1 project 3D for a beginner by Repman
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Hi lazystone,
Yes I have put the textures.
I will try with the truck.
For that I have to find it -
<p>Good morning all,<br /><br />As I canāt put my model in Falcon, I put the files at your disposal.<br />If anyone has the time and wants to give it a try, here they are:<br /><br /><br /><a href=āhttps://swisstransfer.com/d/21addb18-3932-4f15-aa57-275d1988aaa3ā target=ā_blankā>https://www.swisstransfer.com/d/21addb18-3932-4f15-aa57-275d1988aaa3</a><br /><br /><a href=āhttps://swisstransfer.com/d/503cad96-5a35-44cc-b5ea-68a466a86e10ā target=ā_blankā>https://www.swisstransfer.com/d/503cad96-5a35-44cc-b5ea-68a466a86e10</a><br /><br /></p>
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<p>@repman <br /><br />Iāve looked at your .LOD with LODEditor and noticed that your object is just approximately 0.08 feet high.<br />Itās waaay to tiny and (almost?) invisible insim.<br /><br />IMHO this indicates that you have a scaling problem in 3dsmax already.<br /><br />Make sure your āDisplay Unit Scaleā is set to āUS Standardā, āDecimal feetā in 3dsmax āUnits Setupā.<br /><br />Then measure your object in 3dsmax and scale it correctly, before you export it again.<br /><br />;)<br />Cheers, <br />LS</p>
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<p>Good morning all,<br /><br />Now that my professional activity is calming down, I can come back to my project.<br /><br />I didnāt manage to integrate my model in Falcon, no matter why, I didnāt succeed despite more than 10 hours spent trying.<br />For some itās simple, not for me.<br /><br />I understand that the team wants to have 3D modelers who know the whole process.<br /><br />But Iām not going to keep trying and trying again for weeks to integrate my model without doing anything else.<br /><br />So Iām left with two options:<br />-Either I stop my modeling project for Falcon and I continue to model other things because I really like it.<br />- Either I put my files at the disposal of the community and ifsomeone wants to use them, modify them or ask me to make a correction to integrate them into Falcon and only for that.<br /><br />Personally I would like my work to serve the community.<br /><br />So I put my files at your disposal.<br /><br /><a href=āhttps://swisstransfer.com/d/bec2b523-91e4-4458-b66f-1572cf774d53ā target=ā_blankā>https://www.swisstransfer.com/d/bec2b523-91e4-4458-b66f-1572cf774d53</a><br /><br /><a href=āhttps://swisstransfer.com/d/59375788-c02d-471c-adb4-731583e83e4bā target=ā_blankā>https://www.swisstransfer.com/d/59375788-c02d-471c-adb4-731583e83e4b</a><br /><br /><a href=āhttps://swisstransfer.com/d/8cc07f12-980d-42f1-a4bb-a895d13184f1ā target=ā_blankā>https://www.swisstransfer.com/d/8cc07f12-980d-42f1-a4bb-a895d13184f1</a><br /><br /><a href=āhttps://swisstransfer.com/d/aaf202ca-57f5-4d09-a4e9-02886d94ed4fā target=ā_blankā>https://www.swisstransfer.com/d/aaf202ca-57f5-4d09-a4e9-02886d94ed4f</a><br /><br /><a href=āhttps://swisstransfer.com/d/5e7c86e4-d024-4a7b-83a6-4ef92a7561c3ā target=ā_blankā>https://www.swisstransfer.com/d/5e7c86e4-d024-4a7b-83a6-4ef92a7561c3</a><br /><br /><a href=āhttps://swisstransfer.com/d/40764fb6-cfd6-44b1-9007-fe00373d9675ā target=ā_blankā>https://www.swisstransfer.com/d/40764fb6-cfd6-44b1-9007-fe00373d9675</a><br /></p>
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<p>@repman <br /><br />To bad you give up now, as I think the solution is in my last post.<br />Your model is simply way to small in size.<br /><br />Cheers, <br />LS</p>
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<p>@repman <br />I know how do you feel. I am the same like you.Ā Ā There is noĀ workflow or tutorialĀ to find every details in one place to learn and makeĀ own model and change the old one.Ā You can find some, but some are outdated and doesnāt workĀ or missing some importantĀ information or step to be a correct and good model to work such in the game as you expected.</p>
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<p>@repman <br /><br />the lod looks good. be sure to place the model on Z=0 plain.<br /><br /></p>
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<p>@repman <br />IIRC youāve created your initially 3D model in another software and then imported/loaded<br />that one into your 3DS MAX.<br /><br />The units setting in 3DS MAX are important and should be set before you <br />import a 3D model from another software.<br />(on open/load a file you can pick āSystem Unitsā or āFile Unitsā)<br /><br />This is the reason why your object get to tiny in size and canāt be seen insim.<br /><br />There is no tutorial for this, because usally we (most of us) create our 3D models in <br />3DS MAX AND take care of the correct size of the object.<br /><br />As said, your .LOD is to tiny, to small in size.<br />So scale your model to correctĀ RL size in 3DS MAX and export again.<br /><br /><br />Anyway, youāve spent 10+ hours and give up now, where I think youāre close.<br />So Iāve wasted my time as well, while trying to help, ā¦ also on PM. :(<br /><br />Some Falconeers have spent way more hours to get a solution for a problem.<br />If those gents gave up that fast, then Falcon BMS would be dead since long.<br /><br /><br />@ccc<br />measure his LOD in LE, it was just approximately 0.08 feet high,<br />ā¦ way to small to be seen insim.<br />(but Iāve not looked at his latest files)<br /><br /><br />Cheers, <br />LS<br /></p>
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<p>Sorry to derail the post but how do you obtain 3DMAX sw license and which version? For me it is waaaay too much money spent on early/monthly Aurtodesk access for my needs. Is it possible to buy some older version for substantionally reduced price? Or some student trial? To pirate is not my way.</p>
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<p>@Mike_Bravo <br />Google for student version of 3DS MAX.<br /><br />Cheers, <br />LS</p>
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<p>Hi, Lazystone,<br /><br />I misspoke.<br />Iām not stopping my modeling project for Falcon BMS.<br />I make my files available in case someone wants to use them or tryā¦<br />I started another object so as not to lose my level on Blender and SP and especially my motivation.<br />I will come back to my integration problem after a pose, otherwise I will throw the computer out the window and my wife will not be happyā¦<br /></p><pre>
</pre><p><img class=āql-imageā src=āhttps://i.imgur.com/mIwKqsM.pngā /></p> -
<p>yeah, keep it on Rep.!!!</p>
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<pre>
Hi all,Iām very happy.
