Update on 4.35 U2
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thanks for this Update!!!
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THANKS, and GREAT work Gents.
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Once again, guys, thank you all!! You’re the best!!!
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Woo hoo, thankyou.
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uhuuuu! Thanks
But…I am out of town until Saturday. No U2 for me until then :rain:
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Hooray! At first glance, graphics throughput seems a lot smoother. Tried both 100hz g-sync, and 85hz triple-buffering. Still some occasional microstutters but they seem fewer and farther between, and more random… nothing like the steady drumbeat effect of 4.35.0-1.
Looks like a huge improvement!
Already my landings feel a little smoother. I wonder if I’ll finally be able to AAR with any real consistency…
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in terms of performance 4.35 is way better than 4.34
with u2 i have slightly more fps 50-60 with shadow mapping , 70-80 without shadow mapping
its good, nice work i hope this is the last update of 4.35 lol
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**Seifer, thank you so much for your role in keeping us ‘in the loop’ during this U2 update.
I’m in the middle of reconciling my falcon bms.cfg file. Could you tell me if the following line
set g_bStrictFogOfWar
has any effect whatsoever in this latest update? Thanks much.**
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Thank you for the U2 update
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Many thanks to the BMS team for your excellent work!
PS.
In version 4-35-1, KoreaObj.LOD file size = 2147 kb
In version 4-35-2, KoreaObj.LOD file size = 2501 kb
The change is significant.
Can anyone suggest which models (parents numbers) have been added or changed?I myself only discovered a change in some models of cockpits for the F-16.
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**Seifer, thank you so much for your role in keeping us ‘in the loop’ during this U2 update.
I’m in the middle of reconciling my falcon bms.cfg file. Could you tell me if the following line
set g_bStrictFogOfWar
has any effect whatsoever in this latest update? Thanks much.**
This one has been removed with 4.35 - no need for that anymore.
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Many thanks to the BMS team for your excellent work!
PS.
In version 4-35-1, KoreaObj.LOD file size = 2147 kb
In version 4-35-2, KoreaObj.LOD file size = 2501 kb
The change is significant.
Can anyone suggest which models (parents numbers) have been added or changed?I myself only discovered a change in some models of cockpits for the F-16.
No significant changes (meaning no new model, only some fixes), it is only part of the process to update the 3ddb instead of rebuilding it from scratch (which is saving some space in the Incremental updates, we only rebuild the 3ddb from scratch in the major releases)
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Heeere we goooo …
:bdance::rofl:
Thanks for your hard work, and patience…
Especially, @Seifer for PR
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Thanks!!! Happy to have already seeded it to 1:22 ratio, and still going!
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Thank you to the BMS team ! another super Update. It is very much appreciated by an old guy!
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Thanks a lot for this big effort!!!
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Just some critisim: In terms of falcon bms.cfg
My customers would kill me if I would build installers that completely reset user config files for just adding 2 lines or changing 3 existent values
so instead of complete overwritting a cfg file that is intended to be customized by the user I would advise to build the installer in order to add/edit parameters instead of completely replace it
I already answered at least 20 people on differrent channels why their display extraction is not working anymore. So most don’t read the instructions by the book.
Even worth with setting that might have been made by 3rd party to the cfg and the user has even harder time to find the root cause. i.e Having set multiple POV hats by AL
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Just some critisim: In terms of falcon bms.cfg
My customers would kill me if I would build installers that completely reset user config files for just adding 2 lines or changing 3 existent values
so instead of complete overwritting a cfg file that is intended to be customized by the user I would advise to build the installer in order to add/edit parameters instead of completely replace it
I already answered at least 20 people on differrent channels why their display extraction is not working anymore. So most don’t read the instructions by the book.
Even worth with setting that might have been made by 3rd party to the cfg and the user has even harder time to find the root cause. i.e Having set multiple POV hats by AL
Fair point, I brought this discussion up. We’ll see.
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Fair point, I brought this discussion up. We’ll see.
Hopefully as that issue can be achived at no cost/effort in a much user friendly way
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The stick moves!!