I love the BMS flight model
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@frapes45 We’ve got air forces with active F-16 pilots using BMS, we have dozens of pilots feedbacks and very knowledgeable people in the team.
I think we’re pretty okay with more than 10 years on feedbacks and improvements for the flight model…
You’re basically coming out of nowhere with 0 justification but just “I tried” an F-16 sim and you’re still arguing…
We’re happy to take feedback but only when you’ve got enough evidence to justify your claims…
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@frapes45
After an analysis of all his lines and posts, I find no other reason to think that it is some kind of trolling or attempt to anger some colleagues here and when I say colleague I mean the same people responsible for what we have today. As the. best domestic military aviation simulator, I only see time and again an attempt on your part to get a somewhat exalted response from some developers who already have decades of experience in personnel management like you, but seeing the refusal from you part and the continuous discredit of those who have expressed themselves in mathematics about our simulator as something as complicated as the FCLS, then I have no other alternative as another user and pilot of this wonderful community to give you a unique and precious DISLIKE, of which I have in the drawer of contempt.
If you think you can make a better FCLS than the current one, we invite you to develop it. I really want to see it and criticize it with my axes.Health and luck
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Here comes the cavalry…
Sure I am a troll and the f16 changes 50 degrees of heading when banking 70 degrees with virtually no stick input…
Dislike as much as you want
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As far as I know, airforces use also DCS F16 and Prepar 3d yet the flight model is a joke or under still development…
They also use such programms for the scope of initial familiarization and not for advanced training.
I am also aware of airforces using CAE simulators and airforces that even have build their own simulators and software for proffesional training…
Throw as much filth as you want…
Even if I bring you proof which I am actually willing to do by making a recording like I said. I am sure you will do 0 effort to improve the flight model.
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We’re good, thank you.
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@frapes45 This is unfortunately going nowhere…
Bring proof from an actual F-16 footage and we’ll see (even Mil grade sims are not perfect).
Until then, case closed.
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@frapes45 said in I love the BMS flight model:
As far as I know, airforces use also DCS F16 and Prepar 3d yet the flight model is a joke or under still development…
They also use such programms for the scope of initial familiarization and not for advanced training.
I am also aware of airforces using CAE simulators and airforces that even have build their own simulators and software for proffesional training…
Throw as much filth as you want…
Even if I bring you proof which I am actually willing to do by making a recording like I said. I am sure you will do 0 effort to improve the flight model.
Look , despite the fact I have NO doubt about the answer and the accurate modeling we have ( it’s not even a modeling this is a copy paste from real flcs ) I have real footage recorded inside a f16 after we discussed that in order to prove you are plain wrong
So thank you for your advice and please enjoy your real life simulator
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the manoeuver is 90 deg bank and hands off
Pay attention to the Gmeter that stabilizes at 1.0G in the bank, and of course you can see that the aircraft is turning left during the manoeuver
As expected, the FLCS continues to target 1.0G in bank as i described in the Thread
Should the aircraft flight straight in a 90 deg Bank , it would display 0.0G in the hud and you wont see the aircraft turning
As you can see BMS similar with the real in the manoeuver , similoar G behavior, similar rate of turn , similar nose pitch down
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Now that is undisputed proof. BMS putting the money where its mouth is.
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Hi frapes45!
@frapes45 said in I love the BMS flight model:
As far as I know, airforces use also DCS F16 and Prepar 3d yet the flight model is a joke or under still development…
Not on the purpose of teaching/training pilots to fly the jet. FM is not important for such tools.
Purposes are is way different than a FFS and trainers are more to practices scripted scenarios in order to drill some procedures (Brevity, SA, tactical comm’s, threat reaction*)*Which is not dodging incoming missile.
I can understand that it can be hard to understand, but what makes DCS and professional trainers some good tools for RL pilots training is exactly what makes it less realistic, less accurate and less entertaining for “simmers”.
And I tell you this as someone who is using such tools (DCS and professional FFS simulators and trainers)…
Regards.
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@Mav-jp nice … even in the original airshow demo video above, I noticed there are moments where pilot appears* to make no inputs, and you can see the flcs controlling for 1.0 G
12:22 - 12:32
*ofc that’s impossible to know … but at that moment he’s high and far from the crowd, turning back down… the movements seem to go very quiet for about 5 sec, probably he’s adjusting his mask or visor or smthn
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My older brother has several hundred hours of F-16 time. He tells me that that with no pitch input the FLCS tries to maintain 1.0G of load on the jet no matter the attitude, exactly as we see in BMS.
Anybody who says otherwise has a fundamental misunderstanding of how the F-16 flies.
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@SOBO-87 Or a troll. Yummy !
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@LorikEolmin Yep!
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@ewildcat - actually, I can say the same thing - I also have spent 39 years flight testing and analyzing RL jets - and the pitch/roll/yaw axes DO move.
An aircraft rolls/pitches/yaws about its Center of Gravity, and that CG moves/shifts with fuel burn and slosh…and stores configuration, for a fighter. In some cases its fuel system state and management are also part of the Flight Control mechanics.
This may be imperceptible to the pilot only because of how the information in his HUD is displayed, and/or being “distracted” by other crew tasks.
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@SOBO-87 - that’s pretty much a design standard. Where jets differ is HOW they manage their kinematics, and with respect to what dynamic reference - like with the Spin Mode switch in a Hornet (which has been removed from the latest Block of Super Hornets, and is Prohibited to select in those earlier ones that have them).
I’ve always had the impression that Viper FLCS laws are based more in “classical” aerodynamics (only because the airframe is so old), and more modern jets are based more on modern Control Optimization Theory.