Too Much FPS, need help!!
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@vAiCon no troll, genuine question. As shown, I’ve maxxed out my graphics settings. Are there other ways or mods to improve the visuals? Better cockpit textures? Better terrain?
I see JanHas still does some work for BMS so I’m going to try that next but just wondering if there are more out there.
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@Atlas what’s in your cfg? I think the defaults are mostly maxed out tho… but here’s my section of graphics-related settings.
// // Graphics stuff set g_bHiResTextures 1 set g_bEnvironmentMapping 1 set g_bWaterEnvironmentMapping 1 set g_bEnvMapRenderClouds 1 set g_bEnvMapRenderFocusObject 1 set g_bShadowMapping 1 set g_bShadowOnSmoke 0 set g_bReducePSFires 0 set g_bHdrLighting 1 set g_bHdrLightingStar 1 set g_bUseHeatHazeShader 1 set g_bShowFarRain 1 set g_bShowRainDrops 1 set g_bShowRainRings 1 set g_bPrettyScreenShot 1 set g_bHudViewCanopyTint 0 //? g_nMiniHudAlpha 50 set g_fAmbientmin 0.05 //default==0.01 set g_fSmartScalingThreshold 3.0 //nautical miles from your own POV when scaling will start to kick in set g_nCloudRotatingMethod 1 // "face camera position" (as opp. to "camera direction")
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@ Atlas
Can you raise your antialiasing level up, yours is at 0, mine set to 16.
Dont know if that will help or even if you can raise it
Just a thought.
Your quality setting. -
@airtex2019 I have the same except for pretty screenshot, canopy tint, and cloud rotate. My ambientmin is default.
@oldtommyboy I think those settings are GPU-dependent. That is max AA Samples and Quality only has the 0 option.
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@Atlas yeah,i didnt know,not puter person, just noticed it was at 0,thought id mention it.
thx
not meant to confuse. -
No idea, but I can tak 20-30 fps from you if you have too much. I hope this helps
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Don’t be so impatient to kill your fps
VR will do that for you very efficiently
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@Atlas said in Too Much FPS, need help!!:
@Mav-jp Nah, I have DCS if I wanted less FPS. Just wondering what else is out there that can improve BMS in the eye candy department.
@Roger you can get more FPS in the same place where you can download more RAM
Nvidia driver settings, Force Anisotropic x16, Texture quality to Highest as possible (This is a real difference in overall look), set transparency AA to Multisample, change some other settings to the “quality” recommendations rather than performance. That’s about it.
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@IOne said in Too Much FPS, need help!!:
@Atlas
Use mods:
https://forum.falcon-bms.com/topic/22662/jan-has-f-16-lv6-update-packs
https://www.janhas.net/index.htmlThanks! I’m looking into his work but the default cockpit and Viper looks good already. Is there a significant difference between default and JanHas work? I remember in Allied Force it was quite noticeable.
@I-Hawk said in Too Much FPS, need help!!:
Nvidia driver settings, Force Anisotropic x16, Texture quality to Highest as possible (This is a real difference in overall look), set transparency AA to Multisample, change some other settings to the “quality” recommendations rather than performance. That’s about it.
Thanks! I’m no expert here so please see this screenshot and let me know if I missed something? I’ve not set these settings before so I’ll need to do some before-and-after benchmarks in BMS to see what the framerate hit is.
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@I-Hawk said in Too Much FPS, need help!!:
Force Anisotropic x16
I notice there’s a cfg var … is there any difference to setting it to 16x in NVcpl?
set g_nAnisotropicValue 0 // The max anisotropic filter value to use if anisotropic filtering is ON in the setup UI. Valid values: 0 = max available (default), 2, 4, 8, 16
set transparency AA to Multisample
Interesting I never thought much about this – but how does this interact with canopy-reflection … and HUD/HMCS? Is it an extra pass of AA for everything you see out-the-window? (And presumably a brutal fps impact?) Something fun to try out, for the Nvidia 3090 pilots.
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what about campaign how good are your fps
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What’s the best way to record test runs? Is FRAPS still a thing or is there a better way to test?
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@Atlas I like NVidia FrameView. It’s a wrapper around Intel’s PresentMon dev tool – works ok with AMD, Intel etc too (not NVidia specific).
Emits a CSV file you can load into Excel or Google Docs etc.
But fundamentally these tools all plug into the DirectX call chain to record frame-timings, in pretty much the same way…
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@airtex2019 Seems like FRAPS is gone… I could use MSI AB/RivaTuner but it only really gives min/max/1%/0.1% but I want an output that can be converted to a graph to show FPS over time. I’ll give FrameView a try.
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or you can tell us you minimum average and maximum
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@airtex2019 said in Too Much FPS, need help!!:
@I-Hawk said in Too Much FPS, need help!!:
Force Anisotropic x16
I notice there’s a cfg var … is there any difference to setting it to 16x in NVcpl?
set g_nAnisotropicValue 0 // The max anisotropic filter value to use if anisotropic filtering is ON in the setup UI. Valid values: 0 = max available (default), 2, 4, 8, 16
set transparency AA to Multisample
Interesting I never thought much about this – but how does this interact with canopy-reflection … and HUD/HMCS? Is it an extra pass of AA for everything you see out-the-window? (And presumably a brutal fps impact?) Something fun to try out, for the Nvidia 3090 pilots.
About AF don’t know I’m just used to it from Driver, I think never touched it because it worked for me very good for years.
Yes 3090 here too on a 2K screen, no contest, so I just searched what can I do to get better picture and enabled all those I mentioned above. Well at least until I will get a G2 for VR
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@I-Hawk
i cant believe that you still try to optimize the current version when you can play with the next@ SemlerPDX
i dont know i never used fraps only msi afterburner