Taiwan Theater 4.36.3
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Gentlemen on behalf of myself, Eddropper and the entire BMS Mafia Team, we are proud to release Taiwan Theatre for BMS 4.36. I want to give big thanks to the original author of this amazing theatre who has given me permission to continue developing his masterpiece. Big thanks to Drtbkj for him and his Mafia Team’s contributions to this release. A huge hats off to Ed for all the work he did with me getting Taiwan moving forward in many ways. Ed spent quite some time replacing the original tiles with newer, better tiles found in default BMS 4.36 Korea. Also, his Universal Database has allowed the use of scores of aircraft in this theatre. Big thanks to CCC, Mike Rivers, Thoarek, Obi1 and many other unknown contributors to the database. Big thanks to tomcattwo & Micro for the new feature of correct voice and text for radios. Huge appreciation to Radium who spent months of effort to create nice models for everyone to enjoy. Big thanks to campaign design & guidance from Chuckles who showed me how to create a new realistic campaigns for this theater including “peacetime scenario”. All the airports name / location / aircrafts are now much more “as realistic as it gets” including NAVaids so even just flying around IFR tour around would already be a lot of fun. All radio frequencies are also as closely as possible matching real life data from publicly available data source, referencing sky vector website could bring you a lot of help when it comes to IFR.
Finally, here is the download link:
https://mega.nz/file/dapS0BTD#vieW7Tnbost9C9sq-tWreNYwq0BRhbg3KACJK4REHRA
https://www.mediafire.com/file/uu2rt5n8gn4b1gt/Taiwan_OFM_1.5.exe/file
Please enjoy the theatre, go ahead and show us your screenshots and videos of your stickwork in the stressful skies over Taiwan.
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@Osprey Congrats my friend! You created this very fast. I will test for sure
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@Osprey Heads up:
F4Talk.csv/Fragfile.xml/Commfile.xml is not to the latest KTO 4.36.1 DB state.
Frag ID entries 3395-3400 are missing. -
@Osprey , @Micro_440th is correct. U1 changed some things that I didn’t catch. I will do an upsdate for you immediately and send it to you and @Eddropper.
Please disable your download links until I get you the fix.
R/
Tomcattwo -
@Tomcattwo No problem. Have removed the links temporarily & wait for your further notice.
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Thanx guys great TH good to see it kept going and updated.
John.
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Great job, Guys. I’m looking forward to adding it to the collection
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Fixes have been made and sent to @Osprey and @eddropper . Apologies for my error.
Regards,
Tomcattwo -
@Tomcattwo said in Taiwan Theater 4.36.1:
@Osprey , @Micro_440th is correct. U1 changed some things that I didn’t catch. I will do an upsdate for you immediately and send it to you and @Eddropper.
Please disable your download links until I get you the fix.
R/
TomcattwoThank you mate! Those frags are important for some new AI and AWACS capabilities.
Glad you take care about those and help Osprey.Cheers!
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Hmmm… I do recall this theater from FF4/FF5 days … introducing F-CK … for what FFx wasn’t blue-screen soft … sometimes
Tshk … but “those bloody” devs put a damn Kirov , and probably Kuznetcov , in the middle of channel … as soon you were airborne there is a ship on your RWR - seconds after … what/where - great balls of fire.
You couldn’t get into the Harm range for those ships, low or high , didn’t matter, pure luck.
The sky was full of hair teeth and eyeballs. … full of black smoke trails
I know I’ve tried “licking the waves” supersonic , watching SA-N-6 kissing me “in ur face buddy” through cockpit.Ah those were the days
Great Work !!!
Cheers -
thanks
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Download links are now available.
Enjoy Taiwan theater. -
Thanks very much for your work mate. Let’s all hope (and pray to your $DEITY of choice if so inclined) that this conflict will remain fictional for the forseeable future
All the best,
Uwe
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@Osprey Thank you for the great work, I noticed something though. Fuselage, formation and anticollision lightning not working, even the landing/taxi lights when viewed from the canopy direction… But overall, theatre is great
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has been installed, the process of loading the game will appear such as flashing back.
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@Osprey has been installed, 1, loading process of loading the game will appear flashback phenomenon. 2. A certain airport in central Taiwan will be shot down by its own air defense as soon as it takes off……
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@Sniper-0 I’m aware of blk52 having the exterior lighting issue. I have raised this issue to the team & if we manage to fix it i will update. Suggest flying other blocks other than blk52 would solve the problem for now
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@Jackal3330 Can you be more specific? From which airport under which campaign scenario will be shot down by own air defense?