesn’t work. 2 separate launches and it seems to work.
I’ve done successful 2 GBU-24 hits on 2 targets in 1 pass, 4 would be a stretch.
Fly at about 20,000ft, slow, auto laser on 30 secs, drop first GBU, about 5 secs later drop second GBU, as soon as first hits move target pointer to second target. Works for targets fairly close together.Hey, Hubert!! Did that and worked perfectly!! Thank you for sharing it with us. So the problem is rippling LGBs and dropping them at the same time. It could be something related to the possibility of a mid-air collision, since they’re aiming at the same target, apart from what Stevie already said. Thank you, again.
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During the F-16 B course at Luke and Holloman AFB, F-16 students do riple drop 4xgbu-12’s each …. with 8 good hits on target. So, it is possible.
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OK I’ve done this in 4.33 and now 4.34. The bug I’ve noticed is if you drop 2 2,000lb LGB at once it doesn’t work. 2 separate launches and it seems to work.
I’ve done successful 2 GBU-24 hits on 2 targets in 1 pass, 4 would be a stretch.
Fly at about 20,000ft, slow, auto laser on 30 secs, drop first GBU, about 5 secs later drop second GBU, as soon as first hits move target pointer to second target. Works for targets fairly close together.Good gouge!
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I even often used 2 seconds spread. If you have both target groups already in TGP.Not safe IRL I imagine:-)Cheers Obi1
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There are some real vids during Desert Storm and Bosnia wars showing hitting same targets (mostly larger ones, factories, bridges, bunkers etc) with 2 GBU’s in short ripple, fired from the same host…
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As some others posted before, it’s indeed a valid tactic of which plenty of evidence can be found on the internet. Reasons I can think of might be availability of weapons/platforms, time sensitive targeting, avoiding collateral damage (e.g. multiple GBU-12’s in series on one DMPI will likely cause less collateral damage than a single GBU-10). I ripple LGB’s quite often, especially during one-pass NOE loft attacks therefore I really hope this issue can be fixed in a next update, as well as two other bomb related issues (already present in 4.33):
- JDAM/WCMD bomb acceleration/deceleration after release
- Release sequence of bombs on TER’s (in Ikaros theater for 4.33 this is correctly modeled)
Nonetheless, I’m very gratefull for all the work that everyone puts into this great sim!
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There are some real vids during Desert Storm and Bosnia wars showing hitting same targets (mostly larger ones, factories, bridges, bunkers etc) with 2 GBU’s in short ripple, fired from the same host…
Could be two different laser codes with two JTAC designating two different DMPI near each other.