Hung stores
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@Seifer said in Hung stores:
@Bowser hi, sorry about this. Be sure that we are working hard to undertand this one. It is still not clear why it happens, though.
Is there a temporary fix that can be applied? Or change the code so a short pickle will not result in a hung store until the root cause has been found?
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@Bowser said in Hung stores:
@Seifer said in Hung stores:
@Bowser hi, sorry about this. Be sure that we are working hard to undertand this one. It is still not clear why it happens, though.
Is there a temporary fix that can be applied? Or change the code so a short pickle will not result in a hung store until the root cause has been found?
A short pickle is resulting in a hung store because this is what it is supposed to be
If you have hung store without doing anything or if you have a hung store despite you long pickle then it’s another story
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@Mav-jp I know. The latter is the case, therefore I ask for a temp workaround until it’s fixed.
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@Bowser run with
-mono
and post the output when you have another hung store. We’ll look forEntering CheckCurWeaponStatus()
in the output. If you don’t have any, then it becomes interesting. -
@Tumbler31 Thanks, I’ll check it out
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@Bowser Could be something to check, when I had that issue it turned out to be hardware related. Tested the Warthog Weapons Release Button and it was flaky. Replaced it and didn’t have any issues after that.
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@Tumbler31 I’ve experienced it twice now in a TE when running with -mono. Weird thing is, now I don’t get a hung store indication but the weapon just won’t release upon pickling, after which I can try again and then it does. This happened both times. Never had this before. Is there a way to upload the log files or send them to you?
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@Bowser dump them somewhere on gdrive/mega/wetransfer
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@Bowser said in Hung stores:
@Tumbler31 I’ve experienced it twice now in a TE when running with -mono. Weird thing is, now I don’t get a hung store indication but the weapon just won’t release upon pickling, after which I can try again and then it does. This happened both times. Never had this before. Is there a way to upload the log files or send them to you?
It’s normal , the system can detect that a store is hung only after you try to release a second time
The fact your weapon didn’t release at first pick up indicates that there is likely a problem with your pickle
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@Bowser thanks for sharing the mono logs. If you fire a weapon you should see:
pickleTimer started, SET:10808930 mtpbr:10809930 ldt:1000 gpp:1
. If this message doesn’t appear, then it’s time to doubt your hardware. Also interesting here is the time you need to keep pickle depressedldt:1000
, meaning you have to keep it at least 1000ms depressed otherwise the weapon wont release. If you hold it shorter you will see:Entering CheckCurWeaponStatus(), SET:10809318 mtpbr:10809930 ldt:1000 dbp:388
, again showing you need to hold 1000ms, but here I held for only 388ms (dbp
). Then your stores might get hung, there’s xx% change you will see:CheckCurWeaponStatus->SetStuck(), type 6, 1
, see here my AIM120 went stuck
When looking at your logs, the first doens’t have any
pickleTimer started
, so you didn’t fire anything (or have a broken pickle button). The second has a fewpickleTimer started
/Entering CheckCurWeaponStatus
-combos but nothing went stuck:Entering CheckCurWeaponStatus(), SET:28733218 mtpbr:28733452 ldt:1400 dbp:1166
. You simple released the button to soon (1400ms required, released after 1166ms). So nothing will fire and you were lucky nothing went stuck.So, if you wanna test more, run your game windowed, keep an eye on the mono window and check if the messages appear.
Hope this clarifies.
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@Tumbler31 Most interesting thing is that since I’ve been running with -mono I did not have hung stores anymore. Maybe it’s just a coincidence but I’ll keep running it.
In both cases I’ve pickled to release a HARM (verified by REL showing in MFD) but nothing came of the rail. It did also not result in a hung store and I could release the HARM after.
My HOTAS Cougar has allowed me to release all weapons perfectly up until 4.36…
I remember from long ago that for CCRP bombing it was advised not to press the pickle button until right before the countdown reaches zero or else there was a high chance of Falcon ‘losing’ the pickle input and the bombs not releasing. Is that still relevant?
