Tom's Cat
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Can’t find the fix but it has to do with using tacedit and looking at the hardpoint data- one hardpoint had an erroneous entry that should be 0 IIRC.
Also, I forgot to add to my earlier question, when the F-14 accelerates beyond the 250 knots, the RDC SPD message is posted on the HUD. Did any of you guys find a fix for that issue?
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Ive been using this, default F-16 pit with F-14 wing model, made by Owsen. Its nice having a fully functional FCR MFD with which to rain phoenixes down on bears and blackjacks.
https://www.benchmarksims.org/forum/showthread.php?18816-F-14-flight-model/page2
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Guys,
after this thread has been merged and moved to the general ‘community mod’ section some comments below.
**My original thread “Tom’s Cat” runs on until page 38 post #374. Deals with skins mostly, some FM discussion.
Nizmo’s thread “F-14B pit/model” starts on page 38 post #375. Deals with model and pit, heavy pit and FM discussion.
Current thread starts at page 112 post #1113.**
I will modify the first page of this thread with the currently available info as regards the F-14 flight model, B and D pits, external model and texture work.
I will open a new thread in the skins section for my texture work on the old and new model.
The ‘roll fix’ has already been taken care of by Mike Metcalf, we’re in close coordination and will post a download link for the AFM as soon as possible (incl the fix).
I will continue working on the external model and post updates in the skin thread.
I hereby explicitly state that I do not wish to distribute any of the models in question (pit or external) and I do not represent Nizmo or EBS in any sort or affiliation.
Also you will understand that I will not comment on the rights issues of the respective models - F-14 or otherwise.
I been actively working to bring more realistic carrier ops to falcon (be it FF, BMS or what will follow in the future) in any form or shape and am positive that we will get there eventually WITH a fully functional Tomcat.
I’ll pm/email all involved to get the diff parts coordinated and will post an update asap.
For now, give me a couple of days to get this together. Please post any and all comments and questions here, I’ll get back to you here or via pm.
Rest assured this thread and me (:)) are here to stay.
Anytime, Baby.
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The average life-span of the community modder is akin to the average life-span of the WWI fighter pilot.
Perhaps a Sopwith Camel external model is in order…?
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Always wanted to skin cloth and wood…I’m in.
@Ara’:
The average life-span of the community modder is akin to the average life-span of the WWI fighter pilot.
Perhaps a Sopwith Camel external model is in order…?
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LOL…that’s the funniest thing I read today…(spent the day studying at home so no real competition…)
@Ara’:
The average life-span of the community modder is akin to the average life-span of the WWI fighter pilot.
Perhaps a Sopwith Camel external model is in order…?
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@Ara’:
The average life-span of the community modder is akin to the average life-span of the WWI fighter pilot.
Perhaps a Sopwith Camel external model is in order…?
Not only the modders … but regular forum users too.
This forum is indeed very deadly … pay attention not to walk on a mine, we already lost a several registered users “accidentally” … without any apparent reasons!
EDIT:
I really wonder if I will not condemn this thread … it seems that there are too many mines around there. Don’t want to loose more good guys! -
All due respect there’s no one left to lose…
Let’s recap…
We got one guy who built an entire F-14D pit from scratch and he just commented on Ara’s epic idea.
We got one crazy ass guy who knows the F-14 envelope better than his living room and I’m quite sure he hasn’t had any illegal help except some female entertainment (just kidding Mike).
We got one Tomcatter by the book who always has original thoughts and input on the matter (Turkeydriver).
We got around 95.832 nostalgic crazies who can’t remember their own mother’s first name (Tomcat fans).
We got one certifiable skinner who’s skinned at least 72 Tomcats but never once managed to finish one skin for another jet (that’d be me).
Let’s face it guys - the only mine left to walk on is hairy, heavy, has two tails, a chatty RIO, a howling engine wine and a presence that comes with a hell of a lot of drama.
And no matter what you do it will always, always be there.
Not only the modders … but regular forum users too.
This forum is indeed very deadly … pay attention not to walk on a mine, we already lost a several registered users “accidentally” … without any apparent reasons!
EDIT:
I really wonder if I will not condemn this thread … it seems that there are too many mines around there. Don’t want to loose more good guys! -
Are those all Nizmo sams models included in some theaters ? Cause I remember someone asked me to create some dirt effect on that sa17 skins.
Regards
dema
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Are those all Nizmo sams models included in some theaters ? Cause I remember someone asked me to create some dirt effect on that sa17 skins.
Regards
dema
Please pm relevant BMS personnel or relevant users responsible for the theaters you’re referring to and keep this to Tomcat related topics.
Thanks.
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Also, I forgot to add to my earlier question, when the F-14 accelerates beyond the 250 knots, the RDC SPD message is posted on the HUD. Did any of you guys find a fix for that issue?
It works as intended, we just need an animated flap handle in the cockpit we can click on. Once you raise the flaps manually in the game the warning goes away. The indicator in the top left of the screen will show flaps and slats are up, as the .AFM automatically raises them but the RDC SPEED warning is tied to the manual key command. once you have pressed the raise flap key, the warning goes away.
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It works as intended, we just need an animated flap handle in the cockpit we can click on. Once you raise the flaps manually in the game the warning goes away. The indicator in the top left of the screen will show flaps and slats are up, as the .AFM automatically raises them but the RDC SPEED warning is tied to the manual key command. once you have pressed the raise flap key, the warning goes away.
You talkin’ about ‘Ctrl-F9’ (Flaps set to Null)?
