Mission Commander beta release
-
@Tomcattwo Speak it, brother!
-
Here’s what worked for me, 4.36.0 and 4.35.3, MC 0.5.19.667
Each step has a reason to be.
CAM = campaign file (saveX.cam). Maybe TE too, didn’t try.
In BMS 4.35, set theater as required (only tried KTO and LKTO)
In BMS 4.36, set theater as required
copy korea.wch and korea.idx from 4.35 campaign folder to 4.36 campaign folder. They don’t replace anything (Thank you SpbGoro)Open MC
Open Te_New in 4.36 (required theater)
in Objectives - Advanced, export Objectives CSV to file
Set BMS location to 4.35
close MC (I think it’s safer)
This Te_New objectives list should be useful for all the campaigns or TE of the theater.open MC
open 4.35 CAM
in Objectives - Advanced: export Team occupation to file
in Units - Advanced - export all units to file
set BMS location to 4.36
close MCOpen MC
Convert tabs, set earlier version to 4.35
Open CAM
Prompts will appear. For KTO Fukuoka Admn, choose !DMS something 25. For the rest, it should be easy. Osan something is hidden in the Depot section.
Give required save name for CAM
Open created 4.36 CAM
In Objectives, delete all objectives
Import Objective CSV for Campaign
Use 4.36 Te_New Objectives CSV file and 4.35 CAM Team occupation file
In Units - Advanced, import all units using 4.35 CAM units file
In Map, use Filter and check for every colour that there isn’t forgotten (newly added in 4.36) objectives on the wrong sides.
Set wrong side manually for each objective (draw boxes to make it faster)Save your file without ticking any 73-100-103 box BUT BEFORE, you should always: Units - Advanced - Rebuild Squadron Info (for general MC use actually).
EDIT: for TE: workaround in https://forum.falcon-bms.com/post/342794
-
@LorikEolmin Great guide Lorik, thank you for typing it up
-
@LorikEolmin Didn’t work for me. (with a TE)
Did it for you, @jayb ?
Still same exception. -
@Logic Have not tried yet…
-
I work it around
The difference between saveX.cam, te_new.tac on one hand, and the other saves on the other hand, is that the latter ones don’t contain the objectives in the files themselves in 4.35. Your 4.35 TE will look into 4.35 te_new, and your campaign saves contain a reference to the appropriate 4.35 saveX they were saved from.
Apparently, current MC’s version doesn’t want to be involved with TE or CAM saves from 35, only with saveX or te_new.
You can work it around by pretending your TE is te_new: it must be named te_new.tac. It won’t contain the objectives, so have you to paste the original 4.35 te_new objective and your teams occupation files in it. Then MC will process the conversion from 4.35 to 4.36. You can rename it as you save it.
It means every TE must be disguised and obj/occupation painted, as the te_new.
And no, no, it doesn’t work if you don’t do that, no need to come and say “Guys, it works fine as it is” with points of suspension.
EDIT: Ah Falcas by the way, this explanation of my experience might be of any help? or at least I hope so. Not sure where you are about it but interest appreciated as always =).
-
@LorikEolmin thank you for the detail. I am trying to convert TEs and there a few things I don’t understand.
@LorikEolmin said:
Apparently, current MC’s version doesn’t want to be involved with TE or CAM saves from 35, only with saveX or te_new.
You can work it around by pretending your TE is te_new: it must be named te_new.tac. It won’t contain the objectives, so have you to paste the original 4.35 te_new objective and team occupation files in it. Then MC will process the conversion from 4.35 to 4.36. You can rename it as you save it.
It means every TE must be disguised and obj/occupation painted as a te_new.
How do I extract the objectives and team occupation from 4.35 te_new.tac and then “paste the original 4.35 te_new objective and team occupation files in” to the 4.35 .tac that has been renamed to te_new.tac using Mission Commander?
I think I understand the concept, but don’t know the procedure in MC to do the paste/paint into the renamed 4.35 .tac
Any help you can provide would be greatly appreciated - your step by step guide for. CAM conversion was excellent - perhaps a step by step for TE conversion? Thanks in advance…
Regards,
Tomcattwo
(VoiceClone) -
-
@LorikEolmin
Got it! Thanks! Going to give it a try now.
R/
TC2 -
@JUmpstart5179 Do you see what are you doing ???
You are converting BALKANS -> to KTO … NO WAY DUDE
Change your active theater to BALKANS in 4.36 first. via registry , or BMS itself. … then try your conversion.
