WIP: BMP1-3
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Hi Arty,
Did you get texman.dll working properly?
Not even tried it… U mean Zelegents mod on the dll to work with BMS Folders?
This is to replace models in the database without opening the database and lodeditor?
Maybe I should get on in to this? Did u made it work? - tested it?
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LOL
it seems noone had the time to test it yet.Cheers,
LS -
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LOL
… not yet, … no priority.
Cheers,
LS -
I tested it a while back. No joy.
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Great job, Hayab.
Cheers,
LS -
I can add some parts to BMP3, countermeasures, spotlight on the turret, antennas, but the triscount will rise over 5k
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Looks nice, Hayab.
Your polygon adjust skill is always great! -
Nice work mate.
Nikos. -
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Really nice Hayab, even with the simple texture.
Cheers,
LS -
Nice periscopes
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Beautiful targets!!
Keep’em’comming!
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Nice. Is the turret functional?
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Hot damn,
Now I need my F-18C Arty’s 3D Cities and Ground Structures, GUAM, Balkans, Libya etc all with FLARE….where done…ready to blow those suckers up!
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U forgot EMF…
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DOF`s for turret and barrel are implemented.
BMP1 CMD has switch0 for antenna. -
Prerelease for texturing and testing.
To do.- DOFs testing. (LOD1 for BMP1, BMP2, BMP3, BMP3CMD and one DDS)
- detailed texturing. (XFC, PSD multilayer texture with UWV template and 3D models as OBJ are implemented in this packeage)