Pimax Crystal BMS experience
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@Archer said in Pimax Crystal BMS experience:
@Snake122 The mouse cursor is not that big of a issue. I was not unable to make the NeckSafer work.
You tried VRNecksafer beta 5a, not XRNecksafer, correct? What headset did you come from, and assume the Pimax is a vast improvement? At €1900 here its actually almost the same in cost as the Varjo Aero right now as Aero is including 2 Lighthouses with it…
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@Archer did you also turn off the E cores in your cpu as well?
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@Icer Yes VTNecksafe beta 5a. I had the G2 last year. Not sure about about EU but I paid little under 1599$ with tax and shipping & Crystal has inside out tracking. I also looked at buying the Aero, it was around 2100$ with shipping and taxes. I made the pre order of Crystal back in December.
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@spotdott No just hyper threading was turned off
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@Archer Do all the 2d screens sit to the hard left for you ? i.e. Front Screen/Campaign Screen etc. Any idea on how to move them would be welcomed, as I am getting a sore neck… lol.
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@gonk fixed… I just reran the room calibration part… got me… but it is fixed for now.
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My hardware review:
Next video I will do a in game and through the lens footage.
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@Archer Does it still need SteamVR to work with BMS?
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@Atlas I tried to getting working last night using a Pimax crystal and once I got into the pit everything went crazy. GPU and CPU spiked like no other game before, I have quite an extensive VR library and dabble in DCS VR as well. 100% utilization on both the GPU and CPU. As you can imagine, it was absolutely unplayable.
It runs through SteamVR, which usually works well enough out of the box. There doesn’t seem to be OpenXR support yet, although I could be wrong.
I just updated to the SteamVR Beta to see if it solves this issue, but wont be able to test it until this evening unfortunately.
PC spec aren’t the best but this is the only VR game that I’ve struggled with.
EDIT:
After installing the SteamVR beta I was able to get things running quite nicely. I’d like a little more clarity but that’s an issue with my pc hardware and not the BMS VR implementation most likely. I’m getting 60-70fps while running a Pimax Crystal on a 10700k cpu and 3070 gpu. I have the rendering in Pitool at balanced and the SteamVR render resolution at like 86-90%.All fps numbers were taken during an instant action flight using fpsvr
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@crunchberries Try to lower the render quality from 1 to .75 in the Pimax software.
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@Archer crystal doesn’t have that option. they made a change to the software, you basically get predetermined render options at the moment. The 8k that I have allows for that adjustment by number value. I’ve found that it works best for me to leave the Pimax software on 1 or balanced in the case of the crystal, then adjust the steam render value down.
Adjusting that way also makes it easy to tailor each game specifically. For example, I may be able to have steam a 100% for Ghosts of Tabor but need to lower it to 86 for BMS. Although you can make that change in the Pimax software you then have to launch games through their launcher for it to take effect. Steam handles the launching of games better in my opinion since my library is a mix of standalone stuff like BMS, Viveport games and Steam games.
I’m pretty content with 60fps in all honesty, I’m impressed the rtx3070 can even do that as it is. I have an a full PC upgrade planned for in the next few months to really be able to push this Crystal to the max!
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@crunchberries curious to know, what is the actual resolution (pixels x pixels) that you are achieving 60 FPS on?
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@spotdott Render resolution in Pimax software is 1. Everything in BMS is on default and steam VR is 100% resolution.
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@crunchberries said in Pimax Crystal BMS experience:
@Archer crystal doesn’t have that option. they made a change to the software, you basically get predetermined render options at the moment.
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@Archer envy, the opposite of pity. Much opposite of pity is felt right now
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I’ve had my Crystal for a few days and I am very impressed! The clarity and colors are so good! Very near monitor level with it’s PPD. So far I’m very happy with it.
As reported, the DMAS audio upgrade is probably worth it, but I have had a habit of putting my headphones on over my headset for a long time. This was hard at first but then I removed the standard speakers and can fit my G635s over the headband now. But I will probably look at ordering the DMAS soon.
I do have the general pancake lens “night fog” issue. I have played around with the local dimming setting and for me I found that the “highlight” setting seems to be the best. “Extreme” will get darker areas but the transition from lighted to darks makes the fogging even more noticeable because of the contrast and the stars are lost altogether, “balanced” seems just a hair lighter and foggier than “highlight.”
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@gonk What I did was to do the Steam VR room setup again and define in it where I will be sitting. Also there is re-center option on the little window in your desktop that you can click… but make sure your headset is in the right place before clicking it.
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@Snake122 Hey my friend, happy you got one! How would you compare the FOV to the 8K? Currently the maximum FOV isn’t useable in BMS anyway, so I wonder how much difference is left? Is it substantial, did you try it, which level of FOV on the 8K would come closest to the one of the Crystal?
Have been over the buy button with my mouse several times already, but always hesitatet and reminded myself, that there will be a 12k down the road, for which I can trade in my 8K but not the Crystal…