Cursor radar
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@gabrielwong1991 and keyboard users
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TM Cougar. Same deal
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@gabrielwong1991
A solution would be to use the mini-stick as an axis. I have an X52 and it works without an issue. The downside is that you have to “give up” on another axis and I don’t know if that’s what’s preventing you and the others from using it.Personally, I’d take a smooth, analog radar cursor over the twist axis (rudder).
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issue spotted, should be fixed in a next release
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It got better since U1, but cursor movement is still weird at times.
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@justonce01 Wouldn’t it be a better choice to give up the small slider on the throttle that would be mapped to the DF/MRM buttons (and not used as an axis) anyway?
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@sungad said in Cursor radar:
It got better since U1, but cursor movement is still weird at times.
describe weird?
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I don’t know if it’s a bug, a problem with my driver, or that’s really how it works. The fact is that the radar cursors work perfectly in terms of movement and speed, but in the TGP the X axis is extremely fast and the Y axis is very slow. This is not always the case, so I don’t know exactly if it is a bug or if it is the normal operation of the system at certain scanning angles.
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@sungad
I use the small slider to go into AB. The throttle is to mil-power, pushing the slider forward makes it go into AB.For the DF/MRM buttons, the actual wheel-like buttons on the joystick are ideal.
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@Raiden-0 Are you sure TGP is SOI? If you’re accidentally moving the SPI via the AG Radar or the HUD then the TGP will seem to move as you describe.
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@Raiden-0 I have/had this as well. It’s like the X axis is at maximum input instantly if you move it. Really hard to get on target. That is with TGP as SOI. All other cursors work as they should.
Small disclaimer: I have just picked up BMS again after many years, so could be user error.
X-56 with the analogue stick on the throttle.
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@Raiden-0 said in Cursor radar:
I don’t know if it’s a bug, a problem with my driver, or that’s really how it works. The fact is that the radar cursors work perfectly in terms of movement and speed, but in the TGP the X axis is extremely fast and the Y axis is very slow. This is not always the case, so I don’t know exactly if it is a bug or if it is the normal operation of the system at certain scanning angles.
I know what you mean. When not locked, the TGP cursor doesn’t actually directly slew the TGP view, it moves the SPI on the ground. Moving the cursor up/down doesn’t directly translate to tilting the TGP camera up/down, it moves the SPI farther/closer. And a SPI movement towards or away from you results in a much smaller angle change of the TGP view than a left/right movement.
This behaviour changes when you are in area track mode (TMS right), where cursor movement atually translates to TGP slew.
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Well… now that you mention it… I need to check it out
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I’m new to the game so I’m not sure if this was a problem in older versions but the cursor was janky for me too. Also I’m using a gamepad so this might not apply but the way I fixed it was to bind each stick direction in Steam controller bindings to the desired cursor direction (I use a shift key to enable it).
The trick though is that you need to use activators. In the controller bindings I use 2 activators for each cursor direction. Button press activator fires the cursor move binding, Button release activator fires the “Cursor stop” command which is shift-Y be default.
Cursor works perfect for me now I move it with the right analog stick while holding Left bumper as the shift function.
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I have an x52 pro as well… and the same issue since 4.36…
I gave up on my mini-stick and now I am using callbacks with my throtle HAT… unfortunately my mini stick is useless (even if it is not defective)…
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@bmebr
https://forum.falcon-bms.com/post/94384Applies to both the Pro and non-Pro versions of the X52. Again, I don’t understand why people insist on mapping their ministick to keyboard keys and experiencing this problem instead of using it as the analog axis it is and having a perfectly working radar cursor.
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@justonce01 I will take a try! Thanks!
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@bmebr let us know if it works buddy!
Greetings from Brazil
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4.37U1 can move diagonally now but let say you were going “Down Right” but want to go “UP LEFT” you cant literally do it right away. You need to go back to neutral (no input) wait a bit then move. Otherwise it wont move at all
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@gabrielwong1991 said in Cursor radar:
4.37U1 can move diagonally now but let say you were going “Down Right” but want to go “UP LEFT” you cant literally do it right away. You need to go back to neutral (no input) wait a bit then move. Otherwise it wont move at all