Mission Commander beta release
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@CheckPoint It is just a visual thing. The value set itself actually is correct for >=10. So it still does work even if it looks strange.
Cheers Obi1
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Actually BMS is reversed. This has been pushed many times already to change this in BMS.
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Fixed in next update
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New version available, latest is 0.5.29.763
Teams
- Fixed, In Action tab bigger labels for day indication (larger than 9).
Objectives
- Added, after running Objective Link check Links which are long they are drawn in color Orange.
- Added, option to select the max distance for the Links check.
- Added, feature checking if Links are crossing.
Flight
- Fixed, make sure the Loaded_CFT only works with file version 109 and above.
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@Falcas Some way to see MC on 1366x768 resolution?. I can’t see the bottom zones and can’t use some options for this reason.
Only to know if there is some way/tip/trick to solve this situation, any possible solution will be appreciated. Thank’s in advance.
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When you save a mission with Mission Commander the skin sets on the aircraft get messed up. Meaning that the tails on the aircraft do not correspond to the correct squadrons assigned in campaign. I have already told this to Falcas
The normal SaveX.cam file sets the skin sets correctly, but as soon as a saved campaign file is created…SaveX XXXXXXX.cam any new flights get assigned with the first tail in the skin set. For example…the 14th FS at Kimpo should have the 14th WW Tail…once a mission is saved with Mission Commander that tail will change to the Duluth tail for any new flights created. This happens to all other squadrons at the same time. They all divert to the first tail in the skin set. Block 40s go from WP or OS tails to AV tails.
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This is not MC related.
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@Falcas It only happens when you save or edit a mission in mission commander.
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Dear Falcas, could you please tell me how to export this table in an editable form, prefered excel ?
Many thanks!
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Sorry for ask again:
"
Some way to see MC on 1366x768 resolution?. I can’t see the bottom zones and can’t use some options for this reason.Only to know if there is some way/tip/trick to solve this situation, any possible solution will be appreciated. Thank’s in advance.
"Please some help here. Only to know if it’s possible.
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@cchaparro i’m having the same issue my friend
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@cchaparro said in Mission Commander beta release:
Sorry for ask again:
"
Some way to see MC on 1366x768 resolution?. I can’t see the bottom zones and can’t use some options for this reason.Only to know if there is some way/tip/trick to solve this situation, any possible solution will be appreciated. Thank’s in advance.
"Please some help here. Only to know if it’s possible.
I have always had that problem with MC since day one many years ago, but many years ago. I just have to adapt and survive. I have several methods to be able to accept the changes that I make in some windows, one of them is to open the MC and leave it in window mode moved down and to the right, so when I open a tab that sub window appears moved down and to the right, I grab it there I press it with the arrow and the accept button appears at the bottom right over all the tables. Other windows such as the unit creation window have had to memorize how many TABs I have to enter after marking the unit tab and after hit several Time TAB, give two arrows to the right and ENTER and thus apply the changes.
and taking advantage of the topic we could make a request to our good friend @Falcas to see what solution he could give in a future update of this great program.
By the way, thank you @Falcas for all these years of hard work towards the FALCON community.
greetings
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With 4.73.3 , Mission Commander lost working link with the BMS Editor.
It is called and kinda opens but crashes very instant.
Just fyi. (could be LOD vs BML thingy, just a guess)Cheers
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@white_fang Mine loads fine, e.g. for Balkan theater U3.
I see all the units adn there are no loading errors -
works fine here
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@MaxWaldorf
Hmmm…
Indeed , it works only for objectives , but vehicles are not.System.NullReferenceException: Object reference not set to an instance of an object. at MissionCommander.fclsSquadron.btnViewModel_Click(Object sender, EventArgs e)
System.NullReferenceException: Object reference not set to an instance of an object. at MissionCommander.fclsBattalion.btnViewModel_Click(Object sender, EventArgs e)
System.NullReferenceException: Object reference not set to an instance of an object. at MissionCommander.fclsSquadron.btnViewWpnModel_Click(Object sender, EventArgs e)
See, not quite fine for other then objectives.
But I can’t say what is wrong.
Can you test on your end ?Cheers
P.S. Also!!! Skin-view is also fubar.
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Mods, if this isn’t the right place please move.
Currently, when starting MC I am getting an error about terrain files not loading and elevation files. I’m hoping someone can help me remedy this.
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Unfortunately, BMS team isn’t maintaining those tools so not much we can do until the author replaies back to you.
Cheers