BMS 4.34 sound mod?
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2’s Airborne! Cowboy11, ramat david(??) Tower, what is your problem?!
And the rest of those AI voices are just interupting our real voices … you cant fly realistic with those AI voices… you won’t find them on Lockheed’s F16 simulators… its such stupid falcon thing to let voices overcome ur ‘real life flyin’Er… um… Perhaps because you are a non-native speaker, you missed this part -->
…ENTERTAINMENT software package…
Please filter your Lockheed F-16 Simulator “logic” through this statement, to discover said statement was already undermined and severely compromised by Homey’s post before you made your… um… brave attempt at rebuttal.
Rebuttal…? Hah…! I said “BUTT”…!!
Ara’
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Again, my experience is limited to a TOW missile launch and that ignition doesn’t happen until the missile is a good 30-50 feet in front of the brad (the missile is launched from the tube with a gas which I believe is co2, I could be wrong I’ve been out for a while). And even then the initial ignition is noticable but the sound does quickly fade. That said though I did have comms headset on and the engine was running which is right in front of the turret and right next to the driver (I experienced both angles as I only got to fire 1, they aren’t exactly cheap). In both instances the initial firing of the rocket motor was noticable. Now that maybe completely different to the jet, but either way a quick very low frequency thud would go along way to letting you know as the pilot that the missile came off the rails and that it means business. Again, that’s probably not accurate, but it’s a good way to tell you that stuff is happening. That and a better external sound would just be cool.
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Certainly someone who is used to fly an empty comm world LOL
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… so I’ll report my Shicago and the GCI will give me a Holland to shoot down when needed…
What the HELL is the Israeli airforce doing, flying over Chicago…!? Doesn’t Mayor Lightfoot have something to say about that…!?
And - why the HELL are you shooting down Holland…!? I thought that the Netherlands and Israel were on a firm and friendly footing…!??
pr0n
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The ATC and AWACS and GCI must be able to think… it cant be used by recorded voices… when I fly the F16 RAS Sufa sim, which is diffrent than other sims, we must have comms in hebrew with guys that are trained to GCI job… For example we have such plan in the south, where we get into 5 diffrent areas with long range missiles, and we call up in hebrew and say ‘Shicago Shelanu’ meaning we are in Shicago ready to shoot down enemies - and then the GCI controllers will choose who is shooting who. If they got a Saudi F15 coming now into our areas in the south, the GCI will choose which of our F16I’s will shoot him down depending on Ammunition left, Fuel capacity, ranges and angels… our bullseye for example is called ‘Holland’… so I’ll report my Shicago and the GCI will give me a Holland to shoot down when needed… you cant do that by AI voices and the voices going like ‘2’s I think we’re close enough’ are interuppting real operations needed
If you are trying to convince people that humans brains are better than BMS AI , well it’s not that difficult
If you are lucky enough to fly only with humans and with humans awacs and ATC controllers , good for you your are a lucky man
However , giving advise to remove all comms from BMS by deleting falcon.tlk is just putting you in the top 10th of the most bullshit thing I ever read in 20 years of falcon sim experience
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What the HELL is the Israeli airforce doing, flying over Chicago…!? Doesn’t Mayor Lightfoot have something to say about that…!?
And - why the HELL are you shooting down Holland…!? I thought that the Netherlands and Israel were on a firm and friendly footing…!??
pr0n
I Wasn’t talking about the Israeli Air Force… I just brought an example of such GCI-PILOT interaction in the simulator that cant be replaced …I really dont have clue how the israeli air force is flying…so I cant help you with that…
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There’s this File … I think Falcon4.tlk - take my tip - Delete it. You will enjoy your simulator alot more…
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Well this got awkward quickly….my bad I guess
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2’s Airborne!
Cowboy11, ramat david(??) Tower, what is your problem?!
And the rest of those AI voices are just interupting our real voices … you cant fly realistic with those AI voices… you won’t find them on Lockheed’s F16 simulators… its such stupid falcon thing to let voices overcome ur ‘real life flyin’Yep, thought so…
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And by the way I thank you so much to treat stupid some thing I worked hard those last 5 years
Veeeery nice
The community will always be indebted to you for your hard work. Let the haters hate - they will never be a part of the community.
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Er… um… Perhaps because you are a non-native speaker, you missed this part -->
Please filter your Lockheed F-16 Simulator “logic” through this statement, to discover said statement was already undermined and severely compromised by Homey’s post before you made your… um… brave attempt at rebuttal.
Rebuttal…? Hah…! I said “BUTT”…!!
Ara’
Cornholio. :thumbs:
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Well this got awkward quickly….my bad I guess
Not at all
You question if fully legitimate
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Well this got awkward quickly….my bad I guess
Not your fault at all Ziramond. Do not worry about that.
Wolfthing is being well known now.
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Ok, so no known sound mods that work with 4.34 then?
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Ok, so no known sound mods that work with 4.34 then?
Well, depends, here’s an engine sound mod (part of the BMS 4.33 mod folder, credits to Rthorflech)https://drive.google.com/drive/folders/1ILvwKIrs6YqiXx-8Qawm4wlGxS_t4JNM
PD: Just copy the folders don’t copy the rest! -
If it is not a 4.34 dedicated mode (not ported from 4.33) it will break stuff (timings and charts has changed from 4.33 to 4.34). Not necessarily something you will notice though.
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I haven’t gotten a chance to port over the sounds from 4.33 yet. But if someone wants it, I will get it done and put up a link.