FALCON 4.0 HISTORY - THE MUSEUM
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2002, ATO (Aegean Theater of Operations) , first Hellenic dev team, v-HAF…
A2A
A2G
Various
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Webpage-
Original - http://www.falcon4.com
Webarchive - https://web.archive.org/web/20000511092854/http://www.falcon4.com/0001home.html
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How far we’ve come…
Édit : please read Thread first post
Nothing after 4.32 release please
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A few more from the turn of the century
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This one, the last I have from the FF’s time (screen shot taken in 2010, so 12 years ago) is not that "old-look"
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FREEFALCON 5.5.5 ITO2 Promo Videos
The 2D pit era, I did enjoy the look and feel of cockpit art work.
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@Reaperdog1 said in FALCON HISTORY - THE MUSEUM:
FREEFALCON 5.5.5 ITO2 Promo Videos
The 2D pit era, I did enjoy the look and feel of cockpit art work.
OMG, I made it 10+ years ago…
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FALCON 4.0 HISTORICAL REPERTOIRE LINKS TO VISIT
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Falcon 4.0, 1997 Alpha(?)
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@ajthenoob said in FALCON HISTORY - THE MUSEUM:
Falcon 4.0, 1997 Alpha(?)
WoW never seen this
Awsome digging
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@ajthenoob said in FALCON HISTORY - THE MUSEUM:
Falcon 4.0, 1997 Alpha(?)
Is this from the original preview of the Falcon 4.0 website? That’s the part I’d really like to find all of, I remember going to that a lot in '97-'98, being amazed of them talking about features like radio comms distance being factored in and eye watering screenshots like that
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Conjured up some more:
Pre 1.08 Patch
Some Realism Patch 5 shots:
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Falcon 3.0 Gold - Bosnia Campaign - Mission 1 - Intercept
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ABOUT FALCON 4.0
YOUTUBE COMMENTS
Falcon 4.0 is a combat flight simulator video game released on December 12, 1998 by MicroProse. The game is based around a realistic simulation of the Block 50/52 F-16 Fighting Falcon jet fighter in a full-scale modern war set in the Korean Peninsula. Among many notable features, Falcon 4.0’s dynamic campaign engine runs autonomously.
The game is the ultimate development in the Falcon series from Spectrum HoloByte that started in 1984. HoloByte had acquired MicroProse in 1993, and started using that name for all their titles in 1996. After MicroProse was purchased by Hasbro, official development ended. In April 2000 a source code leak allowed continued development of the game, including bug fixes and new campaigns, through the game community itself. Many of these additions were collected by Lead Pursuit, who arranged an official license of the original code base from the owner Atari, and published as Falcon 4.0: Allied Force on June 28, 2005.
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MICROPROSE Falcon 4.0 Intro Video. 4:3 Aspect Ratio
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FREE FALCON F16C FALCON HQ TUTORIALS - Victor Aochoa YouTube Channel
https://www.youtube.com/playlist?list=PL414864FE103A1DD4
F16 FALCON 4.0+RV HQ RAMP START PART 1
SP4 - F-16C - Ramp Start Trainer
Download Link:- http://www.vitaf.it/AMVI_Sito/Training/ACMI_Tracks/Falcon/sp4_ramp_start_trainer.exe
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From pre-Alpha (my previous post) to Alpha - now that’s the Falcon 4.0 we know and love!
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@ajthenoob Hi ! global colors looked better than what we have now !!! Everything is so dark in our BMS !
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My love with Falcon started with BMS 4.32:
Edit from OP:
Sorry , bms 4.32 does not belong to the museum yetPlease read first post
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Falcon Amiga, my first falcon…
Two airfields world, a weak enemy, the mig-23, a tough enemy, the mig 23…