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You talkin’ about ‘Ctrl-F9’ (Flaps set to Null)?
I was thinking ctrl-f11. But it may be ctrl -F9, don’t remember which one cleared the HUD caution.
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One more F-14 question. In BMS, I see the F-14A, the F-14B and the F-14D. In BMS is the A model an F-14+ model and is its capabilities the same as the F-14B? Also, what will your folks’ modes do concerning the differences between the A and B models? Finally, I am reconsidering scrapping the modern (2012) campaign in Somalia and creating a 1993 (Blackhawk Down) era campaign. Would a carrier equipped with F-14s be all D models, B models or a mixture of both?
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One more F-14 question. In BMS, I see the F-14A, the F-14B and the F-14D. In BMS is the A model an F-14+ model and is its capabilities the same as the F-14B? Also, what will your folks’ modes do concerning the differences between the A and B models? Finally, I am reconsidering scrapping the modern (2012) campaign in Somalia and creating a 1993 (Blackhawk Down) era campaign. Would a carrier equipped with F-14s be all D models, B models or a mixture of both?
In BMS as far as I know there is no real difference between the Tomcat variants, maybe someone from BMS can say sth more specific about this.
In RL the F-14A+ is the F-14B - only a question of different labels. There are F-14As, F-14A+ later called F-14Bs, F-14B ‘Upgrade’ (this is the socalled Bombcat) and F-14Ds.
Differences in terms of modelling would be a different AFM for A and A+/B/D variants. The AFM for the latter will of course only be partially accurate due to missing data and the unknown extent of a digital FCS in the D variant. It is based on the new vs. old engines which should make the biggest difference.
As for the composition of the airwing in 1993 in the Somalia theater of operations:
Squadron involved in Operation ‘Restore Hope’ was VF-213 with carrier air wing 11 aboard CVN-72 USS Abraham Lincoln. At that time VF-213 was the only Tomcat squadron with CVW-11, ususally it’s two but at that time the USN introduced the F/A-18C I guess that’s got sth to do with it.
Tomcats were all F-14A as VF-213 transitioned to the D only in 1997, the fourth squadron to receive the Delta version.
Interestingly, two years before the Somalia incident in the 90/91 cruise CVW-11 was the first airwing to cruise with SH60s replacing the SH-3 and F/A-18s replacing the A-7.
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I was thinking ctrl-f11. But it may be ctrl -F9, don’t remember which one cleared the HUD caution.
F11 is reduce Flaps which will lead to Flaps-Null in the final setting, F9 is ‘Set to Null’ regardless of where the Flaps are at the given time. F-11 is probably most equivalent to the cockpit switch I guess.
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In BMS as far as I know there is no real difference between the Tomcat variants, maybe someone from BMS can say sth more specific about this.
In RL the F-14A+ is the F-14B - only a question of different labels. There are F-14As, F-14A+ later called F-14Bs, F-14B ‘Upgrade’ (this is the socalled Bombcat) and F-14Ds.
Differences in terms of modelling would be a different AFM for A and A+/B/D variants. The AFM for the latter will of course only be partially accurate due to missing data and the unknown extent of a digital FCS in the D variant. It is based on the new vs. old engines which should make the biggest difference.
As for the composition of the airwing in 1993 in the Somalia theater of operations:
Squadron involved in Operation ‘Restore Hope’ was VF-213 with carrier air wing 11 aboard CVN-72 USS Abraham Lincoln. At that time VF-213 was the only Tomcat squadron with CVW-11, ususally it’s two but at that time the USN introduced the F/A-18C I guess that’s got sth to do with it.
Tomcats were all F-14A as VF-213 transitioned to the D only in 1997, the fourth squadron to receive the Delta version.
Interestingly, two years before the Somalia incident in the 90/91 cruise CVW-11 was the first airwing to cruise with SH60s replacing the SH-3 and F/A-18s replacing the A-7.
Very good information Stingray. Since the F-14A+ in BMS isn’t that different from the B, this is what I was thinking for my Somalia Carrier: 1 F-14B wing, 2 F/A-18A wings, 1 F/A-18C wing. Does that look resonable?
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Very good information Stingray. Since the F-14A+ in BMS isn’t that different from the B, this is what I was thinking for my Somalia Carrier: 1 F-14B wing, 2 F/A-18A wings, 1 F/A-18C wing. Does that look resonable?
Let me say again, A+ and B are one and the same. In BMS no matter what they’ve done the B is the A+ for all intents and purposes.
For the given timeframe the Tomcat would have to be an F-14A with the old engines and thus an F-14A in BMS.
Apart from that it would be era-specific and correct.
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F11 is reduce Flaps which will lead to Flaps-Null in the final setting, F9 is ‘Set to Null’ regardless of where the Flaps are at the given time. F-11 is probably most equivalent to the cockpit switch I guess.
There is also the alt-flap key command, but i am not sure if this is the cause of the RDC warning. As the flight model is designed to take into account the auto-flap feature of the Tomcat (controlled by the flight computer), i would recommend flying it this way. Alternatively in future, modding a manual flap feature could come in handy for added immersion.
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In RL the F-14A+ is the F-14B - only a question of different labels. There are F-14As, F-14A+ later called F-14Bs, F-14B ‘Upgrade’ (this is the socalled Bombcat) and F-14Ds.
I read on wikipedia that there were also F-14A ‘Upgrade’ - basically meaning a bombcat with old engines. I had thought the book “Black Aces High” also indicated VF41 was in F-14As flying ground attack and FAC-A (been a while since I read that though). Do you think this is correct or have I been mislead?