I was finally able to finally see my model in Falcon !!!
Thank you for your support, Lazystone, DeeJay, Radium,ā¦
Here is the result of my first model in Falcon. It flies a little above the ground, but I know how to correct that and besides I donāt care for the momentā¦</pre><p><br /><img class=āql-imageā src=āhttps://i.imgur.com/8WzU3QI.pngā /><br /><br /><img class=āql-imageā src=āhttps://i.imgur.com/j3geqjr.pngā /><br /><br /><img class=āql-imageā src=āhttps://i.imgur.com/UeyHlyY.pngā /><br /><img class=āql-imageā src=āhttps://i.imgur.com/H0bG4fw.pngā /><br /><br /></p> -
<p>@repman congratulations very good job</p>
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<p>@repman congratulations !!! You can now start a full hi poly Il-76 now !</p>
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<p><br />Hi,<br /><br />Thank you for your support.<br /><br />Now I would like to ask the team for their opinion on my model:<br />Are you satisfied with the current result?<br />If so, Iāll give you the files.<br />If not, tell me what I need to change, improve,ā¦ so that it corresponds to your criteria.<br /><br /></p>
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<p>@repman <br /><br />Nice to see that youāve solved the issues and your work can be seen insim now! <img src=ā/plugins/nodebb-plugin-emoji/emoji/android/1f44d.png?v=gcfd8gb1ch8ā alt=āā class=ānot-responsive emoji emoji-android emojiā+1ā /> <br /><br />There are still a couple of things to do until your model is fully ready.<br />- Adjust dimensions in your parent.dat to those fitting your model<br />see the script video Iāve posted earlier, and/or read about āRadiusā and āBoundingBoxā here<br /><a href=āhttps://benchmarksims.org/forum/showthread.php?6009-3DS-Max-Exporters-for-BMSā target=ā_blankā>https://www.benchmarksims.org/forum/showthread.php?6009-3DS-Max-Exporters-for-BMS</a><br /><br />- lower LODs, ā¦ maybe just the main box of your model, with everything else removed.<br /><br />- damaged and destroyed models are needed for āFeaturesā, please read again:<br /><a href=āhttps://benchmarksims.org/forum/showthread.php?7220-Modelling-Organisationā target=ā_blankā>https://www.benchmarksims.org/forum/showthread.php?7220-Modelling-Organisation</a><br />Sadly Iām not into āFeaturesā modelling, so I canāt add much here.<br />Maybe look at existing 3D models and textures to see how itās done.<br /><br />- maybe add another 3D model to your texture, because one model only on a 2048Ā² pixel<br />texture is a bit of waste.<br />Your latest WIP would fit nicely, I think.<br /><br /><br />- Optionally, ā¦ and for my personally taste, your model looks to clean (fresh painted)<br />so some weathering and dirt would be nice.<br />ā¦ maybe some overall weathering, and then additionally some āBird-Dirtā on the top, and some<br />gently mud on the āSocketā, ā¦ will look like more used, standing there for a while alreadyā¦<br /><br />Cheers, <br />LS</p>
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<p>@lazystone What EXCELLENT adviceā¦! Quite the mentor.</p>
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<pre>
Hi Lazystone,Ok Iāll get to work.
Thank you</pre><p><br /></p>
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@repman Please, donāt stop asking them and donāt stop working on your project.
I have to thank you for your attitud and perseverance. I have learned so much from this post.
I have made several 3D models for almost every flight sim out there, except for Falcon.
Question:
I can replace a 3D object, thats fine.
Can I create a new object and place it in Korea for example? End goal would be to create vehicle variants. A BTR variant for example. I would like it to keep the base functionality(shoot, move, etc), so I suspect I could clone the BTR, change the 3D model and reimport it to the game. Is that possible? I would be more than glad to touch the code myself, but I guess that is out of discussion lol