AGM 65
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Hello All.
After years of flying Allied Force I recently installed BMS.
Looking at the AGM 65 Maverick I noticed it takes long before the missiles are activated.
When reading the BMS manual I found out that auto activation is coupled to a selected steerpoint that first must be reached. There should be options in the MFD like “north of/south of” of and “step”.
I only see the step button and when I click nothing changes. The other option I cannot see. Also the option power on/off is power on/off and not auto power on/off.
Could something be wrong with my installation?I have BMS 432 and updated to 7.
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It is best to manually activate the AGM-65. First, go to Air to Ground Mode. Secondly, select the SMS page. Thirdly, turn power “off” to “on”. After about 3 minutes (I believe), the Maverick should be ready. See link below.
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Oh, that is what is different. 3 minutes to warm up. In allied force that is only a second or so.
Thx for clarifying.
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Yea… things took longer back in 1998 when this sim was released
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It is best to manually activate the AGM-65. First, go to Air to Ground Mode. Secondly, select the SMS page. Thirdly, turn power “off” to “on”. After about 3 minutes (I believe), the Maverick should be ready. See link below.
No it’s not best, don’t get used to it. Maverick power in RL is limited, so better keep them off when you don’t need them to work.
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well, I was under the impression it was the limited cooling rather than the limited power, that was the issue.
In any event, fairly sure you can just power them off again for 1 hour after your half hour operation.
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The problem with the Maverick is the battery, which depletes and it is not rechargable in flight, unlike the AIM 9s, where they have limited cooling.
So yeah, don’t get into the habit of powering your Mavericks unnecessarily early. -
Oh, that is what is different. 3 minutes to warm up. In allied force that is only a second or so.
For the differences between Falcon Allied Force and Falcon BMS, consult the Conversion guide in my sig below.
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No it’s not best, don’t get used to it. Maverick power in RL is limited, so better keep them off when you don’t need them to work.
Roger that. Just telling him how to turn on manually…not necessarily when to turn them on.
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I make Rifle power-up part of my FENCE check.
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Thx for all replies.
Do Laser Guided Bombs also have a long warm up time in BMS?
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Thx for all replies.
Do Laser Guided Bombs also have a long warm up time in BMS?
No warm-up time for LGBs. Just make sure you arm your laser switch.
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the TGP has a warmup. you’ll notice it if you turn on the RIGHT HDPT switch near the stick during ramp and then switch to TGP. you’ll get the same “not timed out” message as with 65s.
most people won’t notice this though, as it’s only about 2 minutes and you usually won’t require the TGP until you’re at your target, probably 50+ miles away and easily outside the timeout in terms of traveltime.
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Does FLIR also need warming up time?
If I press shift H nothing happens.
Or is it not present in BMS? -
FLIR is not implemented. It was in past versions but removed quite some time now because it was wrong.
Real FLIR time-in / warm-up is 6 minutes.
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@Cik:
the TGP has a warmup. you’ll notice it if you turn on the RIGHT HDPT switch near the stick during ramp and then switch to TGP. you’ll get the same “not timed out” message as with 65s.
I fire up my TGP right after engine start, it’s an immensely valuable tool that I never fly without.
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I power them up at ramp. If I dont I tend to reach target area with them off and this makes me very angry.
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The problem with the Maverick is the battery, which depletes and it is not rechargable in flight, unlike the AIM 9s, where they have limited cooling.
So yeah, don’t get into the habit of powering your Mavericks unnecessarily early.It is known/unclassified how long the AGM-65 battery or AIM-9 cooling can last, before they’re depleted?
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I don’t think it is unclass IRL but even if it is, there is a difference between ‘unclass’ and ‘releasable to public’. Some people forget that and they get into troubles.
Anyway, It is not a problem to know how it is in BMS. I’d like to know it too.
Merry Christmas! -
Maverick uses off-board aircraft electrical power through umbilical connection for captured operation and a thermal battery for launch/flight. There is no power limitation when connected to the aircraft. The limitations in standby and video-displaying times are due to other factors and are not electrical.
The timeout when power is turned on is for spinning up the gyro parts and cooling the IIR sensor to ~-200°C using a closed Sterling cycle capillary cryogenic engine. It can be overridden earlier if pilot knows the missile has been spinning gyros very recently and the sensor is cooled. In A/B models timeout override can damage the missile if done too early (gyro RPM). In the case of a sensor which is not cooled the video will appear washed out.
“Warm up” is only true in the loosest of senses. “Spin up” and “Cool down” would be much more accurate terms to use.