Taiwan Theater 4.36.3
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@Osprey Congrats my friend! You created this very fast. I will test for sure
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@Osprey Heads up:
F4Talk.csv/Fragfile.xml/Commfile.xml is not to the latest KTO 4.36.1 DB state.
Frag ID entries 3395-3400 are missing. -
@Osprey , @Micro_440th is correct. U1 changed some things that I didn’t catch. I will do an upsdate for you immediately and send it to you and @Eddropper.
Please disable your download links until I get you the fix.
R/
Tomcattwo -
@Tomcattwo No problem. Have removed the links temporarily & wait for your further notice.
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Thanx guys great TH good to see it kept going and updated.
John.
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Great job, Guys. I’m looking forward to adding it to the collection
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Fixes have been made and sent to @Osprey and @eddropper . Apologies for my error.
Regards,
Tomcattwo -
@Tomcattwo said in Taiwan Theater 4.36.1:
@Osprey , @Micro_440th is correct. U1 changed some things that I didn’t catch. I will do an upsdate for you immediately and send it to you and @Eddropper.
Please disable your download links until I get you the fix.
R/
TomcattwoThank you mate! Those frags are important for some new AI and AWACS capabilities.
Glad you take care about those and help Osprey.Cheers!
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Hmmm… I do recall this theater from FF4/FF5 days … introducing F-CK … for what FFx wasn’t blue-screen soft … sometimes
Tshk … but “those bloody” devs put a damn Kirov , and probably Kuznetcov , in the middle of channel … as soon you were airborne there is a ship on your RWR - seconds after … what/where - great balls of fire.
You couldn’t get into the Harm range for those ships, low or high , didn’t matter, pure luck.
The sky was full of hair teeth and eyeballs. … full of black smoke trails
I know I’ve tried “licking the waves” supersonic , watching SA-N-6 kissing me “in ur face buddy” through cockpit.Ah those were the days
Great Work !!!
Cheers -
thanks
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Download links are now available.
Enjoy Taiwan theater. -
Thanks very much for your work mate. Let’s all hope (and pray to your $DEITY of choice if so inclined) that this conflict will remain fictional for the forseeable future
All the best,
Uwe
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@Osprey Thank you for the great work, I noticed something though. Fuselage, formation and anticollision lightning not working, even the landing/taxi lights when viewed from the canopy direction… But overall, theatre is great
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has been installed, the process of loading the game will appear such as flashing back.
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@Osprey has been installed, 1, loading process of loading the game will appear flashback phenomenon. 2. A certain airport in central Taiwan will be shot down by its own air defense as soon as it takes off……
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@Sniper-0 I’m aware of blk52 having the exterior lighting issue. I have raised this issue to the team & if we manage to fix it i will update. Suggest flying other blocks other than blk52 would solve the problem for now
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@Jackal3330 Can you be more specific? From which airport under which campaign scenario will be shot down by own air defense?
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@Osprey Qing quang Gang Air Force Base,F16C 'Block 52will be shot down immediately after takeoff.
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@Osprey Another problem is that the game is likely to be forced out during loading, not every time, but very often.