"EXPEDITE DEPARTURE" Before I even get to step 20 of After Engine Start checklist.
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Hello all.
Having a wee problem with the pesky ATCs haha. For some reason they are clearing me to take off and telling me to expedite departure while my chocks are still in place. Is this supposed to be happening?
At first I thought it had to do with the first training mission scripting, as if when I got to the ramp I had already asked for permission to takeoff at my pre-planned STP1 TOS time. But it’s also happening in multiplayer matches. At ~2 to 4 minutes before TOS, the Tower automatically clears me off to taxi, be I ready or not.
Mostly for eye candy, I printed the 16 pages of the Checklists - Main Volume and like to do the full ramp start with all the tests. Only after having everything set up I’d like to ask permission to taxi, proceed to the EOR, make all End Of Runway checks, and only then ask for permission to / or automatically be cleared to get onto the runway.
Solely the ATC voice annoying me over the radio wouldn’t be a problem, as I could simply turn the volume knob down until ready. What actually bothers me, as I noticed in an online flight, is that I’m actually disrupting traffic. Since the ATC wanted me on Runway, even though I was not ready yet, it made a flight of 4 players asking for landing to have to orbit around the airport while I taxied, as, for some reason, I had the priority to the runway.
Is there a way to disable this and go back to the way Falcon AF handled this specific situation, forcing me to manually ask ATC for Taxi and Takeoff permission? Otherwire, the only workaround I can see for this - assuming ATC auto clearence due to TOS can’t be disabled with current BMS version - would be to get at Ramp 30 minutes before TOS, instead of only 20 (this latter leaving be < 16 minutes to get everything ready before taxi), or kill my immersion and pretend every flight is a scramble.
Thanks.
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No offence meant but, sounds like you need to perfect your start up sequence so that you can get through it a little quicker.
After a bit of practice, you will find that you can get through everything, easily in 14 minutes and be waiting at the hold short line.
There is a config line that you can add which makes your spawn time shorter than the default 20 minutes, I’ve never tried making it longer, may work.
Sorry at work right now but, someone will post it.
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Yeah …. ATC only knows your planned TO time and expects you to make it. So they start giving you taxi and clearance instructions a few minutes prior. As noted, with time, your Ramp will go smoother and quicker and you should easily have ~6 minutes (or more) to meet the ATC expectation.
In those cases where something goes wrong, there’s no way to shut ATC up except to switch freqs.
For non-cooperative MP play (i.e. same side, but not coordinated flights), it’s important to state your intentions/status so that other players know what you’ll be doing and when … regardless of what ATC is squawking about.
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There is a config line that you can add which makes your spawn time shorter than the default 20 minutes, I’ve never tried making it longer, may work.
You can. We have it set at 30 minutes, even though we can do it in 10 - 15, because we’d rather spend a few minutes waiting at the threshold / anchoring en-route, than chasing the caret in-flight.
The command you mention is not in Falcon BMS.cfg by default, but it’s this:
set g_nRampMinutes xx (where xx is the time you want in minutes) -
You can. We have it set at 30 minutes, even though we can do it in 10 - 15, because we’d rather spend a few minutes waiting at the threshold / anchoring en-route, than chasing the caret in-flight.
The command you mention is not in Falcon BMS.cfg by default, but it’s this:
set g_nRampMinutes xx (where xx is the time you want in minutes)Thank you. Will this affect multiplayer matches as well, or that would then depend on the host/server settings?
Secondly, so it is possible to follow the whole Checklists, with all of the tests in Ramp and before takeoff without having the tower to tell you to expedite?
I’m well aware I’m not the fastest in doing everything, but by rough estimations of how much time one would take to read a text line and do as instructed, without having to repeat any of the steps or re-reading anything, still, it didn’t seem like 16 minutes would be enough.Like, I can be ready in about 5 to 6 minutes or less if needed, turning the rest of switches on on the fly or while taxing / holding. But the full procedure in under 16 minutes seems impossible for me yet haha.
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Host enforces the ramp / taxi / runway time AFAIK. If he has it at 60 minutes, while you are at default 20, you’ll spend 60 minutes in-pit prior ETD.
