OF mods: JanHas, realism patch?
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Holy…!
It was about time the Python 4 got revamped!
Thank you, Jan!
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It would be nice if such missiles (Python, Aim-9X, IRIS-T) seeker head could actually follow the JHMCS point-of-view and the locked target within gimbals…
Just throwing some fuel in the fire…
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Wow… Very cool Jan, especially the post launch stuff. Putting in ITO now!
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Looks awsome
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Hi there my good friend Jan.
You have overrided yourself again mate. Well done ;)!
Thank you.
Nikos. -
Classic JanHas works
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you forgot amazing work!!!
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I love it!
Thanks!
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Is there a way to make it fit with the launchviper f-16s. Just asking cause the python px is not aligned properly.
Disco
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You wall LODs are using skins from 1176 to 1190 but these are already existing in BMS4, and most they are F-16 skin parts. Won’t your stuff mess the texures? Should I change the used texture manually?
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You wall LODs are using skins from 1176 to 1190 but these are already existing in BMS4, and most they are F-16 skin parts. Won’t your stuff mess the texures? Should I change the used texture manually?
Molni,
These DDS textures don’t look like the normal F16 ones used in BMS. I don’t think they are used by any CT’s.
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In this case my guess JanHas did the same as I, recycled the garabage of old times.
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Arty I just checked all the F-16 Blocks. I don’t see Parent #1521 being used by and F-16. Am I missing something?
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What CT number is this?
Edit: Nevermind
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Arty I just checked all the F-16 Blocks. I don’t see Parent #1521 being used by and F-16. Am I missing something?
I get “No CT’s using this parent”
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u enter 1521 next to the normal button… then hit normal button then in the window that will open hit edit mode button until (3 times) it goes to view mode. Then press no 1 button u will see it’s an F-16.
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It is not used, model value is empty in the db.
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It’s time for some new porn! I have added the model to the database and started flying the model. I still have to finish that main gear. I fixed issues and a new afterburner model, lights and moving “remove before flight” tags have been added to the model. There is still the battle between night and day. Something that looks great at night might look bad during daylight. Until we get a day/night switch it will be a compromise. Next I will try to build that Towed Decoy. Now you boys/girls go and drool on your keyboard while I get back to the cave… enjoy!