Soldiers
-
This is no 3d models, just sprites.
that just can’t be. it is 3d.
As I recall they are not full 3d human object but 2faced planes. like an orthogonal that display the same texture on both sides.
same way trees are done with more planes.
edit ok found them on the ZU-23 ct#709 and ct#22
-
it was time for that…. THANK YOU TOM very much!!!
-
Nice job Tom, that was indeed long overdue.
-
-
@Cloud:
In game shots:
http://i956.photobucket.com/albums/ae46/FFRAM22/Soldier1_zps8070e14a.jpg
http://i956.photobucket.com/albums/ae46/FFRAM22/Soldier3_zps496ab938.jpg
http://i956.photobucket.com/albums/ae46/FFRAM22/Soldier2_zpsbda981c7.jpg
Definitely better than what we had!!
C9
That humwee would need bit tuning too :wfish:
-
-
That humwee would need bit tuning too :wfish:
Yep, surprised no ones taken that to task!
C9
-
@Cloud:
Yep, surprised no ones taken that to task!
C9
Well, learn 3ds max, and you can contribute yourself
Its true that doing this small vehicules isnt as glamorous as a SU-27 or a pit.
-
Well, learn 3ds max, and you can contribute yourself
LOL, I was taught how to build theaters and campaign files, manage the DB, do terrain artwork and all sorts of associated files….I have enough on my plate. Models, I don’t do.
C9
-
.
-
-
Well thats a TOW I think, but from the cockpit of my jet I will not see the difference.
-
Nice stuff Tom, but better make the texture DXT1 and with mipmaps. DXT5 isn’t necessary because there is no need for 8 alpha bits for this texture.
-
Thank you very much Tom, Great work!
Nikos. -
Well stated I-Hawk……and good work on the sprites Tomcatz!!!
Cheers,
demer -
The ejected pilots skin-3d model need an update too!!!
-
Good job on the texture, TomCats, …Thanks a lot.
Funny, I’ve looked at that texture myself just 2 or 3 weeks ago,
and noticed that FreeFalcon has already a better (than stock) texture,
so I’ve replaced it.Anyway, I think BMS deserves more than those ugly billboarded soldiers,
I mean even the textures are looking nice now, the result insim is horrible.
so I wonder if it would really cost that much FPS if they could be replaced with LODed 3D soldiers.AFAIK using the alpha channel is also FPS heavy, but I dunno if they are more or less FPS heavy
than nicely LODed 3D soldiers.Surely that’s another thing that would need a code rewrite,
… maybe one thing for the future.Cheers,
LS -
Hi Lazy,
Surely that’s another thing that would need a code rewrite,
… maybe one thing for the future.not sure if that really needs a code rewrite, maybe the 3d model can use the same switches the billboarded soldiers do use.
If somebody can make a simple 3d model to test it would be nice…Cheers
Biker -
Didn’t someone make 3d models of soldiers like a year ago? I can almost swear I saw screens of them in game, all solid green.
Cheers
/F -
Guess it was Tom that did them [emoji4]
https://www.benchmarksims.org/forum/showpost.php?p=197443Not solid green at all…
Cheers
/F