Doing the ramp start fluently is a matter of cockpit flow. Keep repeating it until you know where to look and point next. From cold to JFS / engine start can be done under 3 minutes, once you have it down. With EGI and basic alignment, you could be ready for taxi in 5 and airborne in 7-8.
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Thank you. Will this affect multiplayer matches as well, or that would then depend on the host/server settings?
Secondly, so it is possible to follow the whole Checklists, with all of the tests in Ramp and before takeoff without having the tower to tell you to expedite?
I’m well aware I’m not the fastest in doing everything, but by rough estimations of how much time one would take to read a text line and do as instructed, without having to repeat any of the steps or re-reading anything, still, it didn’t seem like 16 minutes would be enough.Like, I can be ready in about 5 to 6 minutes or less if needed, turning the rest of switches on on the fly or while taxing / holding. But the full procedure in under 16 minutes seems impossible for me yet haha.
I was in the same boat where timing was concerned. This is where the saying ‘practice makes perfect’ truly comes into its own. Speed will come with lots of practice. Soon, the default 20 minutes will be more than adequate for you to run your checklists and be ready for takeoff when the tower clears you for it two minutes before your scheduled time.
As for the ‘set g_nRampMinutes xx’ command, in MP all players must have the same setting.
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In MP, this is Host controlled.
Yes, it is possible although, not necessary.
As you say some things can be set during taxi and some others in route.
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…, in MP all players must have the same setting.
Actually, this is host controlled. No need for all clients to be the same.
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As a new player, when I’m ready for my first MP experience, is ramp start mandatory? Don’t mind learning the procedure, but having fun flying at the moment.
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I wouldn’t say mandatory, preferred is maybe a better word.
And all depends on who your flying with.Just you and a buddy; make your own rules.
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With default values not only will ATC expect you to takeoff at the given time but you will be ripped out of the game some time after scheduled takeoff if you stay on the ground (I think T+20 min). I think we’ve all come up against it when we’re starting out reading the procedures book in cockpit like it was written in Swahili. It looks like BMS’s changes to ATC flow is not compatible with the piecemeal request structure of Falcon AF and 4.0.
With moderate experience most players have to exercise (or not ) discipline to wait 20 whole minutes for departure process. Ready for taxi in the T-20 to T-10 interval is typical. Taxi at T-4 to T-6 is normal. It won’t be long before you’re back here asking how to shorten it to less than 20.
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Secondly, so it is possible to follow the whole Checklists, with all of the tests in Ramp and before takeoff without having the tower to tell you to expedite?
Of course it is possible, even wit spare time. (knowing the checlist by heart will makes you way faster)
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so it is possible to follow the whole Checklists, with all of the tests in Ramp and before takeoff without having the tower to tell you to expedite?
I’m well aware I’m not the fastest in doing everything, but by rough estimations of how much time one would take to read a text line and do as instructed, without having to repeat any of the steps or re-reading anything, still, it didn’t seem like 16 minutes would be enough.Perform a check, then refer to the checklist to confirm you hit everything. If you are hitting two switches a second, it doesnt take long to get through the list. I cant really compare on the reading speed thing, Im a fast reader so I dont know what others experience is like.
Probably the take away is that, there is a difference between learning (the checklist being instruction) and practicing (the checklist being a checklist). When you know what the instruction means, its quick. When you have to stop and hunt for switches, and refer to the checklist for every other step, its anything but quick.
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Hi Archer,
I recently recorded a little video clip using a very simple ramp start procedure that should get you rolling in under six minutes.
Naturally it omits most of the tests that add to the “immersion”, but you can also add those later on once you’re more familiar with the basic stuff you need set up for getting a good jet.
Let me know if you’re interested and I’ll provide a download link (not exaclty comfy with having myself out there in person on the intarwebs :D)
All the best, Uwe
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Hi Archer,
I recently recorded a little video clip using a very simple ramp start procedure that should get you rolling in under six minutes.
Naturally it omits most of the tests that add to the “immersion”, but you can also add those later on once you’re more familiar with the basic stuff you need set up for getting a good jet.
Let me know if you’re interested and I’ll provide a download link (not exaclty comfy with having myself out there in person on the intarwebs :D)
All the best, Uwe
Sure!
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GOTS on the start up…practice and build muscle memory…get out off my flight line you’re blocking my departure…joking…
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