Jan Has F-16 LV7 Update packs
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@razo it is 'slightly ’ offset in-game too.
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@fegeleinn said in Jan Has F-16 LV7 Update packs:
@razo it is 'slightly ’ offset in-game too.
Fixed it by replacing values assigned to the landing gear in .dat file. (used default Blk.50 values)
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@cougar56th Strange texture for Mk-82 in Balkans:
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Thanks
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FYI: jammer on HAF F-16s not working as intended with the skins enabled.
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@cougar56th Do you still have the original Have Glass skins. Janhas webpage is down.
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With U4, we can say thar janhas pack will become obsolete…
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@MaxWaldorf said in Jan Has F-16 LV7 Update packs:
With U4, we can say thar janhas pack will become obsolete…
Are you planning to add Polish Viper livery?
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not that I know of…
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@MaxWaldorf max as Janhas 3d models become obsolete in 4.37.4 update do you guys have any plans to implement HAVE GLASS V Skin pack to BMS?
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@farazparsa Up to the model artist…
Not something I track to be honest… -
@farazparsa I think you can guess it will be a long time before any skin packs are available. For the foreseeable future you will need to be content with the stock skins that come with U4.
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@MaxWaldorf said in Jan Has F-16 LV7 Update packs:
With U4, we can say thar janhas pack will become obsolete…
because of the incompatibility or there will be same or better models instead of Janhas ones?
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@repvez I has been said they will be PBR (Physically Based Rendering) in U4. Jan Has stuff will no longer work with them.
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@Icarus Yes, I know this, but Janhas also had some updated weapon and equippment models also. And some F16 varians which are not exist in the vanilla BMS . as far as I know.
And the BGL file format also could be the problem .
I think this is bigger than the PBR. because textures can be make more easier than rework the whole 3d models with the new file format. -
@repvez Well we will see exactly when its released. Bottom line is that Jan Has models and skins will not work or be able to be converted for use in U4. Likely one of the reasons contributing to him shutting down his website.
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I found and fixed a small problem with the JanHas F-16C Block 25.
Problem: landing and taxi lights appear shining up the right side tail, not in the proper location.
Fix: I copied the Spot Lights Landing and Spot Lights Taxi light data from the JanHas F-16C-30 AGRS.dat file into the same sections for the JanHas F-16C-25.dat file, overwriting what was there.
Not sure if any work is being done to update these files, but thought I’d mention it as it’s a very easy fix.
I have no idea if this would impact MP server use, but it does correct the lights.
Now, if anyone can tell me how to get the JanHas F-16C-30 AGRS to have the same load out options as an F-16C-30, it would be much appreciated. I’m trying to get a full capability Block 30 using the JanHas model…
Also changing the F-16C-30 AGRS radar type in the editor so it doesn’t show as a MiG-29, but I think I’ve got that fixed.
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@DeepSimulations No one is fixing models and skins that will be obsolete in 2-3 Falcon weeks (U4).
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@Icarus I figured that would be the case. Just making do until that day comes.
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If anyone is wondering if the Jan Has F-16s are compatible with Update 4 for 4.37, the models should work but the flight model files need to be converted to update 4 standards of txtpro. I am not planning on releasing another build of Jan Has models since all the F-16 models are getting an overhaul, some of which you already have.