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@Mav-jp said in Hung stores:
Make sure you use DX for pickle and not emulated spacebar
I have been using a HOTAS Cougar with the following code: BTN S2 /H SPC for many years. Why would it make a difference when using DX?
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@Bowser said in Hung stores:
@Mav-jp said in Hung stores:
Make sure you use DX for pickle and not emulated spacebar
I have been using a HOTAS Cougar with the following code: BTN S2 /H SPC for many years. Why would it make a difference when using DX?
Because the cougar and foxy are a piece of shit ( I own 2 of them)
Use DX for pickle, trust me
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HARMs. USAF would ground their jets if they had this many "HUNG STORE"s.
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do negative-G’s contribute to hung-stores, or just max positive-G?
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@airtex2019 said in Hung stores:
do negative-G’s contribute to hung-stores, or just max positive-G?
both
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@Mav-jp said in Hung stores:
@Bowser said in Hung stores:
@Mav-jp said in Hung stores:
Make sure you use DX for pickle and not emulated spacebar
I have been using a HOTAS Cougar with the following code: BTN S2 /H SPC for many years. Why would it make a difference when using DX?
Because the cougar and foxy are a piece of shit ( I own 2 of them)
Use DX for pickle, trust me
I was more hoping for a technical answer.
Anyway, I’ve two Cougars myself and have been using them for years without problems. If the issue is with the input device I should have experienced weapons not releasing way before 4.36 which is not the case, considering that the delay before weapon release has been around for a while.Furthermore I’ve verified the proper operation of my sticks many times with a key tester and they work OK.
Also I’ve noticed that a hung store almost never happens when launching air to air missiles and almost only when releasing AG ordnance. If it was input related, I’d expect it to happen with all weapons with delayed pickling. And to make sure: the jet is never over-G’d or oversped and I always confirm that I hold the pickle button for over 1.5 seconds (way longer even) and that REL is visible continuously for that time.
I’ve also experienced a couple of times now that regular MK-84’s get hung while releasing them in CCIP without delay cue, so they should come right off upon pickling (one pair, no interval), instead they go hung…
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@Bowser Might be totally wrong here but AG ordnance has a lower G-tolerance than the aircraft, hence the CAT I/CAT III switch, so even if you’re not over-G’ing the aircraft, you may have over-G’d your stores? Also AG ordnance has this limit but A-A obviously hasn’t.
What TE are you playing with so that I may have a go at it too? Thanks!
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@airtex2019 said in Hung stores:
do negative-G’s contribute to hung-stores, or just max positive-G?
Hi, Airtex. Personally, I strongly suspect negative G as a factor
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@Bowser said in Hung stores:
@Mav-jp said in Hung stores:
@Bowser said in Hung stores:
@Mav-jp said in Hung stores:
Make sure you use DX for pickle and not emulated spacebar
I have been using a HOTAS Cougar with the following code: BTN S2 /H SPC for many years. Why would it make a difference when using DX?
Because the cougar and foxy are a piece of shit ( I own 2 of them)
Use DX for pickle, trust me
I was more hoping for a technical answer.
Anyway, I’ve two Cougars myself and have been using them for years without problems. If the issue is with the input device I should have experienced weapons not releasing way before 4.36 which is not the case, considering that the delay before weapon release has been around for a while.Furthermore I’ve verified the proper operation of my sticks many times with a key tester and they work OK.
Also I’ve noticed that a hung store almost never happens when launching air to air missiles and almost only when releasing AG ordnance. If it was input related, I’d expect it to happen with all weapons with delayed pickling. And to make sure: the jet is never over-G’d or oversped and I always confirm that I hold the pickle button for over 1.5 seconds (way longer even) and that REL is visible continuously for that time.
I’ve also experienced a couple of times now that regular MK-84’s get hung while releasing them in CCIP without delay cue, so they should come right off upon pickling (one pair, no interval), instead they go hung…
Please look again at this post: https://forum.falcon-bms.com/post/356501
With that in mind, start you game with logs enabled (-mono), fly and when you suspect/experience a hung store. Pause your game and scan your logs and if the logs don’t make sense report back here and please include the logs.
If you find a repro for your suspected issue, also report back here.