Iff you could have one thing in the next update it would be. (Archive)
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Ground forces use to be controllable. It made winning campaign objectives possible. I remember early BMS in 2011 had unstoppable Engineer Battalions that would march right in and take over the city, though not realistic.
Is it fixable? Can BMS improve on ground troop AI and controlability, as it was somewhat working in earlier versions of Falcon.
Only AF had real ground control
Others you got the impression but that wasn’t working
Next version to support ground troops control will be available in 3-4 weeks
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BTW … sorry to inform you (one more time) that IFF is not planned. If you want some information about IFF, make a search in the forum. You will (maybe) understand why it is a very low priority. (ATM)
He needs to edit the thread title then. I thought the spelling mistake was a subtle hint
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Next version to support ground troops control will be available in 3-4 weeks
Need to talk to you about this to make it more user friendly … (you know, about white border like in AF)
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My number one wish is a day/night switch. Think about the possibilities: external lights (more visible at night), cockpit lighting, afterburner (brighter at night), JHMCS / NVG…
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Link-16, even if i know you pretty much have to recode everything avionics and sensor wise.
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external lights (more visible at night),
Same wishes. (Would be much better for night formation rejoin … and of course, more realistic)
(And would like to win 1.000.000 € ;))
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Definitely lights. Also the taxi light would be nice.
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Also the taxi light would be nice.
Taxi light does already exist!
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More realistic AGM-65 MFD/HUD symbology and employment.
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(… me think that many ppl will be happy in 3 - 4 weeks) … however … not all of them.
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To be honest… a better Network-code without port forwarding… but that might be impossible… And for other… moving ground vehicles in campaigns and General fixed bugs in teh campaign.
The rest is stiff perfect belonging to Basic BMS.
The rest of things I would like belong to additional Theaters with mostrly very bad Performance
EDIT: Found something… MANPAD’s in SAM Units
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Better terrain for Korea maybe one of the Korea mods will appear in the next release?
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Improved JDAMs, and perhaps laser JDAMS as well. (GBU-49, 54)
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Ability to set external light to “cover” which makes the external lights IR.
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Buddy lasing
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IR pointer for TGP
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Ability to slave TGP to JHMCS
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3D RWR sound. Like if you have a SAM launch to your 3 o’clock, the RWR will only give a warning in the right earphone of your headset… I don’t know if this is only implemented in Danish F-16s.
Guldager
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Modifyable avionics etc, for cockpit builders to make more accurate non-F-16 cockpits.
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Modifyable avionics etc, for cockpit builders to make more accurate non-F-16 cockpits.
You want to build the viggen pit… Right??
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disregars
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Better terrain for Korea maybe one of the Korea mods will appear in the next release?
I wouldn’t think so… As a lot of the present theater-development is based on people who aren’t even a part of the dev team
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You want to build the viggen pit… Right??
It is already a WIP. But there are others, like the SU27 and the M2K pit which would benefit from it. And it’s not only about the HUD: also MDF contents, how to choose a weapon (scrolling through a menu or by a switch) etc.
And yes, for the JA37Di it would be very nice to have a moving map on the MFD, with superimposed tactical information about air and ground targets, and info like radar locks from other aircraft in your own flight, like in real life. And that simple but effective fuel gauge with two needles: on showing the current percentage of remaining fuel and the second, striped one, showing the percentage needed for RTB. The distance between the two is an indication of your remaining active mission time. One glance is enough to see if you have to RTB.
(time for RTB) -
Ability to fire JASSMs at a longer distance.
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It is hard to name one. If I have to I would say, wether has effect on IR/TPG sensors, padlock, eyball of AI and ATO mission generation. For me the environemt and upgrades which have global effect will be the most important. Very AC specific and unique features are on the bottom of the list.