-
@LorikEolmin
OK - tried your method and it worked…sort of. I was able to get a simple 4.35 TE into 4.36, countries were messed up, 3 flights before my flight in the original version were completely missing, my flight had no home airport, the # of aircraft and the flight plan was not the one for my flight, but the ones for the first flight in the original 4.35 TE, so my flight showed 4 aircraft, with the wrong flightplan. Weather did not translate. Most airbase objective names were “Nowhere airport”, but this somehow fixed itself after opening 4.36 te_new.tac then re-opening my TE. I fixed a lot of the incorrect stuff in the TE using MC, (assigned my squadron to the correct airbase, changed countries, etc. in MC and redid the flightplan in 4.36, and did eventually get it to fly in 4.36.For the number of TEs I need to convert from 4.35 to 4.36, and if I have to do this amount of work to get that conversion done, that’s a bridge too far. Probably be easier just to recreate them all in 4.36 from scratch (using the info from the original 4.35 TEs for flight plans etc.
Or, just wait until conversion works properly from MC.
Thank you for your help.
Regards,
TC2 -
@Tomcattwo I’ll try to do a tutorial soon…
You guys must be doing something wrong. I don’t recall having so much trouble coneverting Baltic and Georgia…
-
@Tomcattwo said in Mission Commander beta release:
@LorikEolmin
OK - tried your method and it worked…sort of. I was able to get a simple 4.35 TE into 4.36, countries were messed up, 3 flights before my flight in the original version were completely missing, my flight had no home airport, the # of aircraft and the flight plan was not the one for my flight, but the ones for the first flight in the original 4.35 TE, so my flight showed 4 aircraft, with the wrong flightplan. Weather did not translate. Most airbase objective names were “Nowhere airport”, but this somehow fixed itself after opening 4.36 te_new.tac then re-opening my TE. I fixed a lot of the incorrect stuff in the TE using MC, (assigned my squadron to the correct airbase, changed countries, etc. in MC and redid the flightplan in 4.36, and did eventually get it to fly in 4.36.For the number of TEs I need to convert from 4.35 to 4.36, and if I have to do this amount of work to get that conversion done, that’s a bridge too far. Probably be easier just to recreate them all in 4.36 from scratch (using the info from the original 4.35 TEs for flight plans etc.
Or, just wait until conversion works properly from MC.
Thank you for your help.
Regards,
TC2Would you share your 35 TE with me? I’d be curious to have a look.
-
@LorikEolmin said in Mission Commander beta release:
EDIT: Ah Falcas by the way, this explanation of my experience might be of any help? or at least I hope so. Not sure where you are about it but interest appreciated as always =).
Well it pointed out that almost everything you are doing is simply wrong. Its really OMG bad to call this a tutorial or work around.
If people are going to use features like this, I think its better I remove it completely.
-
@Falcas I’ll do something to point the flock in the right direction
-
@Falcas said in Mission Commander beta release:
@LorikEolmin said in Mission Commander beta release:
EDIT: Ah Falcas by the way, this explanation of my experience might be of any help? or at least I hope so. Not sure where you are about it but interest appreciated as always =).
Well it pointed out that almost everything you are doing is simply wrong. Its really OMG bad to call this a tutorial or work around.
If people are going to use features like this, I think its better I remove it completely.
Then you certainly have a better way to do the same things. Some people will be really glad to be passed this knowledge on.
@jayb and @Tomcattwo In my Youtube “About” page, there’s a link to a Discord channel for campaigns and theaters. We can talk there without offending anyone’s mind or heart if you prefer. Anyone welcome.
-
It’s obviously very easy to put myself in the shoes of the user who is grumbling when he hasn’t done anything to move the thing forward, but the reason for all these attempts is that, at least for some of us, the current “convert mission” tab doesn’t work.
And this, even for a mission (TE) with 2 planes (same flight) and 1 sam, respecting to the letter the instructions of the tab.
-
This is the TE I have been trying to convert: https://drive.google.com/file/d/1A3F_ba7gekM3r53eYA2CWYOX1zZyXb13/view?usp=sharing
Three airborne tankers, an AWACS, two flights, Korea KTO. (Extended from a mission originally created by hoover)
-
New version available.
Latest version is 0.5.20.685 (01 May 2022)If you don’t see this version on the WDP download page, refresh the page.
-
@Falcas said in Mission Commander beta release:
New version available.
Latest version is 0.5.20.685 (01 May 2022)If you don’t see this version on the WDP download page, refresh the page.
Nice, I hope it helps some who have the problems we describe (not changing anything for me, but just my experience).
@jayb Will be busy. Looking when I can.
@jayb posted in Discord.