[BMS Roadmap 4.37 U3] News from the BMS Team
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Dear Community,
It is time for a new update from the HQ battalion
Update 2 for 4.37 seems ages ago already but we haven’t been idle…U3 - Release timeline
Intially, we had in mind to release U3 by end of June and before the summer break but…
We got a couple events that delayed us a bit:- We ambitioned to use the new 3D format but we had issues (will give more details later)
- The license / IP holder change
- We had to rest a bit from the U1 and U2 rush…
U3 - More than an update
Yes… Let’s say it out loud! This 4.37 update 3 will feel like a major release but won’t be one…
Since U2, around 380 code Pull requests have been done and we’re still counting!
What does that mean? Well it means that we already have pushed more modifications than between 4.36.3 and 4.37.0!
Some would argue that we should have named it as a major release but 4.38 is already booked for our new terrain release and we count on it…From an asset perspective, not much will change visually but there are major braking changes…
U3 - What to expect
There are a couple areas of focus for 4.37 U3:
The BML format
This is a major breaking change that will need for creators to convert LOD 3DDB to the new BML format…
Internally, @Seifer and others worked hard to implement it in the current 4.37 branch and solved numerous bugs that were discovered during testing…What will you gain? Well, this is a v1 of BML format that doesn’t support PBR but will help push the boundaries of higher triangles models and optimization of draw calls.
You can expect better performance on more recent hardware but it is not possible to quantify it right now…ARH Logic (Active Radar Homing)
I don’t count the debates around this but we hope coming to an end on this with something we believe plausible…
Maybe we won’t find anymore 150 pages threads around thisCampaign logic
Well… This is not a surprise anymore, there have been posts by our new campaign expert that worked on make the engine planning missions better and manage a new acceptable level of risk (ALR) that people will be able to tune in the mission XML files.
Other stuff for the campaign and fixes will come but I don’t want to spoil too muchThe F-15 and other planes
Obviously there are a lot of new features for the F-15C coming up in U3 that will add more systems and will make it more usable but don’t consider it fully “ramp startable” yet…Nevertheless, this opened the door for other planes and some will see basic level of implementation in this future update…
More fixes and MP stability
Let’s state that the level of stability has reached levels never known before in Falcon history and we aim to continue that!
Our goal is still to host a TvT after the summer once U3 is released and considered stable by the community…4.38 - What’s next?
This is a question we’re not able to answer right now but what I can tell is that we progressed further thanks to decideted people in the team that still continue to update objectives and maps for our new terrain engine.
Obviously, the attention will shift to it after U3 is shipped. The first aim of U3 is to test the BML format and make sure we have this part correctly implmented before we shift the terrain engine…
Thus, I cannot give date for 4.38 becase the road is still long to a complete state. the finish line isn’t too far but it will be still some work before we are satisfied with a “releasable” version of it…
Anyway, thank you for your support and see you in the virtual skies!
^^ That’s 4.38 -
This is amazing! Looking forward to this new update as well as 4.38. It looks amazing
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Very grateful for this information, the wing guys and I thank you for all the hard work you and the BMS development team do with passion and heart.
here is BMS for a while.
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There are only words of thanks. Thank you for keeping the Falcon spark always burning. That F-15C is a new necessity unlocked.
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We could have an U4 or U5 for possible bugs and corrections with the new features in U3?
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@Manos1981 said in [BMS Roadmap 4.37 U3] News from the BMS Team:
^^ That’s 4.38My precious
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@MaxWaldorf - Am I the only person on this forum who has no idea what ‘AHR Logic’ is supposed to mean?
UPDATE -June 18: I see that @MaxWaldorf, in his original post, has quietly corrected and expanded on what he meant to say. Now it makes sense. Thanks.
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@SoBad said in [BMS Roadmap 4.37 U3] News from the BMS Team:
@MaxWaldorf - Am I the only person on this forum who has no idea what ‘AHR Logic’ is supposed to mean?
You are the second one, because since I read I have been searching and what I get are AHR Expo - PassiveLogic conventions and conferences.
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@VIPER-0 i believe it is the autonomous radar homing of the AIM-120 for instance. ARH and not AHR.
We’ll see what Max says.Anyways thank you very much to the entire BMS team ! You sacrifice your time to make our lives better !!!
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Thank you so much BMS team for all the time you spend, for your high standards towards improving our beloved flight sim. So much goodness to look forward to !
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@MaxWaldorf Thank you very much for all your work.
If i was a Standard & Poor’s or Moody’s, i will rate “BMS TEAM” : AAA
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bms team, allways working hard to make us happy
many thanks and keep up this great work you are doing. -
@ericfa2a said in [BMS Roadmap 4.37 U3] News from the BMS Team:
@MaxWaldorf Thank you very much for all your work.
If i was a Standard & Poor’s or Moody’s, i will rate “BMS TEAM” : AAA
I’m just the news guy… Plenty of people behind this
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^^ That’s 4.38Is there new clouds too?!
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Hi! I wonder why “2) The license / IP holder change” delays U3 release.
Is that any process change to release updates after license holder is changed? -
@bstar07 said in [BMS Roadmap 4.37 U3] News from the BMS Team:
Hi! I wonder why “2) The license / IP holder change” delays U3 release.
Is that any process change to release updates after license holder is changed?Since you have to confirm every release with the IP holder, you need the time to have all the right contacts and the correct workflow. This is not from day 1 I guess
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Great things are coming for us. Thank you BMS!
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@sunrrrise said in [BMS Roadmap 4.37 U3] News from the BMS Team:
^^ That’s 4.38Is there new clouds too?!
nope, but i hope we will have those in the future
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@Flow32 said in [BMS Roadmap 4.37 U3] News from the BMS Team:
@bstar07 said in [BMS Roadmap 4.37 U3] News from the BMS Team:
Hi! I wonder why “2) The license / IP holder change” delays U3 release.
Is that any process change to release updates after license holder is changed?Since you have to confirm every release with the IP holder, you need the time to have all the right contacts and the correct workflow. This is not from day 1 I guess
I thought BMS team only needs that kind of process with IP holder before major update release not for small updates like U1 or U2 and so on.
I might misunderstood their process