Fallon-Nevada Theater discussion
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toonces,
Just flew a couple in this. I made it a separate theater (“Fallon”) by copying the installed Nevada, adding your files, and changing “Nevada” to “Fallon” in the directory structure, the theater.lst, and in the tdf.
Very fun! a lot of action in a small space. My first attempt was going to be flying red A-4Ms, but that caused a CTD. I restarted and flew a strike mission with the red F-16 Block 30 squadron out of Ely. I passed on 3 intercept missions while I was waiting to for the take-off. When I got into the jet (runway start) the sky was filled with action! I had planned a low-level dumb bomb strike because that’s how I roll. Solid action the entire way. About 20 minutes to target (target destroyed ;)) and then I got blasted by a HAWK while trying to get a Hornet off my back. Great way to cap off the day after a Vikings win!
Outstanding stuff…thanks!
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This post is deleted! -
Just short update of where we stand with Nevada.
Sorry, but ATM no video.
This is also interim look and few important types of the terrain still not included and not present. I am working on the look and feel of the terrain from high altitudes (shown) and trying to balance details while flying low with overal bland and hazed land surfaces when high. You will notice that roas are getting new treatment and they are going to looking be more like in RL and not that squeegly, or totally sharp corner lines.
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Looks amazing!
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+1, i really hope this gets nellis and Vegas in it.
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Just short update of where we stand with Nevada.
Sorry, but ATM no video.
This is also interim look and few important types of the terrain still not included and not present. I am working on the look and feel of the terrain from high altitudes (shown) and trying to balance details while flying low with overal bland and hazed land surfaces when high. You will notice that roas are getting new treatment and they are going to looking be more like in RL and not that squeegly, or totally sharp corner lines.
WOW !!
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Just short update of where we stand with Nevada.
Sorry, but ATM no video.
This is also interim look and few important types of the terrain still not included and not present. I am working on the look and feel of the terrain from high altitudes (shown) and trying to balance details while flying low with overal bland and hazed land surfaces when high. You will notice that roas are getting new treatment and they are going to looking be more like in RL and not that squeegly, or totally sharp corner lines.
Great work out there my friend Ted! Bravo ;).
Keep it high mate.
Nikos. -
Ted,
If you have the basic terrain made and are just tiling now, send me what you have and I can start playing with the campaign files.As long as the locations and names of the objectives don’t change I can import/export the units into new .cam files as you upgrade the terrain.
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Polak,
great work! Bravo!! -
I see waves in the lake….water changes direction with the wind?
congratulations!
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Yes, all true. They were crappy airplanes but they were indeed dissimilar. Leaked everywhere. The Marines in Yuma took our F-5E when we switched to the F-16.
http://www.cloud9photography.us/Military-Aviation-11/Israeli-Aircraft-Company-F-21/5229724_rKMsn8/317667194_3iobo#!i=845586839&k=vrohF
Today, ATAC operates one or two examples in the same role.
http://www.atacusa.com/f_21_kfir.html
As one appears today
http://eggshelluk.smugmug.com/MilitaryAircraft/Overseas-Museums/Israel-Air-Force-Museum/20940289_Tgf9BG/1663532550_X6b4HS6#!i=1663532345&k=5Wn3FvB -
Ted,If you have the basic terrain made and are just tiling now, send me what you have and I can start playing with the campaign files.
@Mike,
As soon as I have files ready you will have them. I am out of the town for a little while.
@All
Thank you all. -
Great job, Ted!
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Fantastic….I cant wait for this, will it incorporate a range like Kotar with all the targets etc?
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I made my 1st attempt to create 16seg theater for Nevada. Here is description of what I did, but unfortunately theater is not working in BMS. It is working with Terrain Editor and opens fine for editing . Maybe you’ll spot where is the problem. Thanks.
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A.1.
I created new 16seg Nevada theater by using Dem2Terrain which created the following files:
Theater.L2
Theater.(map?) visual studio.map.10.0
Theater.mea
Theater.O2
Theater.txtA.2.
then Dem2Terrain also created few files with tdf extension
Theater-AIRPORT.tdf
Theater-CITY.tdf
Theater-LABEL.tdf
Theater-RAIL.tdf
Theater-RIVER.tdf
Theater-ROAD.tdfA.3.
and finaly
Theater-obj.xcel CSV fileB.
I copied exisitng 64 seg theater and renamed it to Nev16.
C.Edited tdf file found in C:\Falcon BMS 4.32\Data\Add-On Nev16\Terrdata\theaterdefinition
#------------------Nev16 TDF file
#------------------
shown in the pick list
name Nev16
Title shown on theater page
desc BMS Nev16 Theater v1.0
bitmap to display on theater page
bitmap Add-On Nev16\Terrdata\theaterdefinition\Nev16.tga
in general, you can miss out most of these, and it
will use the default, unless another theater changes it
so probably best to put in explicitly.
Where the campaign directory is
campaigndir Add-On Nev16\Campaign\Nev16
where the terrain data is
terraindir Add-On Nev16\Terrdata
where art is loaded from
artdir Add-On Nev16\Art\Nev16-art
movies
moviedir Add-On Nev16
uisounds
uisounddir Add-On Nev16\Sounds\ui
default objects
objectdir Add-On Nev16\Terrdata\objects
misc textures
misctexdir Add-On Nev16\Terrdata\misctex
3d object files
3ddatadir Add-On Nev16\Terrdata\objects
minimum tacan channel
mintacan 70
sounds dir
sounddir Add-On Nev16\Sounds
D.
I put above 5 files paragraphA.1. into newly created C:\Falcon BMS 4.32\Data\Add-On Nev16\Terrdata\terrain sub folder ovewriting what was there.E.
I aded new line in my C:\Falcon BMS 4.32\Data\Terrdata\theaterdefinition
Add-On Nev16\Terrdata\theaterdefinition\Nev16.tdfF.
I opened Monster’s TE and found my new theater working and with all textures. I created new theater.thr file and placed it in C:\Falcon BMS 4.32\Data\Add-On Nev16\Campaign\Nev16So as a final result all is OK in Terrain Editor, but my BMS is showing Nev16 theaters there BUT locking up when I choose that theater to open! Something is wrong! Maybe you can help.
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Great!
(did you check theater.lst and added the script for the theater?)
uh yes , I read now…
I read in D. C:\Falcon BMS 4.32\Data\Add-On Nev16\Terrdata*terrainterraindata*
while in Balkans there’s not subfolder…just terrain folder >
where the terrain data is
terraindir Add-On Nev16\Terrdata
cheers
dema
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can’t wait for this too
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I read in D. C:\Falcon BMS 4.32\Data\Add-On Nev16\Terrdata\terrainterraindata
while in Balkans there’s not subfolder…just terrain folder >
where the terrain data is
terraindir Add-On Nev16\Terrdata
Thank you dema, but that not it. I admit a typo in my post above, but my new Nev16 terrain files are in the right sub folder.
What maybe of some sort of hint is that strangely I do not see any picture when I am Theater Selection screen. All of the other theater pictures are showing on the right , but not this one for my new Nev16 theater. There must be some mess up with names of folders and directories. -
Thank you dema, but that not it. I admit a typo in my post above, but my new Nev16 terrain files are in the right sub folder.
What maybe of some sort of hint is that strangely I do not see any picture when I am Theater Selection screen. All of the other theater pictures are showing on the right , but not this one for my new Nev16 theater. There must be some mess up with names of folders and directories.for the picture i know tga file should be 8 bit , double check the directory m8…