OF mods: JanHas, realism patch?
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I have fixed some cockpit features. JHMCS cable should be correct. Also the seat belts have been added. Finally I adjusted the scorch mark textures for both seats, visible when pilots have ejected…
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that is a lot of good work Jan ! Thank you for all what you do.
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Scorch marks?! ….From the ejection seat?? Really? Hmmm…now that’s impressive!
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I have fixed some cockpit features. JHMCS cable should be correct. Also the seat belts have been added. Finally I adjusted the scorch mark textures for both seats, visible when pilots have ejected…
AWESOME work as always by you my friend Jan!
Thank you.
Nikos. -
Nice…
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I have fixed some cockpit features. JHMCS cable should be correct. Also the seat belts have been added. Finally I adjusted the scorch mark textures for both seats, visible when pilots have ejected…
simply bad ass work JanHas!
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do the pictures need to be quoted?
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Amazing work as always man! can’t wait for the final result! keep it up!
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Very nice work, Jan.
… and there I wonder again how you could stay within the BMS poly limit,
while I’m looking at all those goodies.Cheers,
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Janhas, i see a little mistake with the writing below the canopy, it says “Push putton … " i think it should be " Push Button”.
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Good find spooky! Never noticed it… :nosep:but it’s fixed.
@lazystone… one of reasons I create the F-16 for/by my own. With the current 52k poly’s the 30k BMS limit is a bit of a hindrance. This model is intended to be nice 10+ years into the future. With ever improving pc hardware the 52k model won’t be much of an issue. 611eagle has models that are 60k…
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Thank’s for clarification, Jan.
Cheers,
LS -
Good find spooky! Never noticed it… :nosep:but it’s fixed.
@lazystone… one of reasons I create the F-16 for/by my own. With the current 52k poly’s the 30k BMS limit is a bit of a hindrance. This model is intended to be nice 10+ years into the future. With ever improving pc hardware the 52k model won’t be much of an issue. 611eagle has models that are 60k…
It’s ok
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For those of you who want to fly the F-16 AGRS (aggressor) with my LV skins, I have added a download link (@ janhas.net) for the aggressor skins that work with the BMS model. Note, there is only one skin set for the F-16C AGRS, so you have to decide which skin you want to use.
The fixed fuel truck model is also available for download at my site.
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I hope you release your F-16 model soon. im ready to order!
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I hope you release your F-16 model soon. im ready to order!
it will be a payware or freeware
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Free ware, just like all my other stuff for Falcon.
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Free ware, just like all my other stuff for Falcon.
thanks janhas however i’m struggling to make your mod with fuel track installed as i never worked with the lod editor
is there any spesific video how to work with it… -
Free ware, just like all my other stuff for Falcon.
Would you tell me if you have a plan to release your new F-16 with installation package?
If you are planning to include the F-16 skin pack, it will be great to release it like BMS configuration menu.
Then we could chose which skin will be applied easy. Load editor is kind of headache for me. -
The new F-16 will have an exe installer. And for any extra skin it’s a simple process of just copying the dds files to the KoreaObj file. Just like the Launch Vipers package for OF.